I gotta say Tenkuro, the fact that you've done enough research to know about enchanting gold weapons to +12, have a plan of being level 60 before most people will be level 40, combined with playing 16 hours in two days, leads me to believe that you play hardcore and know exactly what there will be to do at end game. Is this just a thinly veiled complaint about the lack of BG's at launch?
If it's not then forgive me, but your post is rather odd.
I REALLY hope we don't get the XP fairy. Putting aside the fact that the last thing I want is to level even faster, that incessant "flap-flap-flap" sound drives me absolutely nuts after a while >.<
There's a limit to how much endgame content any game company can include in launch. The biggest problem is that there won't be many other people to party with if you rush to cap. There are endgame instances, and hard modes. But you can't run them alone, or with fresh 60s. You're just asking to be bored.
Anyway, you won't be decked out 2nd week of retail. Guaranteed.
I don't get why everyone is hating so bad on people who rush to cap. Between work and family I'll be playing a few hours every night and quite a bit more on weekends on and off. However, I love the people who rush to cap and they are so important for players like me who will be doing all the quests and just enjoying the game as many hours as I have every week. I wont hit cap in 2 weeks but I'm sure I'll be there fast enough as leveling in tera is not very hard. I love people who rush to cap though with their friends because they end up running all the endgame content before I'm even halfway generally so by the time I'm capped out and ready to start experiencing end game I get dungeons that have already been through there in game beta testing by people who did rush to cap. In every mmo I've played those rushers always get the most buggy experience out of everyone and by the time I hit cap the major bugs in dungeons are usually already fixed thus increasing the fun for me at that point.