Random is random. For all you know you could be that guys that doesn't get it till a thousand tries. Or, you could get it in your next try. Who knows?
My suggestion would be to make the upgrading system harder. And yes, harder. Because, the system now isn't hard. It's just rolling dice. What it is, is tedious, annoying and extremely time consuming. Getting the gold and mats isn't hard, it takes to much time to get the required amount of said things when you are failing so many times.
Hard and challenging=Good, Annoying, easy and tedious=Bad. Unfortunately the devs have confused both things. To make getting to +9 or +12 hard, make the mats and gold come from extremely hard bams or world bosses (or some other task that includes a proficiency in Tera's first class combat). For example, you could get tons of matts and gold for upgrading by killing a very hard boss once, instead of getting it from farming easy monsters for hours. See, the later takes skill, but what we have know just takes tons of time.
Edited by:
Alphatoat
about 1 year ago