Gameplay issue: Enemies projectile homing 100% of the time

nhat Profile Options #1

0

I noticed the enemies projectile home with 100% accuracy so you can't just side step dodge. I don't mind homing on the projectile but make it home like 50% or something (so gameplay wise have it home for 4 seconds instead of the entire time).
Skeeziks Profile Options #2

0

Anything else you want, armchair developer?
SpaceJew Profile Options #3

0

Baddies miss me all the time, but I'm a dodge junkie slayer so not sure if that messes with my results.
Plenitudo Profile Options #4

0

Dodge, block or re-roll so you can.
Arev Profile Options #5

0

SpaceJew on 05/01/2012, 08:41 AM - view
Baddies miss me all the time, but I'm a dodge junkie slayer so not sure if that messes with my results.


I believe the OP is talking about NPC attacks, not player attacks.

It does get quite annoying when NPCs shoot homing missiles every half second that do 1-2k damage and stagger you. At level 38. -.-

Edited by: Arev about 1 year ago - Reason: I spell gud
Roda Profile Options #6

0

0
Neutral
Roda Lvl.60
Celestial Hills - Roleplay (PVE)
Castanic Sorcerer
As a sorcerer, I approve of this message.

It's so ridiculous to be dodging like a pro, and all of a sudden the mob hurls a fireball at you, you teleport, it does a 180 and nails you right in the face...

In a game where dodging is key, I find it ridiculous to even have un-dodgeable projectiles.
(I don't care about the homing, just let me be able to dodge the damned thing)
Talmora Profile Options #7

0

Arev on 05/01/2012, 09:08 AM - view
SpaceJew on 05/01/2012, 08:41 AM
Baddies miss me all the time, but I'm a dodge junkie slayer so not sure if that messes with my results.


I believe the OP is talking about NPC attacks, not player attacks.

It does get quite annoying when NPCs shoot homing missiles every half second that do 1-2k damage and stagger you. At level 38. -.-



Oh god this. Getting staggered every other unavoidable attack and knocked down every 5 as an archer is rage inducing. I had 2 caster mobs basically staggerlock me for 9k health earlier. Not a thing I could do about it.
Endurance Profile Options #8

0

nhat on 05/01/2012, 08:38 AM - view
I noticed the enemies projectile home with 100% accuracy so you can't just side step dodge. I don't mind homing on the projectile but make it home like 50% or something (so gameplay wise have it home for 4 seconds instead of the entire time).


i also noticed this with the lvl 40ish shaman mobs, when they shoot the ball things it follows u and hits u nomatter what
Folia Profile Options #9

0

Isn't a problem as Warrior.

Seriously, L2P
Roda Profile Options #10

0

0
Neutral
Roda Lvl.60
Celestial Hills - Roleplay (PVE)
Castanic Sorcerer
Folia on 05/01/2012, 09:15 AM - view
Isn't a problem as Warrior.

Seriously, L2P

Ranged classes do not get that invincibility period like the warrior and slayer.
When I dodge on my slayer, it makes the projectile dissipate. But even using blink on my sorc doesn't evade it. Kind of unbalanced..
Edited by: Roda about 1 year ago