GW2 or TERA?

Laosduude09 Profile Options #81

0

naranjo0819 on 04/18/2012, 05:39 AM - view
That has to be the most ridiculous rant i have ever read. The guy is complaining about choice, essentially he would of much rather everyone be that same or have a set cookiecutter format. Reiterates exactly what NCsoft said when they meant the trinity was gone lol. Sequels tying into each other might work in an RPG but not an mmo, new mmo = bigger better etc etc. Whining about his ability to aim at targets and how he cant tab target, sounds like a personal problem not game flaw. This is where i stopped reading cause its more of a rant that the game isnt on training wheels basically. Honestly I treat GW like any other game I would spend 60 bucks on. I'd buy it, if its good then great because the replay value will be well worth the 60 dollars. If it happens to not be good no worries they will continue to develop it and I can try it again at a later date. Best of all there is no subscription fee. I will be playing both, Sold.

^ couldn't have said it better, I'm not good at these things, it's just matters of opinion later on lol
Segar Profile Options #82

0

0
Neutral
Segar Lvl.31
Tempest Reach (PVE)
Human Warrior
Some of these issues that they noted in the post can be shared well with games like DCUO.
Their targeting system is really screwy, as in being able to target stuff like a Barrel thats below you.
or a Mob thats behind a wall that. Killed a red? Sweet now attack this object while the rest of the
reds look at you and start butt humping you while you try to untarget it. =.=;

^
redunatnt for a reason, GW2 Vs Tera. Please Give it up already, When it comes to Features
you're pretty much stuck comparing which car has the best stuff and best pricing with two
sales men/women Shouting at you to purchase their product.

I Went this way in choosing which game is better, Gameplay vids, Content vids, combat Vids,
... Who's the publiser(s), Grraphics, Pricing, and who sends me a key to Test/play their game In
Closed/open beta. That being said, Tera won a few customers while GW 2.... No so much.. yet.

TDLR:
Reduntant posts in this post is compared to this subject. =)
GW2 =/= Tera its all in the opinon of the Customer who wants to try out that SHINY thing
thats being devoloped. Then Tries to share it only to get Grunts of agreement or Grunts
of Disagreement. LET THE DEAD HORSE DIE ALREADY, Or Peta will come and
hAuNtU4iT (~ =.=)~
Myxx Profile Options #83

0

0
Neutral
Freud Lvl.60
Mount Tyrannas (PVP)
Elin Berserker
naranjo0819 on 04/18/2012, 05:39 AM - view
That has to be the most ridiculous rant i have ever read. The guy is complaining about choice, essentially he would of much rather everyone be that same or have a set cookiecutter format. Reiterates exactly what NCsoft said when they meant the trinity was gone and how is it that the ability for everyone to tank heal and dps not good for pvp. That would mean everyone is actually on a level playing field, ridiciulous. Sequels tying into each other might work in an RPG but not an mmo, new mmo = bigger better etc etc. Whining about his ability to aim at targets and how he cant tab target, sounds like a personal problem not game flaw. This is where i stopped reading cause its more of a rant that the game isnt on training wheels basically. Honestly I treat GW like any other game I would spend 60 bucks on. I'd buy it, if its good then great because the replay value will be well worth the 60 dollars. If it happens to not be good no worries they will continue to develop it and I can try it again at a later date. Best of all there is no subscription fee. I will be playing both, Sold.


Uhh the complaints he had actually focused around the idea that instead of having many options to choose from for the metagame builds, like GW1, there will be essentially one weapon combo that's most useful in a certain situation, leading the game to be very inflexible, as your option is to choose that weapon combo or willingly gimp yourself. So it was actually complaining about quite the opposite of what you just said with wanting a cookiecutter spec.

He was dissatisfied with the depth of the combat and how there really won't be much that separates a veteran of the game and a newb (his number 1 complaint.) He essentially said it's because there's little to no reason to not spam your skills the second they are off cooldown. If you want a more detailed reason, read his post instead of just skimming over it.

The tab targeting in the game, from personal experience, is rather atrocious and becomes even more frustrating in PvP. You can claim it's his own personal issue but in reality it is an issue with the game. You can't will tab-target to be smarter; it needs to be designed as thus, especially in a game with as many environment interactions as GW2 has.

That being said, I agreed with (as someone who played since the alpha) all of his top 10 dislikes about GW2. I am hoping the person who hyperlinked (though it redirected back to this post...) the top 10 reasons to like GW2 can provide the raw link because I'm interested in reading that, as well.
WeskirKraven Profile Options #84

0

kDeviL on 04/18/2012, 03:49 AM - view
Gallus on 04/18/2012, 03:30 AM


Ya but you act like it's drastically different from other MMOs and single player RPG event systems, it's not. In fact other RPGs have had this kind of system. Look at Skyrim, you go into a new area, someone walks up to you and gives you a quest. Or you go into a dungeon and there is a fight going on, and you help them beat the bad guys then they talk to you and you learn more about the game and what's going on. Head into a town, and it's stormcloak inhabitants are getting attacked by imperials, you pick a side and help one of them win.... etc, etc etc.

And that's just a new game that pops into my head, doing the same thing that GW2 does. You go into an area, get a quest by virtue of being in the area, and take action. I don't find it that "unique".


Well in that case Tera's a complete downgrade because Devil May Cry also had action combat and it was alot better. So did God of War.

Gallus on 04/18/2012, 03:30 AM
Though I do like that over the "talk to NPC then get task" style questing. SO i'm not saying it's a dumb feature, quite opposite, I love games that have it. I'm just saying it's not unique in any way.

Same thing with Tera's Nexus, you go into an area with nexus event, you get grouped up with other people, you complete the event, everyone gets an award for participating.

Same, damn, thing.



But that's only at endgame. Remember, the dynamic events that I guess we're talking about completely take over the quest lines from level one. That's what you do instead of grinding, that's what reinvents it from Rift, Tera, and Warhammer which all have their public quests added as minor flavor in comparison.


That is a damn lie you still take quests from npcs in gw2. you sir are talking out of your [filtered].
ataterran Profile Options #85

0

Whatever game I like is magical and infallible and whatever game you like that I don't like is poopoo!
Ratfish22 Profile Options #86

0

kDeviL on 04/18/2012, 01:45 AM - view
Humor on 04/18/2012, 01:36 AM
I wonder which game has more pre-orders.... Tera, or Guild Wars 2, of course we all know the answer to this, due to Guild Wars Huge fan base, and supporters. Honestly, neither game has to worry about which game is better, and which game is worse. The game's are completely two different types of games.

Honestly, after watching some Dev Video's of Guild Wars 2, it's safe to say the game while using ranged characters is incredibly target based, while you don't need to "Lock-on" to actually use your skills, you'll still need to lock-on in order to actually hit whatever it is you're attempting to hit. That would be the downside to playing Guild Wars 2, but you know what, in the end, I've been playing these "Traditional" point and click type games for a long time, and I don't think "Tab-Target", is enough to make me give up what Guild Wars 2 has to offer over every other game out there right now.

Furthermore, about half the guilds within Tera have already pre-ordered Guild Wars 2 the first day it was announced, as much as no one would like to admit it, it's more then likely a fact, that you'll see all of the "Top-Guilds" within Tera, on Guild Wars 2 as well, considering they're not just "Guilds", but an entire "Gaming Community". If you think for one second that within a year or two, Tera will have the same population, you're sadly mistaken. Players look for something new in games, and Tera only brings in an action based gameplay style. Honestly, what else is different? You're still running around pressing "F" on npc's, and skipping through most of what they say, just to get another quest on the list do due, running around, killing monsters, etc. Tera doesn't bring much to the table other then that.

Guild Wars 2 on the other hand has kept the similar point and click that most of "MMORPG" players are familiar with, and revamped quite a bit. Dynamic events, "Sidekick/Reverse Sidekick", so the game is always challenging, even if you're level 80, and you're in a "Level 25" zone, you'll be dropped back down in levels and statistics to make the game more challenging rather then running through everything. Even PvP later on I would imagine will become more popular then Tera's. Everyone can participate in PvP within Guild Wars 2 regardless of being a certain level, or having incredible gear over the next person. Guild Wars 2, despite being "Point and Click", has changed everything else, and clearly has nothing to worry about over Tera.

In my personal prediction, people will soon come to realize, Tera is no more different then any other game. It doesn't take any "Skill" if you're geared out to play Tera, and certainly makes all the difference in PvP if you're "Geared" out over the next person. A great example of this is one of Steparu's streams I watched a couple of weeks ago, where one of his buddies had full PvP gear +12, and could one shot Steparu's tank (Lancer), for 70K damage. Tera is completely gear dependent, and really has nothing more to offer then any other game out there.

That being said, I enjoy Tera, and will "Try" to switch between games, however, I doubt Tera will hold my attention longer then Guild Wars 2 could. Then again, I could just be hyping up Guild Wars 2 more then what the game actually is. Honestly, I'll have to wait until "Late" April until I get my shot in the Beta. Even after the Beta stages, I doubt we'll be seeing a release of Guild Wars 2 until at least August, Tera shall keep me occupied at least until then.


Not only is this the most intelligent post I think I've ever seen on the Tera forums, This is also word for word, 100%, Exactly what my thoughts on the subject are.

Let me ask you something to end a stupid debate I'm having. If you were to name off every single feature, every single way that Guild Wars 2 is different, every aspect that makes it unique. How many do you think you could come up with all together?


Of course it's the most intelligent post you've seen. You have GW2 written all over your [filtered]. GW2 everyone, GW2, see you in GW2. You haven't even played the [filtered]in game yet. Of course its unique because its your game. Rift has dynamic events but Rift isn't unique because Rift isn't GW2. Microtransactions is the key to progression in GW2 "Have fun with that".
mkultra55 Profile Options #87

0

fhoeng on 04/18/2012, 05:38 AM - view
The whole stealth mechanic is BS to begin with, and I am not going to deal with that BS.


I could say the whole range DPS mechanic is BS as well....or the whole CC mechanic.

Do you not understand what balance is? You give up things to be a stealth class in these games (head to head survivability for one) just like a Range class gives up things.

In a properly balanced game Stealth is fine.
Myxx Profile Options #88

0

0
Neutral
Freud Lvl.60
Mount Tyrannas (PVP)
Elin Berserker
mkultra55 on 04/18/2012, 06:18 AM - view
fhoeng on 04/18/2012, 05:38 AM
The whole stealth mechanic is BS to begin with, and I am not going to deal with that BS.


I could say the whole range DPS mechanic is BS as well....or the whole CC mechanic.

Do you not understand what balance is? You give up things to be a stealth class in these games (head to head survivability for one) just like a Range class gives up things.

In a properly balanced game Stealth is fine.


GW2 actually does do a great job with making stealthing and building around it true choice, as compared to other games where stealth is the staple of the entire class.
MagisterPucelle Profile Options #89

0

How petty can you guys get?
Do we get some kind of super awesome cool reward if Tera Online becomes the better game?
Do we lose something if GW2 becomes the better game?

You just asked this in Tera Forum, obviously people will tell you that Tera is the superior game.
Ask this in a GW2 forum, and people will tell you that it's completely wrong.

Just leave the games to your preferences and taste and leave fan-boyism out of it!
Vorch Profile Options #90

0

@Ratfish22

/sigh. w/e, dude.


WeskirKraven on 04/18/2012, 06:16 AM - view


That is a damn lie you still take quests from npcs in gw2. you sir are talking out of your [filtered].


You only take them for dungeons and personal story quests. The rest of the quests happen in the open world. In addition, you don't have to go back to the few NPCs that you get quests from when the quest is complete.

So, yea, you're right. There are quests taken from NPCs. However, the VAST majority come from the open world.
Edited by: Vorch about 1 year ago