EdgeTO
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#51
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FacelessProject on 04/05/2012, 09:36 AM - view
Regardless of how much time you spend loitering around, many players are still going to run into the problem of out-leveling the content. In fact, the advice you're offering is more likely to already be practiced by players who are looking to absorb all of the available content. It is the fact that all that content rewards the player with such a large amount of XP (compared to the amount needed to advance in level) that is causing the problem. And that DOES require the developers intervention to correct.
I propose an easier change.
Something that requires 0 programming
0 time to develop from EME
and already makes use of the current in game system.
I call it.
Taking your time.
Regardless of how much time you spend loitering around, many players are still going to run into the problem of out-leveling the content. In fact, the advice you're offering is more likely to already be practiced by players who are looking to absorb all of the available content. It is the fact that all that content rewards the player with such a large amount of XP (compared to the amount needed to advance in level) that is causing the problem. And that DOES require the developers intervention to correct.
Edited by: EdgeTO
about 1 year ago