Healing and Outlaw Issue

Doddler Profile Options #1

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As a healer, I've had a lot of trouble with the outlaw system as it stands. I don't go outlaw myself usually, but because of the way it works, it tends to affect me.

One, when healing or buffing someone (in guild or party) that is an outlaw, I automatically get flagged as an outlaw myself, whether I want to or not. This isn't limited to direct heals, I can drop a healing circle on the ground, and then an outlaw 6 seconds later runs into it, and suddenly I'm an outlaw. Purification circle, with it's absolutely huge radius, if it hits an outlaw, I'm flagged too.

This is an issue in gvg and other activities, because if there's a single outlaw, any of my area abilities will cause me to be flagged and suddenly start taking friendly fire (or being deliberately targeted) from other players that I'm supposed to be helping. In certain cases, getting flagged guarantees getting killed, so I'm no longer able to perform my role if there is an outlaw among the players I'm supporting.

I would be much happier if you simply could not heal outlaws without manually flagging yourself, rather than be force flagged if you hit someone with an ability.

(Edit: I'm not suggesting that you be able to heal an outlaw without being flagged. I'm suggesting that I should not be able to heal the outlaw without manually flagging. Being automatically switched is bad, because it's too easy to accidentally flag yourself when doing so. Other players have to make a conscious effort to become open PVP, where as healers can do so accidentally.)

Secondly, the LFG dungeon finder tool has issues with outlaws as well. If any of the queued players is an outlaw, healing or supporting them in any way flags you as an outlaw. This is true even if you are not a player from a pvp server yourself, you only need to be paired with one.

While flagged, the health bars of all your party members becomes red. They appear visually the same as the monster health bars, making it very difficult to judge properly how much health your party members have. Additionally, their health bars no longer change color when they receive a negative status effect, leaving you unable to quickly react when you need to cleanse a party member.

You can still see their health and status effects on the party interface, but it's not easy to identify which player on the list is which player on screen in certain fights. Personally, I think the outlaw status should have no place in an instance.

Have other support characters run into similar issues like this?
Edited by: Doddler about 1 year ago
Aerovar Profile Options #2

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Doddler on 04/24/2012, 09:50 AM - view
As a healer, I've had a lot of trouble with the outlaw system as it stands. I don't go outlaw myself usually, but because of the way it works, it tends to affect me.

One, when healing or buffing someone (in guild or party) that is an outlaw, I automatically get flagged as an outlaw myself, whether I want to or not. This isn't limited to direct heals, I can drop a healing circle on the ground, and then an outlaw 6 seconds later runs into it, and suddenly I'm an outlaw. Purification circle, with it's absolutely huge radius, if it hits an outlaw, I'm flagged too.

This is an issue in gvg and other activities, because if there's a single outlaw, any of my area abilities will cause me to be flagged and suddenly start taking friendly fire (or being deliberately targeted) from other players that I'm supposed to be helping. In certain cases, getting flagged guarantees getting killed, so I'm no longer able to perform my role if there is an outlaw among the players I'm supporting.

I would be much happier if you simply could not heal outlaws without manually flagging yourself, rather than be force flagged if you hit someone with an ability.

Secondly, the LFG dungeon finder tool has issues with outlaws as well. If any of the queued players is an outlaw, healing or supporting them in any way flags you as an outlaw. This is true even if you are not a player from a pvp server yourself, you only need to be paired with one.

While flagged, the health bars of all your party members becomes red. They appear visually the same as the monster health bars, making it very difficult to judge properly how much health your party members have. Additionally, their health bars no longer change color when they receive a negative status effect, leaving you unable to quickly react when you need to cleanse a party member.

You can still see their health and status effects on the party interface, but it's not easy to identify which player on the list is which player on screen in certain fights. Personally, I think the outlaw status should have no place in an instance.

Have other support characters run into similar issues like this?


I totally agree, no ability but the outlaw ability should flag you. I also agree the pvp outlaw status has no place in pve.

Outlaws should be unable to queue for pve dungeons,...i didnt know they could,...thats retarded.

Edit: actually, if an outlaw or non-outlaw queues they should be paired with a whole group of one or the other.
Edited by: Aerovar about 1 year ago
TecQueenElf Profile Options #3

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The reason you get flagged as outlaw is because your helping a outlaw! its simple as that! just don't help them... Ether help and get flagged or don't help and don't get flagged.. It be cheap that a person is healing someone you are fighting while the healer isn't flagged? That is bull crap, then you can't kill them. If you are assiting a outlaw, then you should be able flag to be killed.
Edited by: TecQueenElf about 1 year ago
CitCat Profile Options #4

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IF you're in party w/ an outlaw healing them should definitely flag you as well, or you would have people abusing the system with it. LOL u can't kill me but i can heal the people that kill you trolololol.

The flip side is u have to manually flag as an outlaw to heal an outlaw not cool either cause if u don't have any infamy you'll be spamming that flag button every 5 minutes since it's not a toggle.

In dungeons outlaw status should be ignored.

The health bar thing is legitimate. It's very frustrating when dungeon healing and trying to keep people dispelled. I think if in party the health bar color scheme should revert to default regardless of being flagged for pvp. Would also like to view my personal health/mana bar over my head at all times.

,-*'^'~*-.,_,.-*~ Sugar ~Priest~ Jagged Coast ~*-.,_,.-*~'^'*-,



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Edited by: CitCat about 1 year ago
JPsama Profile Options #5

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Stand in safe zone, heal outlaw outside of safe zone.. profit.


There seems to be a bigger issue though, hope they fix that.
Doddler Profile Options #6

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TecQueenElf on 04/24/2012, 10:02 AM - view
The reason you get flagged as outlaw is because your helping a outlaw! its simple as that! just don't help them... Ether help and get flagged or don't help and don't get flagged


The issue is that I don't want to help them, but if they're in the area of effect of my abilities, I have no choice.

For example:



In this screenshot, you can't use any priest recovery abilities on the group of players without flagging yourself. I'm pretty sure two of the three flagged players there are actually priests who hit the other flagged guy with a skill. While it wouldn't be an issue in that fight, when there are more than one guild involved, it is much bigger of an issue.

While I could go out of my way to avoid grouping in a party with outlaws, it is harder to avoid being paired with one when they are simply part of your guild.
Edited by: Doddler about 1 year ago
zwild Profile Options #7

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It is quite disturbing that PvP has been in mmorpgs for a long time and devs STILL put bad code into the flagging mechanics.

It could be worse (assuming you can unflag in TERA), in Star Wars: The Old Republic you can ONLY unflag in a tavern meaning you can not easily unflag yourself since there is usually ONE tarvern per planet and it is way back at the beginning. I just stopped drive-by buffing all together. Now that is stupid.
CitCat Profile Options #8

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you only get flagged if u heal someone flagged in your group otherwise u can not heal them.

Don't want to heal an outlaw don't group w/ them and don't QQ over the dungeon finder either it's cross server it's gonna happen.

,-*'^'~*-.,_,.-*~ Sugar ~Priest~ Jagged Coast ~*-.,_,.-*~'^'*-,



Blog
Set Sail for Fail Guild Website
Edited by: CitCat about 1 year ago
vanux Profile Options #9

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Agree with OP, this is really a bug which has to be fixed.
fkujustin Profile Options #10

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Neutral
Hawking Lvl.60
Lake of Tears (PVP)
Castanic Archer
So you want to run around healing your buddy thats flagged pking ppl without flagging yourself?

No thanks, if you heal a flagged person, you are assisting them and should be flagged.