CBT 1 allowed players to advance to level 22.
CBT 2 allowed players to advance to level 27.
CBT 3 will allow players to advance to level 32.
You can't be serious.
CBT 2, the 5 level increase was somewhat understandable as the 2 PvP servers were opening and some players would not be able to catch up on levels to those on the PvE servers who were going into that Beta at level 22. So those who rerolled PvP this wasn't much of an issue as they got to progress 27 levels.
This is CBT 3 we get 5 more levels. Really most people aren't playing catch this time around what is the excuse?
We get an open air dungeon and 2 new zones.
Honeslty a lot of people have already looked at these zones. As for the dungeon it is going to be fun to fight other players while avoiding bosses but the cluster [filtered] will get old.
What will be left?
Ganking lowbies or turning off the game.
This Beta reminds me of the old info releases on the old forums March-July of 2011 anyone?
CBT 2 allowed players to advance to level 27.
CBT 3 will allow players to advance to level 32.
You can't be serious.
CBT 2, the 5 level increase was somewhat understandable as the 2 PvP servers were opening and some players would not be able to catch up on levels to those on the PvE servers who were going into that Beta at level 22. So those who rerolled PvP this wasn't much of an issue as they got to progress 27 levels.
This is CBT 3 we get 5 more levels. Really most people aren't playing catch this time around what is the excuse?
We get an open air dungeon and 2 new zones.
Honeslty a lot of people have already looked at these zones. As for the dungeon it is going to be fun to fight other players while avoiding bosses but the cluster [filtered] will get old.
What will be left?
Ganking lowbies or turning off the game.
This Beta reminds me of the old info releases on the old forums March-July of 2011 anyone?