FoK and BT Hard Mode requirements

Joginder Profile Options #1

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Hey, newly initiated 60 here.
I have the BoP Sorc Disc from Fane (3,759 attack modifier), Boots and Gloves from Fane normal (both +8.) I'm using the slotted accessories (Caged Raindrops and Grooved settings), as well as a Practicum Necklace, with 4 Power Zyrks. I know I need to get my Soporcircus from BT normal, but with the current gear on am I ready to queue up for a BT (normal) party?

At what point is it "OK" to queue up for hardmodes?
Thanks in advance!
Edited by: Joginder 11 months ago
Narythena Profile Options #2

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Narythena Lvl.60
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No it's not okay because you will fail the DPS races.

You should Q for hard mode only once you get your T12 enigmatic weapon to +7 or higher. Preferably +8/9.
Edited by: Narythena 11 months ago
Loaft Profile Options #3

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u shouldnt que for HM period
Tranquil Profile Options #4

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Narythena on 06/24/2012, 04:58 PM - view
You should Q for hard mode only once you get your T12 enigmatic weapon to +7 or higher. Preferably +8/9.

While this is pretty much a black and white -statement, I would agree.

OP sounds like a somewhat knowledgeable fellow, so it might be possible to make it at times with lucky crits and whatnot with the correct scroll, charms and crystals, not to mention your other DPS doing their part and more, but honestly - you would end up being carried all the time.

I run HMs with a static group and when we started, all DPS had weapons ranging from +7 to +9 and it was "alright", and now we are at +8s and +9s only and it is going more smooth. Our healer had ilvl 143 (146 now) when we started, but DPS definitely needs to be on par with the DPS races to come.

Edit: what the guy above me said is kinda true as well. Pugging HMs sounds somewhat crazy to me, running with a static group or a guild is the way to go I would say. (Though I know people who have had successes with HM pugs a few times).

Edit2: As for the normal BT, you can definitely make it if you know what you are doing. (Not sure if that is what you were asking but when I re-read it it seemed like it). Your current gear is alright with the right crystals etc.
Edited by: Tranquil 11 months ago
Joginder Profile Options #5

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Normal BT is what I was asking in the first question, and thank you for all the responses I appreciate it :)
Got a Soporcircus and +7'd it today
Thanks for all the advice!
xGrunty Profile Options #6

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Why can't people queue for the dungeon with no enchants? Does the boss slowly regen hp? (Never been there). That's pretty bad if the game forces you to enchant to beat an encounter. I can understand the encounter being more challenging without enchants but to design mechanics to not allow a non-enchant weapon to defeat the encounter is pretty lame.
Wideglide Profile Options #7

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Wideglide Lvl.60
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xGrunty on 06/24/2012, 11:18 PM - view
Why can't people queue for the dungeon with no enchants? Does the boss slowly regen hp? (Never been there). That's pretty bad if the game forces you to enchant to beat an encounter. I can understand the encounter being more challenging without enchants but to design mechanics to not allow a non-enchant weapon to defeat the encounter is pretty lame.


Normal you can do with the T12 quest gear. Harder for sure but not undo-able by any means.
Seyon Profile Options #8

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xGrunty on 06/24/2012, 11:18 PM - view
Why can't people queue for the dungeon with no enchants? Does the boss slowly regen hp? (Never been there). That's pretty bad if the game forces you to enchant to beat an encounter. I can understand the encounter being more challenging without enchants but to design mechanics to not allow a non-enchant weapon to defeat the encounter is pretty lame.


it is possible, you will just likely be carried by the other DPSers.

FoK:
1st boss) you only have 4 pillars. the AoE that the pillars present hits for over 300k damage. so when it comes time to use the 5th pillar, if the boss isnt dead, you will pretty much wipe (way around this, but its harder than killing the boss in 4 pillars :P and the 6th AoE will wipe you then)

2nd boss) no real enrage

3rd boss) if you cant kill the towers in time you will keep getting adds. not a wipe by itself but makes it much harder

4th boss) 10 minute enrage timer. after 10m, everyone dies very very quickly

BT:
1st boss) much less time to kill the tree, if you dont have enough DPS, boss jumps down and wipes group (i didnt even take damage, just died)

2nd boss) no enrage timer

3rd boss) below 15% gets crazy, balls everywhere. i guess with an amazing group this isnt by any means an enrage, but in general if he dosnt go down quickly people will, sooner or later, make a mistake and die

4th boss) you have 3m to take em down the last 35% before everyone dies

honestly, i like the game forcing you to do x amount of damage or die. otherwise why not just get a group of archers and sorcs and have them stand at 21m doing their basic attacks until the boss dies? the tank wont have to worry much about agro and can keep his shield up 95% of the time, which means he isnt taking much damage so the healer will never OOM, heck, if its a priest they can probably use their basic attack too. and the DPS will be over 20m away and really wont have to avoid any attacks.i would find that pretty lame
Leola Profile Options #9

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Seyon on 06/25/2012, 06:44 AM - view
xGrunty on 06/24/2012, 11:18 PM
Why can't people queue for the dungeon with no enchants? Does the boss slowly regen hp? (Never been there). That's pretty bad if the game forces you to enchant to beat an encounter. I can understand the encounter being more challenging without enchants but to design mechanics to not allow a non-enchant weapon to defeat the encounter is pretty lame.


it is possible, you will just likely be carried by the other DPSers.

FoK:
1st boss) you only have 4 pillars. the AoE that the pillars present hits for over 300k damage. so when it comes time to use the 5th pillar, if the boss isnt dead, you will pretty much wipe (way around this, but its harder than killing the boss in 4 pillars :P and the 6th AoE will wipe you then)

2nd boss) no real enrage

3rd boss) if you cant kill the towers in time you will keep getting adds. not a wipe by itself but makes it much harder

4th boss) 10 minute enrage timer. after 10m, everyone dies very very quickly

BT:
1st boss) much less time to kill the tree, if you dont have enough DPS, boss jumps down and wipes group (i didnt even take damage, just died)

2nd boss) no enrage timer

3rd boss) below 15% gets crazy, balls everywhere. i guess with an amazing group this isnt by any means an enrage, but in general if he dosnt go down quickly people will, sooner or later, make a mistake and die

4th boss) you have 3m to take em down the last 35% before everyone dies

honestly, i like the game forcing you to do x amount of damage or die. otherwise why not just get a group of archers and sorcs and have them stand at 21m doing their basic attacks until the boss dies? the tank wont have to worry much about agro and can keep his shield up 95% of the time, which means he isnt taking much damage so the healer will never OOM, heck, if its a priest they can probably use their basic attack too. and the DPS will be over 20m away and really wont have to avoid any attacks.i would find that pretty lame


ROFL...

so true, I actually want to see a group of archers and sorc using their basic attacks to finish the boss...as a healer, I found a group with lancer, archer and sorc is easier to heal...It's harder with warrior tank and more melee. Not saying they are not as good as lancer or ranged, it definitely harder to dodge the Boss's AOE...did FoK HM with both my mystic and priest, as a priest, you can just put restorative burst under Melee DPS's butt and take care of the emergency moments( everytime they get hit, it's emergency momonts because half of their HP is gone....) and with mystic, it will be a little messy to heal and buff up all the ppl....especially when the totem is so useless, that is the worst 60 skill...I have ever seen....
lolwat Profile Options #10

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Joginder on 06/24/2012, 10:31 PM - view
Normal BT is what I was asking in the first question, and thank you for all the responses I appreciate it :)
Got a Soporcircus and +7'd it today
Thanks for all the advice!


With the gear you listed in the OP, you are ready for BT normal. Do not queue for hardmodes until you have your weapon from BT and + it to 7-9. Armor isn't as important, especially as a sorc. Even with +9 T12, you'll get killed in 1-2 hits in hard mode. Focus on your weapon.