ManicFox
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#1
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EnMasse, you are probably wavering a little now, right? Second guessing yourself, wondering if the direction you are taking, is the right one. Maybe even having an internal meeting or two, weighing up the current forum sentiment.
I'm here to encourage you not to sway now. Stick to your guns.
The great majority of the people posting on gaming forums have no skills or experience in application development, let alone the understanding of what entails launching a project of this magnitude to a commercial market.
You have been dilligent in your design, development and testing methodology. Undertaken the necessary market research, and considered the success factors to address and bridge the significant negative perceptions of Korean MMOs in the West. And placed this all in the context of the significant experience the EnMasse team has gained from working on previous MMO projects.
In the year 2012, official MMO forums have reached a watershed moment An Internet generation of kids raised on an endless stream of media negativity, cynicism, fear, entitlement and "issues, issues, issues" from the moment they came out of the womb - have come home to roost. With each game that releases, the end result will always be the same - forums full of issues raised as though our very lives depended on the outcome.
So stay the course. TERA will be a solid game, let your customers get in the game, and see that for themselves.
And finally, consider closing these forums. Put it on an agenda for internal discussion. Ask yourself, whether the potential significant damage done to the TERA brand from giving such a relatively insignificant number of people, such an open platform to build an entrenched environment of negativity and hate - is worthwhile in the end.
I'm here to encourage you not to sway now. Stick to your guns.
The great majority of the people posting on gaming forums have no skills or experience in application development, let alone the understanding of what entails launching a project of this magnitude to a commercial market.
You have been dilligent in your design, development and testing methodology. Undertaken the necessary market research, and considered the success factors to address and bridge the significant negative perceptions of Korean MMOs in the West. And placed this all in the context of the significant experience the EnMasse team has gained from working on previous MMO projects.
In the year 2012, official MMO forums have reached a watershed moment An Internet generation of kids raised on an endless stream of media negativity, cynicism, fear, entitlement and "issues, issues, issues" from the moment they came out of the womb - have come home to roost. With each game that releases, the end result will always be the same - forums full of issues raised as though our very lives depended on the outcome.
So stay the course. TERA will be a solid game, let your customers get in the game, and see that for themselves.
And finally, consider closing these forums. Put it on an agenda for internal discussion. Ask yourself, whether the potential significant damage done to the TERA brand from giving such a relatively insignificant number of people, such an open platform to build an entrenched environment of negativity and hate - is worthwhile in the end.