I understand the enchanting hate now.

Aelfin Profile Options #1

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Ok. I get it now. I went from being one of the biggest proponents of this game to cancelling my subscription in 1 evening. Got my first 2 enigmatic items running GL. And enchanting was just THAT horrible of an experience. *Everything* about it is horrible. It was like crafting in EQ1.

It isn't the randomness I am all that angry over. Tho that is atrocious, too (10 white items to get to +3, 5 green to get +4, 5 blue to get +5, 22 blue to get +6, 420 Alkahest). The problem is it is compouned by the absolutely horrible user interface / workflow of the process.

Having to buy tons of Alkahest. Having to buy a few items from broker at a time. That interface is just NOT set up for this. Buy 2-3 things. Forget to collect em. Reopen the window, collect them. Open enchant window. Get weird glitch with item tooltip open. Close tooltip. Find weapon. Put in reagents. Fail. Try to click reagents again. Tooltip glitched again. Close. Put in reagents. When all fails go back to broker. It's forgotten the level of gear and rarity I want, re-enter. Start from the top. Basically, getting 2 items to +6 took me over 30 minutes and 400+ gold. I want to be killing and playing the game, NOT going through this wretched process using this horrible interface. I remember going from EQ1 to WoW's interface for crafting; it was like heaven. I do not want to go back to something that feels so much worse than EQ1 ever was.

Much as I love this combat, I'd go back to WoW and do Dragon Soul for 2 years straight and never get a piece of gear I want over going through this workflow/user interface again. I'd rather stand on fleet in SWTOR and spam 'LFG, COLICOID WAR' for 4 hours an evening for the next 6 months than to repeat this monstrous exercise. I have not been this pissed at a piece of software in a long, long time.
Rajion Profile Options #2

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by gl im guessing you mean golden lab. so question is this, why would you bother +ing that low of gear, the non enig golds are just much better and you dont have to do anything to them. not to mention all the gear you will ever need from 50+ all comes from quests. sure blowing that many items can be a pain but in return once you get that + its all worth it, take my sorcs disc for example, around 25-30 gold weps to get +9 (worth 500-600g each) and 12 refined alks each attempt (around 240-250g for 12) so sure i was upset for a while there but when i got +9 it was all worth it. and since then most of my stuff has luckily been +9ing real easy.
Jinkii Profile Options #3

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Jinkii Lvl.60
Tempest Reach (PVE)
Elin Berserker
I think you, as well as others, are doing it wrong. As Rajion stated, you shouldn't bother with enchanting Golden Labs gear. Just quest, level up, get the 60 quest items and start hitting up Fane of Kaprima, then start your enchanting of enigmatics.

The biggest thing I see when people complain about enchanting is the cost, the randomness sucks, but the cost is killer. And then I notice they are buying items. That, is a big no-no in my book. By the time you get all your enigmatic gear to even drop, you'll likely have a ton of golds and other T12 gear banked up to enchant with. I just farmed my fodder, save for the cheap whites and greens going to +6, and used all my money on alkahest. It was never too expensive, though the randomness was a downer at times. I've never held over 6000G at once, mostly bouncing between 2-3k, and it was never an issue, ever. Just being patient and not trying to do it all at once is the key.

If you try to be quick about it and don't have a guild fund backing you up, it's atrocious. And really, there is no reason to rush this. You're going to do BT and Fane until you're sick of them no matter what, so you may as well utilize them properly and take your time on enchanting.
Nakaeru Profile Options #4

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I do support the high prices... The game must have some "luck", and with high prices it makes harder for ppl to try to enchant tons of time, reducing the number of ppl with +++ gear
Jinkii Profile Options #5

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Jinkii Lvl.60
Tempest Reach (PVE)
Elin Berserker
Well, "some" and "mostly" have a fine line between them. Having the best equipment should never be about mostly luck, ever. That's not even the reason why this game is so grindy and luck based though. Instead it's a throttle mechanism since En Masse has no other idea on how to keep us around.
Genjuros Profile Options #6

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If you dont like it then go to some other game, I can assure you almost everyone here doesn't give a damn about you.
kukuru Profile Options #7

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Jinkii on 06/30/2012, 01:52 AM - view
Well, "some" and "mostly" have a fine line between them. Having the best equipment should never be about mostly luck, ever. That's not even the reason why this game is so grindy and luck based though. Instead it's a throttle mechanism since En Masse has no other idea on how to keep us around.


WTF are you talking about, the best equipment is ALWAYS about luck.

50 people beat down a boss. Ohhh no drop..too bad...10 times later...yay drop! that 50 people...1 person gets it. See luck of the draw.

There have been guild systems that try to normalize it by having a point, queue system, but it's still in the end, luck, whether he shows up to get the item, he waits in line long enough, or how often the item will drop before it reaches him.

At least tera, the "base" item is fairly easy to get. And tera on purpose makes a non eng, just a bit more powerful then eng.

There are lots of subtle systems to make sure it's not pure luck ( weighted percentages, weighted components, alternatives, etc). The fact that you people whine is shows that unless someone gives you a free "ultimate weapon" you'll whine whine whine.

There's no skill EVER, in kill monster, "I am the best" drop because "I am the best" will be follow by the long line of people to kill it next.

kill 100% drop monster, next! kill 100% drop monster, next!

Zdzisiu Profile Options #8

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Elz Lvl.60
Mount Tyrannas (PVP)
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Genjuros on 06/30/2012, 01:56 AM - view
If you dont like it then go to some other game, I can assure you almost everyone here doesn't give a damn about you.



This way of think and K-Tera have whole 4 servers.... from 37?

True is even koreans can not handle so much grind and RNG, while we had promised eliminate RNG during westermisation process. Where is this westermisation?

Jinkii on 06/30/2012, 01:27 AM
I think you, as well as others, are doing it wrong. As Rajion stated, you shouldn't bother with enchanting Golden Labs gear. Just quest, level up, get the 60 quest items and start hitting up Fane of Kaprima, then start your enchanting of enigmatics..


Question is what for even make enchantable items under 60? Whole content before 60 lvl seems be doomed, useless and pain in a** for everyone who roll new character.
kukuru Profile Options #9

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Zdzisiu on 06/30/2012, 02:02 AM - view
Genjuros on 06/30/2012, 01:56 AM
If you dont like it then go to some other game, I can assure you almost everyone here doesn't give a damn about you.



Question is what for even make enchantable items under 60? Whole content before 60 lvl seems be doomed, useless and pain in a** for everyone who roll new character.


Because it's a complicated government/system subsidized system. Blame WoW for "newb"-fying the mmo world.

-non eng = instant power = poor status (but still have the power of the commoners)
- 1-3 = incredibly high chances = intro status
- 4-6 = incredibly easy on cost = common status
-7-9 = great rise in cost = rare status
- 10-12 = crazy requirement = elite status

such that gone is the days of 50man raids with 50 runs, so 1 person can get an item.

Now you have a drop rate as a base which is much much higher, but still have several levels of "power/status"

This is as non luck base as you can get in mmo

It's actually a marvelous system, because the alternative is to make a drop rate of .01%

The mmo in the old days were 100000x more hardcore then you puny brats.

How many days of non stop farming did it take to get a that peice, how many years before the 1st person on the server has one? You call those skill, killing 10thousand monsters for maybe possible drop?
Edited by: kukuru 11 months ago
Jinkii Profile Options #10

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Jinkii Lvl.60
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Elin Berserker
Zdzisiu on 06/30/2012, 02:02 AM - view
Question is what for even make enchantable items under 60? Whole content before 60 lvl seems be doomed, useless and pain in a** for everyone who roll new character.


In our version there is no point really. I mean, it's something cool if maybe you can afford it, say on an alt, and want to power through everything, but it's not ideal for most people, especially playing through the game the first time.

The big thing though, is this. Our version of the game is set so that from the beginning we have all the content up to level 60. The way the game originally played out, 60 was not the cap. If I recall properly the first cap was 50, then 55, then 58, and finally 60. And all these caps had end-game content associated with them (that we just had to power through on the way to 60), hence enigmatics to fully upgrade. Now, why they have them in lower level instances I have no idea, other than just something to do if people wanted to, which most would on their alts I imagine, when they maybe have excess gold with nothing else better to do.

In short, until end-game it's totally unnecessary. Our version is a quick haul mess for anything other than level 60 content. It's what happens when companies would rather feed it to people all at once instead of rolling it out progressively.
Edited by: Jinkii 11 months ago