diode
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#11
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I'm glad to see a thread where the OP isn't verbally pelted with rotten tomatoes for mentioning 3D.
The 3D in TERA is pretty decent - IF you can put up with the usual problems that occur on games where the developer hasn't bothered to load up the game in 3D :P
They are:
* Skybox textures render at the wrong depth (appear to be in front of distant land-based objects)
* Crosshair isn't 3D - and there is no option to turn it off if you want to use the NVidia 3D crosshair.
* Dynamic shadows have no 3D depth (it's like they're on the surface of the screen). Obviously you can get around this by turning them off.
* Water renders incorrectly (you get big gaps next to objects in the water).
I can't remember whether character labels and health bars appear at the same depth as the character, or whether they just sit on the surface of the screen. I *think* they're good though.
The 3D in TERA is pretty decent - IF you can put up with the usual problems that occur on games where the developer hasn't bothered to load up the game in 3D :P
They are:
* Skybox textures render at the wrong depth (appear to be in front of distant land-based objects)
* Crosshair isn't 3D - and there is no option to turn it off if you want to use the NVidia 3D crosshair.
* Dynamic shadows have no 3D depth (it's like they're on the surface of the screen). Obviously you can get around this by turning them off.
* Water renders incorrectly (you get big gaps next to objects in the water).
I can't remember whether character labels and health bars appear at the same depth as the character, or whether they just sit on the surface of the screen. I *think* they're good though.


