The enchanting system has to be broken i've used 8 yellows 15 blues and countless whites and yellows to try getting my gloves to +6 and fail everytime. This CANNOT possibly be right. Yeah sure +9 should be hard to get to but this on +6 is ridiculous. do they not want people to keep playing the game. Its easy fix the system or lose alot of paying customers who dont want to grind weeks just to enchant 1 item to lower levels and watch while certain people get lucky and get their + 9 with no hassles.
Agreed getting tired of trying to +6 my gloves just did 10 attempts in a row all failed. My axe only took me 8 tries to +6 using whites and greens so why can't get my gloves to 6 something is seriously bleeped up.
TheRealLando on 06/19/2012, 07:21 AM - view
This is Korean RNG at its finest, sir. I went through about 14,000 gold and over 40 legendary gold weapons trying to get a weapon from 8 to +9. Others simply got it on the 1st try with dumb luck. It is a stupid system and one of the reasons this game won't last.
The enchanting system has to be broken i've used 8 yellows 15 blues and countless whites and yellows to try getting my gloves to +6 and fail everytime. This CANNOT possibly be right. Yeah sure +9 should be hard to get to but this on +6 is ridiculous. do they not want people to keep playing the game. Its easy fix the system or lose alot of paying customers who dont want to grind weeks just to enchant 1 item to lower levels and watch while certain people get lucky and get their + 9 with no hassles.
This is Korean RNG at its finest, sir. I went through about 14,000 gold and over 40 legendary gold weapons trying to get a weapon from 8 to +9. Others simply got it on the 1st try with dumb luck. It is a stupid system and one of the reasons this game won't last.
HiFi
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#4
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If I flip a coin 30 times and it lands on heads 30 times, does that mean the coin is broken and needs to be fixed?
Xephyron
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#5
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HiFi on 06/19/2012, 07:25 AM - view
In this game, the coin has 20 sides, 19 heads and 1 tail. So you landing 30 times on head is pretty common. So I think it's working as intended.
If I flip a coin 30 times and it lands on heads 30 times, does that mean the coin is broken and needs to be fixed?
In this game, the coin has 20 sides, 19 heads and 1 tail. So you landing 30 times on head is pretty common. So I think it's working as intended.
Slubber
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#6
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HiFi on 06/19/2012, 07:25 AM - view
Apparently, even with 50/50 odds that can still happen however unlikely it may be, people don't seem to grasp the concept of random.
Also games like Aion, Lineage, Ragnarok all had much worse RNG than TERA, TERAs is very forgiving. It's pissed me off before, but honestly, I don't QQ about it, it comes with the game and I knew about this before hand, i've had goodluck and i've had bad, in the end, it's a game and losing my money keeps me playing longer.
If I flip a coin 30 times and it lands on heads 30 times, does that mean the coin is broken and needs to be fixed?
Apparently, even with 50/50 odds that can still happen however unlikely it may be, people don't seem to grasp the concept of random.
Also games like Aion, Lineage, Ragnarok all had much worse RNG than TERA, TERAs is very forgiving. It's pissed me off before, but honestly, I don't QQ about it, it comes with the game and I knew about this before hand, i've had goodluck and i've had bad, in the end, it's a game and losing my money keeps me playing longer.
Qilong
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#7
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TheRealLando on 06/19/2012, 07:21 AM - view
Just use "countless" whites, and no blues. Here's a helpful hint:
+1-3, use whites; to get to +4, use greens; to get to +5-6, use whites. The cost to time effort is so effective, I've used this for all of my enchanting and it works wonders. Does it mean sometimes I have to use 6-10 whites? Yes, but then, they're DIRT CHEAP.
The enchanting system has to be broken i've used 8 yellows 15 blues and countless whites and yellows to try getting my gloves to +6 and fail everytime. This CANNOT possibly be right. Yeah sure +9 should be hard to get to but this on +6 is ridiculous. do they not want people to keep playing the game. Its easy fix the system or lose alot of paying customers who dont want to grind weeks just to enchant 1 item to lower levels and watch while certain people get lucky and get their + 9 with no hassles.
Just use "countless" whites, and no blues. Here's a helpful hint:
+1-3, use whites; to get to +4, use greens; to get to +5-6, use whites. The cost to time effort is so effective, I've used this for all of my enchanting and it works wonders. Does it mean sometimes I have to use 6-10 whites? Yes, but then, they're DIRT CHEAP.
meh.... =\
Edited by: CottenCandy
11 months ago
Yeah, take it back to the old system where we would sometimes lose a level of enchanting if we failed.
Slubber
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#10
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unkycorona on 06/19/2012, 07:47 AM - view
Yeah, going from +8 back down to +2, it could happen in the old TERA system...or you know...so unmentionable games where at +14 out of a maximum +15 that tooks weeks/months to farm you could fail an enchant and have your item deleted/destroyed.
So now you not only start off back at +0, you also need to get another one of whatever item you were enchanting.
Yeah, take it back to the old system where we would sometimes lose a level of enchanting if we failed.
Yeah, going from +8 back down to +2, it could happen in the old TERA system...or you know...so unmentionable games where at +14 out of a maximum +15 that tooks weeks/months to farm you could fail an enchant and have your item deleted/destroyed.
So now you not only start off back at +0, you also need to get another one of whatever item you were enchanting.
Edited by: Slubber
11 months ago