People are detagging before they die in a clan war as to not give up any points but that isn't the biggest problem with the current tagging system. .. It's going to absolutely SUCK when the Nexus comes.. Most of the major guilds are going to detag when it comes to farming the Nexus to avoid guild wars.. I really think this is going to be a huge problem.. it already is.
To fix this:
A. You can't detag in combat and between 5-10 minutes after combat has ended
B. There is a 72 hour penalty on detagging (you cannot rejoin the same guild after detagging for 72 hours)
I was always under the assumption the nexus rift things were safe zones. At least the videos I have seen from KTERA have had them designated as such.
Either way none of this has anything to do with the problem at hand!! Currently people can detag while in combat to avoid dying in a guild war.. needs to be fixed!
ah maybe you haven't done your research. obviously you and your guild didn't bother reading up on this game, or the content and made bad assumptions. desub now save yourself the QQ. When you get within RANGE of the Nexus you will be Auto grouped with any/all players within the nexus area. You don't have a choice.
also this game is based on PVE where all you people got the idea that TERA was some new PVP game to quench your insatiable thirst for griefing i do not know. 3 years ago it was advertised pve, it was released in korea pve, and now NA guess what still... pve. a good way to judge this is by looking at class scaling and balance, this game is balanced around pve not pvp. Certain classes have obviously op advantages over other other classes because of this. Battlegrounds and pvp flagging does not make this a pvp game. If you played this game for the pvp content i hate to break it to you but you really wasted 49.99, So many other announced "pvp" oriented mmo's on the horizon.