Harsher penalties for lowbie PK'ing

Elknino Profile Options #21

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OP, You are trying to fix a symptom of a broken PVP system with a "carebear" solution. Make PVP less inconvenient, more predictable, and basically easier for everyone? I'll pass.

Give death consequence and watch how fast gankers fall off the wagon as they gain nothing from killing newbs, and lose a lot when defenders show up to pummel them. Obviously death penalties should scale with level, and the mechanics behind those penalties left to the devs after internal testing.
Lunaus Profile Options #22

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0
Neutral
Lunaus Lvl.1
Mount Tyrannas (PVP)
Castanic Slayer
Why not auto grant everyone to lvl cap on PvP servers? ;3
All we gotta worry about then is gear and professions~
Alytheia Profile Options #23

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Another lousy QQ thread, TERA barely has any PvP as it is, the last thing it needs to do is discourage it further. Infamous outlaws are permanently red, if the community does not choose to kill them than it's their own fault.
Turista Profile Options #24

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How is it a QQ thread? Do you even know what QQ means?

I noticed something that could be made better in this game and gave my opinion, with a possible solution.

Your reply also has nothing to do with my thread. I've absolutely no problem with people chosing to go outlaw and PK. None whatsoever. But the current system is broken. I'm not the only one that sees it either, lots of folks think it could be made more fun.

You say there's no PvP in Tera and somehow you think lowbie farming is PvP? LAWL!!! My suggestion btw has the goal to add MORE PvP to the game, not less. I want more same-level ganking, less lowbie farming.

Don't hide behind calling someone a QQer.

Alytheia on 05/09/2012, 09:25 PM - view
Another lousy QQ thread, TERA barely has any PvP as it is, the last thing it needs to do is discourage it further. Infamous outlaws are permanently red, if the community does not choose to kill them than it's their own fault.
Edited by: Turista about 1 year ago
Turista Profile Options #25

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I don't like death penalties that much. I see your point but I don't think it's fun and punishes everyone the same way.

I'd much rather see more incentives to hunt outlaws, which at the moment, are almost completely absent.

Elknino on 05/09/2012, 08:30 PM - view
OP, You are trying to fix a symptom of a broken PVP system with a "carebear" solution. Make PVP less inconvenient, more predictable, and basically easier for everyone? I'll pass.

Give death consequence and watch how fast gankers fall off the wagon as they gain nothing from killing newbs, and lose a lot when defenders show up to pummel them. Obviously death penalties should scale with level, and the mechanics behind those penalties left to the devs after internal testing.
HeavensDemise Profile Options #26

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They should make it so if you have recently gained infamy you are locked out of changing channels for a set amount of time and are free to be killed in normally safe zones. If you want to be an [filtered] and grief low level players then fine go ahead and do it but you shouldn't be able to hide like a coward when the roles get reversed.
zipzo Profile Options #27

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NatoKenichi on 05/09/2012, 06:25 PM - view
Catatonic on 05/09/2012, 06:24 PM
CAREBEARS EVERYEWHERE WHY?


Your and idiot.
Hahahahahahah.

I'm sorry. I must save this. Did anyone else tear up?
Sizuru Profile Options #28

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Turista on 05/09/2012, 06:36 PM - view
Sizuru on 05/09/2012, 06:23 PM
QQ


Predictable troll is predictable.


im not even trolling. but seriously grow a pair. being ganked is part of PvP servers on just about every game out there. if you dont like it, go to a pve server. its simple as that. the game isnt going to revolve around the noobs being ganked.
Edited by: Sizuru about 1 year ago
Spotlore Profile Options #29

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If you do not like getting ganked by players 20 levels higher then you, then go to a PvE server and play with the children.

I honestly hope the Devs don't change my PvP servers for people that don't belong on them. If you want to play on a PvP server then you need to be mentally ready to get a bloody nose from time to time and not complain like a wimp.
Noobverest Profile Options #30

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Nice and simple solution: Infamous players get punished by, when killed by a non-infamous player the infamous player drops something from their equip slot or inventory slot.

This would prevent mass pking of lower levels as well as pking for LOLOLOL fun.

of course there would have to be some sort of reward for pking as well....... perhaps an outlaw shop for infamous characters which requires certain levels of infamy in order to equip special items.