Okay, so here is my take on the Pvp and how it should be. From what was stated Infamy point only counts for the world Pvp, correct? so any player who are not involved in a GvsG will gain infamy points if they kill player who are 6 lvl or lower. So an exploit in infamy during a GvsG can never happen, unlike what Mushimushi stated.
"This is how you exploit Infamy points in GvG if you add them to it and remove the score each kill gives, as proposed by the previous posters:
Step 1: Declare war on the guild you hate.
Step 2: Bring a horde of lv11s and keep your actual characters offline.
Step 3: Attack every member of the other guild.
Outcome A: The members of the other guild kill your horde, causing an instant spike to cap in infamy and thus become instantly outlaw, when they never actualy decided to be outlaw.
Outcome B: The members don't fight back, allowing you to get free kills without nothing to lose.
So, think before you ask. "
Another thing that is bugging people is that killing of lowbies in a GvsG. My solotion would be is what many are saying, player who are 6 or lower lvl than the attacker should not yield GvsG points. This way Higher lvl would not bother with lower lvl and lower lvl can pvp with their own lvl range. this will discourage ganking and lowbies points farming.
"You don't earn Infamy in a GvG. Feel free to slaughter their lowbies."
Many of you are bothered with this statement...? Why, exactly? if a player who is higher level is penalize for killing a lowbies in a GvG, then Mushimushi statement about exploitation can occur. The thing is Guild Wars are an option. If you blindly declare a war on a guild you better prepare for a consequence. One thing you guys got to know is War is [filtered] and you can NOT complain about it.
Maybe i'm crazy for thinking this, but it seem to me that many you guy want a Safe pvp War... seriously...?!
In my opinion this system is quite will implemented so far.
Edited by: bmcninja
about 1 year ago