iCyris
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#1
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After the last beta event, I just can't tolerate the tab target impossible to avoid most attacks combat that current major MMOs offer anymore.
At their core, every MMO is essentially the same, differing only in graphics, animations, and skills.
Quests are all escort X, kill X Ys, click X Ys... voice overs don't change that fact, and they're only really interesting the first time you hear them. At least Tera makes no real attempt to hide this in a half-assed attempt at story.
Mobs are all the same, frontal AOE, back AOE, 360 AOE, single target light or hard hits, ranged attacks, ground target aoes... the difference in Tera is that I can avoid auto attacks by stepping 2 inches to the left when I see a swing. Mob's don't autofollow and autohit me based on some RNG roll.
Gear is pretty much the same, trumping skill in many cases. Crafting is the same, making items that aren't as good as drops. Dungeons exist, raids exist...There's mounts.
In Tera, armor is modifiable. There's your standard korean enchanting system that no western MMO has really embraced for some reason.
The world fits together visually, characters and mobs don't look out of place or of contrasting art styles...
PvP battles in Tera are a billion times better than other MMOs because of the combat system. You don't die in 2 hits, battles aren't over in 10 seconds. You can actually have GOOD fights.
Tera has everything that every other western MMO has, and then the good parts of eastern MMOs. So why would I want to go back to WoW or Rift or SWToR? I can grind reputation, farm gold, and run the same instances over and over again in Tera... but have a lot more fun because combat at least requires that I pay a miniscule amount of attention, where as in other games I can fall asleep at my keyboard and still keep playing.
At their core, every MMO is essentially the same, differing only in graphics, animations, and skills.
Quests are all escort X, kill X Ys, click X Ys... voice overs don't change that fact, and they're only really interesting the first time you hear them. At least Tera makes no real attempt to hide this in a half-assed attempt at story.
Mobs are all the same, frontal AOE, back AOE, 360 AOE, single target light or hard hits, ranged attacks, ground target aoes... the difference in Tera is that I can avoid auto attacks by stepping 2 inches to the left when I see a swing. Mob's don't autofollow and autohit me based on some RNG roll.
Gear is pretty much the same, trumping skill in many cases. Crafting is the same, making items that aren't as good as drops. Dungeons exist, raids exist...There's mounts.
In Tera, armor is modifiable. There's your standard korean enchanting system that no western MMO has really embraced for some reason.
The world fits together visually, characters and mobs don't look out of place or of contrasting art styles...
PvP battles in Tera are a billion times better than other MMOs because of the combat system. You don't die in 2 hits, battles aren't over in 10 seconds. You can actually have GOOD fights.
Tera has everything that every other western MMO has, and then the good parts of eastern MMOs. So why would I want to go back to WoW or Rift or SWToR? I can grind reputation, farm gold, and run the same instances over and over again in Tera... but have a lot more fun because combat at least requires that I pay a miniscule amount of attention, where as in other games I can fall asleep at my keyboard and still keep playing.
