@EME regarding Race unbalance

Hollis2012 Profile Options #41

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coax on 04/24/2012, 02:48 PM - view
skyzzang on 04/24/2012, 02:45 PM
pandaisftw on 04/24/2012, 02:32 PM
To the person talking about corners not being a legit way to center the hit-box, think about it for a second:

1) Aman has a larger hit-box than an Elin, therefore he will be further away from the wall, thus closer to the target.

2) The Elin will be closer to the wall (because she has a smaller model), thus being farther from the target

3) The Elin hits targets the Aman cannot, thus proving that the Elin does in fact have a longer reach (and proving the irrelevance of the hit-box size vs. range)



Here ya go, ellins are smaller and reach out further.



again highly suspect, many skill animations only go so far while the actual attack range is as it should be. this only proves that their animation is different, which at the end of the day proves little in regards to imbalance.


lol, did you seriously just only look at the animation. Look where the aoe drops. the whole point of the video.
coax Profile Options #42

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skyzzang on 04/24/2012, 02:50 PM - view
coax on 04/24/2012, 02:48 PM
skyzzang on 04/24/2012, 02:45 PM
pandaisftw on 04/24/2012, 02:32 PM
To the person talking about corners not being a legit way to center the hit-box, think about it for a second:

1) Aman has a larger hit-box than an Elin, therefore he will be further away from the wall, thus closer to the target.

2) The Elin will be closer to the wall (because she has a smaller model), thus being farther from the target

3) The Elin hits targets the Aman cannot, thus proving that the Elin does in fact have a longer reach (and proving the irrelevance of the hit-box size vs. range)



Here ya go, ellins are smaller and reach out further.



again highly suspect, many skill animations only go so far while the actual attack range is as it should be. this only proves that their animation is different, which at the end of the day proves little in regards to imbalance.


lol, did you seriously just only look at the animation. Look where the aoe drops. the whole point of the video.


yes, the graphic on the ground is just another part of the animation-_-

its there to show where the axe landed. thats it. for all we know the aman strike has the same range but the animation doesnt go as far.

its just a graphical representation of what your character did. the calculation could still happen at the proper range.

more evidence is needed this proof only proves the animations and graphics are different. you should have done a test with a friend and had him stand at various ranges. it should definitely not be left up to a test with no hit tanking place and for only a minute of testing.

or a test were too much varies, both characters had different lvls of thunder stikes and you never tested them both fully charged. or both ad different charge lvls.

learn to test better.
Edited by: coax about 1 year ago
pandaisftw Profile Options #43

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That sounds like a serious issue in a action MMORPG with skills that require spot on aim for it to connect.

There was some complaint about warrior's abilities being able to hit targets directly to the side of the cross-hairs, but not targets right on the cross-hair.

Anyways, all I'm saying is that things should be more accurately reflected in the gameworld. There is nothing worse than thinking you're safe (and you want save your evade) and then you get 1 shot by an invisible hit-box. If this game ever wants to see serious PvP play, then this stuff needs to be fix first.

EDIT:

Also, people HAVE done tests with their friends and HAVE shown that their aman charcters can't hit their friend from ranges an Elin can.
Edited by: pandaisftw about 1 year ago
coax Profile Options #44

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pandaisftw on 04/24/2012, 02:55 PM - view

EDIT:

Also, people HAVE done tests with their friends and HAVE shown that their aman charcters can't hit their friend from ranges an Elin can.


id like to see this, all ive seen are screenshots which are suspicious in how they are shown. the videos presented here are another example where it either inst even a test worth looking at with no hit taking place and too much weight being put on the animation or enough about the test varies that it is potentially suspect as well.

edit: like i said, at first i was happy to see somebody took the time. im only sad it falls so short of the term "proof".

needs to be done better. im all for balance and fairness. but not when its done in a way that is either done badly or deceptively.

these videos prove nothing.
Edited by: coax about 1 year ago
Waiden Profile Options #45

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Dont you have something better to do guys, ffs

so what, elins have 1m further range? So roll elin if you care

you roll elin and you have these advantages and disadvantages by your measures:
+smaller hitbox
+bigger range
+some say they are cute

-looks like preschool girl
-bad racials

you roll aman:
-bigger hitbox
-smaller range

+you look awesome
+you have better racials

I choose aman
Edited by: Waiden about 1 year ago
pandaisftw Profile Options #46

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Waiden on 04/24/2012, 03:00 PM - view
Dónt you have something better to do guys, ffs


Do you?
Waiden Profile Options #47

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pandaisftw on 04/24/2012, 03:03 PM - view
Waiden on 04/24/2012, 03:00 PM
Dónt you have something better to do guys, ffs




Do you?


better than troll trolls ? NO, I dont :D
Edited by: Waiden about 1 year ago
Psychopathy Profile Options #48

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It's all about the balance between reach, hitboxes and racials.

Aman and human both have the best racials for melee classes, with maybe castanics having better racials for offensive slayers and warriors.

Elin and popory have the worst racials for PvP, and if you tell me that getting hit for 10% less is no big deal for a tanky zerker or lancer, that both have heal skills, you are an idiot.

Hit boxes really only play a part vs archers and maybe a few warrior skills or lancer pulls, all other classes use aoes and lock ons and have large sweeping attacks, so the advantage isn't that great.

With that said, Humans are the optimal class for most melees, and castanics are pretty decent for archers, with slayers and warriors benefitting about equally from either race, it really depends on defense vs offense (more offense = castanic, more defense = human/amani).

TL;DR: There are tradeoffs between classes, no [filtered].
Edited by: Psychopathy about 1 year ago
Waiden Profile Options #49

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Psychopathy on 04/24/2012, 03:06 PM - view
It's all about the balance between reach, hitboxes and racials.



Aman and human both have the best racials for melee classes, with maybe castanics having better racials for slayers or warriors.



Elin and popory have the worst racials for PvP, and if you tell me that getting hit for 10% less is no big deal for a tanky zerker or lancer, that both have heal skills, you are an idiot.



Hit boxes really only play a part vs archers and maybe a few warrior skills or lancer pulls, all other classes use aoes and lock ons and have large sweeping attacks, so the advantage isn't that great.



With that said, Humans are the optimal class for most melees, and castanics are pretty decent for archers, with slayers and warriors benefitting about equally from either race, it really depends on defense vs offense (more offense = castanic, more defense = human).



TL;DR: There are tradeoffs between classes, no [filtered].


They just dont get it, they are whining about one apect of the race, but forgeting about another
Edited by: Waiden about 1 year ago
Brevillance Profile Options #50

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at first i saw this and went... "omg another one..there is ALREADY one on this stupid subjecT" and to be honest it feels like another elin censorship pandemic. but, i will interject my thoughts here quickly.

to OP; EME isnt forcing you to roll anything. humans have a great PVP racial, but your saying they are forcing you to roll and elin over (supposedly) more range? i would have to think the fact they give such great racials (for pvp) to humans and amans that you would be crying about them "forcing" you to play Aman or Human. EME/BHS isnt forcing you to do anything, so dont act like they are otherwise there would only be 1 race.

to everyone else who things its some sort of huge deal. its really not. i have plently of guild mates who have slain to many porpori and elin members to count and never once did they moan and cry and say "oh if only they were bigger" or "damnit they only killed me because they could reach farther QQ" in fact some of them have had more trouble with Amans and humans then elins so im not seeing 2 (possible true, possible imaginative) m of range causing some huge catastrophic imbalance to PvP. in fact, some racials in WoW were leaps and bounds better then say, a dwarfs and yet, dwarfs could still do very well in PvP. if you are good, then your good and racials, size and (the still yet proven) 2m extra elins get wont matter to "force" a re-roll; in fact it seems the fact you OP are claiming to be "forced" is because you need the extra 2m to stay better. if you want to be good, take a baraka and become the best berzerker because in all honesty being the best with the most unlikely seems more prestigous then another elin with a big axe.

and lets look at what other people post and you tend to completely overlook or pretend doesnt exist. and someone recently said, elins could have a 8m range (more then anyone else) but a 1m hitbox, if measured thats 9 total, while an aman could have a 3m hitbox and only strike 6m ahead, but still 9m total. what it seems your completely lacking is any true deep thinking into it. your taking the book at face value. their animation lands at different places, so? it doesnt mean server side its giving anyone any more range in fact it could be about equal.

you guys claim to have video proof but again as others have said, its not conclusive. you have discrempancies. when a scientist does a test on something he tests BOTH THE SAME WAY, it seems people half charge one skill while full charging it on an elin. or only testing it once on elin, but multiple times with different charge levels with different races. you want to prove it once and for all do so in a undisputable manner with no room for nay saying. how? easy. find a place that you can easily (and purposfully) line up at the same place. get a friend to stand 9m away from all the testing races. FULLY charge all their attacks, and let it charge until it auto releases, or after it flashes saying its overcharged and all is equal. now once you have proof from there, start moving around to different places and try to hit them, and for better testing use different race targets (test elins/elfs and so on, for both targets and zerkers) from the same distance. this should help your cause more then pictures and other arguable clips.

good luck proving this and i look forward to your reply.