I've leveled all the archtypes to 10 trying to pick a style and I have one at 15.
All I see at this point is another 'pick up the quest, turn in the quest, pick up the quest, turn in the quest' grinder that's a staple of all MMOs.
I pray EM is reading this thread and puts a BAM in around level 6 on par difficulty with the level 11 starting isle boss. Enough time to sort yourself out for key bindings and long enough to have a few skills. .Even Vekdas could serve this purpose.
Quest grinding to 20 isn't going to work for so many tired MMO Vets who will see your starting zone and say, "Meh nothing but an MMO with some crosshairs. Big Deal. Planetside did that in 2001."
I first heard of TERA when IGN sent me a beta code for the first CBT weekend having no prior knowlegde about TERA i procceded to look it up on youtube and after seeing videos of KTERA online i quickly bought a pre order.
Once i got into CBT1 I was somewhat dissapointed with the combat until like many others i finaly reached level 20 and tried my first basilisk and that got me hooked so I whole heartedly agree that we should have lower level bams.
Off topic: l
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It does however dissapoint me that there is no excitment in a mystic before level 27 (debatable then again almost anything is but i didnt find real excitment in my mystic until SM that is unless you find running in circles DOTing a BAM until it one day falls over or finishing quests at the slowest pace i can imagine exciting) when you get your first instance where the tank can do just that and you get to experiance the healing in a matter where you arnt running from a group of angry mobs after 2 heals.
Though with all that said im still making my main a mystic after my experiance in SM i just wish my leveling her was going to be more exciting.
Did anybody else notice how much easier the first BAM at the end of the Island of dawn was compared to K-Teras release?
He was once a challenge and now can be flicked to death practically.