EME's Response to Korea's Item Shop Announcement

MicahTantei Profile Options #311

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Rambler on 03/29/2012, 09:39 PM - view
MicahTantei on 03/29/2012, 09:35 PM
Wow, that sounds like a frightening consumeristic dystopia, Rambler. People might even be able to see just how scared I am, if not for these [filtered]in' glasses ImperialPanda promised me.


I'm guessing it's because I've worked for EA. I can never have a positive outlook on game development again.


Goddamn, EA? I mean, wow. I'm sorry, really sorry.
If you need anything, I'm here for you. I can't imagine the things you've been through, and quite frankly, I don't want to. But just remember that you don't have to bear it all alone.
Retief Profile Options #312

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EvilSagan on 03/29/2012, 09:28 PM - view
LordSteel1 on 03/29/2012, 09:26 PM
EvilSagan on 03/29/2012, 09:21 PM
I can't believe the people that are demanding a definitive and binding answer to the cash shop thing. If one of my customers told me they wouldn't pay for a service today unless I made a promise about how I run my business 2 years from now, I'd tell them to find someone else to work for them.


Wow that's such a bad example. Also the game comes out In a month.


Unless you believe there will be a cash shop in the NA version of TERA at launch, then you're missing the point. If you are unwilling to buy a game and subscription next month for something EME may or may not do in a year or two, then you are simply a fickle customer. A company that needs business badly enough to cater to that sort of demand is a company that is already about to fail.


A company that won't rule out pay to win is already fail.
LordSteel1 Profile Options #313

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Compareing your Rl. buissness model to a MMO with cashshops Is just a bad idea to start with. Also said cashshops If implemented will be ingame sooner rather then later. Eme isn't talking about 2 years down the road as you suggest. People who have played these games know what a cashshop Is and what it offers and how It can affect a game. It's appearant most don't like them and don't want them, with some willing to make exceptions If they were just Vanity. I will state again just don't add em and then later on things you don't like can't be added and the game has less of a chance going to a model people don't like as well. It's not something 2 years down the road so you are not useing a good example. It's more like your product Is being delivered a month from now and oh and by the way we might be adding this or some such thing to your product that Is VERY unpopular and most wouldn't want.
EvilSagan Profile Options #314

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LordSteel1 on 03/29/2012, 09:57 PM - view
Compareing your Rl. buissness model to a MMO with cashshops Is just a bad idea to start with. Also said cashshops If implemented will be ingame sooner rather then later. Eme isn't talking about 2 years down the road as you suggest. People who have played these games know what a cashshop Is and what it offers and how It can affect a game. It's appearant most don't like them and don't want them, with some willing to make exceptions If they were just Vanity. I will state again just don't add em and then later on things you don't like can't be added and the game has less of a chance going to a model people don't like as well. It's not something 2 years down the road so you are not useing a good example. It's more like your product Is being delivered a month from now and oh and by the way we might be adding this or some such thing to your product that Is VERY unpopular and most wouldn't want.


Oh, I hadn't realized they were planning to implement the cash shop sooner than that. Out of curiousity, when will the cash shop (the one EME never said they'd implement) be implemented by EME?
LordSteel1 Profile Options #315

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EvilSagan on 03/29/2012, 09:59 PM - view
LordSteel1 on 03/29/2012, 09:57 PM
Compareing your Rl. buissness model to a MMO with cashshops Is just a bad idea to start with. Also said cashshops If implemented will be ingame sooner rather then later. Eme isn't talking about 2 years down the road as you suggest. People who have played these games know what a cashshop Is and what it offers and how It can affect a game. It's appearant most don't like them and don't want them, with some willing to make exceptions If they were just Vanity. I will state again just don't add em and then later on things you don't like can't be added and the game has less of a chance going to a model people don't like as well. It's not something 2 years down the road so you are not useing a good example. It's more like your product Is being delivered a month from now and oh and by the way we might be adding this or some such thing to your product that Is VERY unpopular and most wouldn't want.


Oh, I hadn't realized they were planning to implement the cash shop sooner than that. Out of curiousity, when will the cash shop (the one EME never said they'd implement) be implemented by EME?


We both know no such time or date was set and that Eme hasn't even decided on such a cashshop as of now. We do know that K-Tera YES I know different publisher and so makes different choices has decided to implement this. We also know that Eme has such things on there radar and are talking about It, but atm are concentrateing on launch of course. Eme's own quotes and non-denial of said shops are also proof of this. You can choose to play word games If you want, but we are not talking about something that MIGHT be part of the game 2 years from now and YOU know It. You made a bad example with your buissness model, but don't get cute with your words.
EvilSagan Profile Options #316

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I haven't seen any evidence that a cash shop (much less a "pay to win" cash shop) will be part of the game within any span of time whatsoever. I'm entertaining the notion long enough for you to give me a date range that you think is more reasonable than 2 years, but I'm skeptical that you have any proof.

Saying "YOU know it" is not evidence, by the way.
LordSteel1 Profile Options #317

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knoxxer on 03/29/2012, 01:26 PM - view
Since my response has been buried... I am reposting it here and we are going to close out the other threads. Feel free to reply below.

"Guys you are getting worked up over another publisher's choice or decision. Bluehole provides every publisher with a bunch of cool features or items and it is up to the publisher to decide how to utilize them.

Right now our focus is on launching TERA successfully and whether you believe it or not we have yet to make any decisions around most of these type of items. We have talked about some of the premium items we are working on such as name or appearance changes but beyond that nothing is final."

LordSteel1 Profile Options #318

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Batgirl on 03/29/2012, 02:12 PM - view
Hey guys, I just want to re-iterate Knoxxer's points.
At this time we don't have plans around these shops.
Yes there are conversations that are ongoing here in the office.
Things that are on our radar and we're evaluating but, again, we have other pressing issues to attend to at this time (like launch!).

But we are hearing your opinions. :)
LordSteel1 Profile Options #319

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knoxxer on 03/29/2012, 01:52 PM - view
ImperialPanda on 03/29/2012, 01:50 PM
gezodiac on 03/29/2012, 01:47 PM
Problem solving:

It seems the problem stems from T-cat, currency gained from your subscription in Korea and more from buying the items.

Remove T-cat, keep the vanities.

/solved


I would be surprised if they removed t-cats. Keeping t-cats as some variation of veteran rewards while tying it into the cash shop is a very, very smart idea.

It would be a bad idea to not start out with subscription-only t-cats.


This idea actually has been the more popular idea around the office. We just want to get it right so we haven't made any final decisions. We got bigger fish to fry right now besides selling items - like launching a stable TERA service.
EvilSagan Profile Options #320

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I can't find a date range anywhere in there. I even tried Ctrl+F. :(