Does NA Tera have any say in how things are run?

PearlGore Profile Options #1

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I ask Because in the NA version of Aion the devs are nothing more then translators for the most part. So what about Tera? Do we have full dev support and control here?
SeraElf Profile Options #2

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EME has already helped provide multiple changes to NA from the Korean version. Yes, they seem to work really well with Bluehole so far to adapt the game for us (or Bluehole is good at it, whichever). NCsoft didn't do crap to adapt Aion, it's a whole different ballpark here - which is why I will play TERA for a very long time and haven't played Aion since it's first year.
PearlGore Profile Options #3

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Good, thanks for the info.
Chillsmack Profile Options #4

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Yeah, what SeraElf said lol

If I remember correctly, wasn't the entire political system the idea of EME? (I didn't play KTera so I don't know if they had that prior to its announcement for NATera)
jet562 Profile Options #5

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EME is a subsidiary of Blue Hole Entertainment. EME is not like Frogster (UK) or Hangame (Korea).

They have BHE devs working on NA Tera i would imagine?
Pyrolight Profile Options #6

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They are still just a publisher (no actual programmers) but do have a much closer relationship since they were created by and are owned by BHS.
Nerelith Profile Options #7

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This:

http://www.gameranx.com/features/id/6472/article/10-ways-en-masse-changed-tera-online-for-north-america-and-beyond/
EdgeTO Profile Options #8

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It really seems to depend. And I'm not trying to be cynical here; this is just what I've observed over the course of Tera's development for the past few years.

-PvP changes tend to happen quickly compared to PvE changes, provided the developers want them, to the point where you start thinking that maybe the devs prefer PvP to PvE. Great if you love PvP, frustrating if you prefer PvE instead.

-If there's a change that the NA audience wants, and the developers also want it, it tends to happen. Yay.

-If there's a change that the developers want, but the NA audience doesn't want it, it tends to happen anyway. Annoying.

-If there's a change that the NA audience wants, but the developers don't want, it tends not to happen. Frustrating.

Now, I'm not talking about the type of requested changes where the players are being unreasonable, and the developers wisely shoot down a request because they know it will harm the health of the game. I'm talking about features (often trivial) that get changed or removed and leave most players scratching their heads in confusion.

For example, the removing the Engine's of Mischief. Or Lucky Eggs. Regardless of the spin in the reasoning the developers offered, these are the types of changes that seem to basically happen because someone on the development team just didn't like them, and how the players feel about these items just doesn't matter.

Again, these are my observations. I don't feel I'm being unreasonable by painting the picture like this, but I'm sure someone will rush in to disagree.
jet562 Profile Options #9

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This is in their game tho. You can provide feed back, and if you or a majority of the community convince them, they will act on it. But bottom line, they make the decissions on what to put in or what to take out.

EdgeTO Profile Options #10

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jet562 on 05/02/2012, 05:31 PM - view
This is in their game tho. You can provide feed back, and if you or a majority of the community convince them, they will act on it. But bottom line, they make the decissions on what to put in or what to take out.


I'm more familiar with that than you probably realize, but that's not really what I was talking about.

The impression that I have been given through their actions is that EME is more interested in sticking to its guns and deploying their vision than considering the wishes of its community of players.

Yes, there are times when they seem to respond positively to the wishes of the community, but more often than not that seems to be dumb luck, having more to do with our wishes happening to flow in sync temporarily with theirs.

Occasionally we're thrown a bone on requests that really should have been no-brainers from the start. A server flagged as "RP", for example.

I realize this may sound harsh, but it is what it is. I won't apologize for the impression I have been given through the actions of a development team. There are a lot of ways in which EME really excels (I have really had mostly positive experiences with their account support services, for example). There are also a lot of ways in which they seem to keep letting players down.

Edited by: EdgeTO about 1 year ago