Constructive Beta Feedback for En Masse (Not QQ)

koresho Profile Options #1

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En Masse, this is some smooth gameplay. I like it!

The only two things I have to suggest so far are:
1. Make it where if a player tags a monster, killing it completes the quest requirement if it is a quest kill monster. (Vekas with 30 players around him comes to mind).
Quite simply, people are too stupid to figure out how it works in this game, and therefore all 30 people spam him with skills as soon as he spawns, and nobody ever gets credit.
The Koreans line up for him, but for Americans the idea of actually waiting 3 minutes to kill a quest monster is unbearable apparently.

2. I have seen an issue where it seems that if you exit the game, your session stays in progress on the server, and when you log back in it doesn't give you an option of which server to pick- it just immediately jumps you into the queue for the server you were last on. If you manually exit the queue and try to connect to another server, the game client crashes.
A more graceful method would be to either lower the time that the session stays active (30 seconds, a minute, something short) or to make it where there is an option to force your session to quit immediately so you can join another server, or even just an error message instead of a crash would be nice.

That's it so far! Other than that, everything looks amazing and I love actually being able to read what's going on! (Also, going from 600ms to 70 is nice).
probemypoo Profile Options #2

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how are you checking your ping? i don't know if enmasse's IP is the correct since I don't know if the game servers are located there as well D:
Also, there is a work around for the client crashing, but yeah, that crash was pretty annoying xD
Evilnox Profile Options #3

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#3. Expedite giving keys to the people who haven't received their keys yet.
CapitalVices Profile Options #4

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I had the same issue (#1) waaaay back in the FGT. Agreed there should be a tagging system of some sort.

Servers are down, but I can't wait to get back in there and see what's changed since last year! :D
lycrates Profile Options #5

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CapitalVices on 2012-02-10 23:04:48 UTC
I had the same issue (#1) waaaay back in the FGT. Agreed there should be a tagging system of some sort.



If there a tagging system, it should be that all the people who attacked the mob get credit. Making people wait in line to kill a mob is..... terrible and unimaginative on so many levels.
koresho Profile Options #6

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probemypoo on 2012-02-10 23:03:44 UTC
how are you checking your ping? i don't know if enmasse's IP is the correct since I don't know if the game servers are located there as well D:
Also, there is a work around for the client crashing, but yeah, that crash was pretty annoying xD


What is the workaround?

As for the ping, I use my Windows 7 Resource Monitor.