I wanna punch 90% of the Lancers I've grouped with in the last 24 hours.

Khalith Profile Options #31

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Khalith Lvl.60
Tempest Reach (PVE)
Castanic Slayer
Another thing that crossed my mind, is that some of it is just unavoidable, in a game like this where tanks are at a premium: the tanks are free to pick and choose whatever group they want. Unfortunately, If a lancer joins your group he's doing you a favor, chances are finding a different one is one click away... for him.
Mousse Profile Options #32

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Khalith on 05/15/2012, 12:05 AM
Another thing that crossed my mind, is that some of it is just unavoidable, in a game like this where tanks are at a premium: the tanks are free to pick and choose whatever group they want. Unfortunately, If a lancer joins your group he's doing you a favor, chances are finding a different one is one click away... for him.


As a Lancer, I'm going to have to disagree with you there. If I join a team, I'm not doing them a favor and they're not doing me a favor. I can't clear the dungeon on my own any more than they can do it without me. I can find a new group right away if this one isn't cooperating. But in the end, I need a group too and it's better if we get along from the start. That's the thing, though. Often, we don't. And just because the consequences of a disagreement are generally not as heavy for the Lancer as they are for the others involved doesn't mean Lancers are worse people. It just means the system is unbalanced. Hate the system, not the class.
Eldarath Profile Options #33

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Neutral
Nafhe Lvl.60
Tempest Reach (PVE)
Elin Lancer
If you manage to find me in pug, I'll let you punch me all day.
Masochists unite! <3
LordGaga Profile Options #34

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I think the appeal of the lancer class makes it so that people who really want to solo or take a lot of credit for things tend to pick the class. Although the mystic and lancer duo I've been in has been insanely easy. Lancer is one of the easiest classes to play and be okay with, being great with a lancer is another matter. People play lancer and do well for the most part, but in instances they just go all wobbly (not always, but teaching a lancer how to tank on SM was a little bit much). The truth is that there needs to be variation in a class. Lancers should be able to DPS effectively. Priest and Mystic should be able to DPS effectively. The fact that you are shoehorned into a specific role for the whole game is puts those classes at a bit of a disadvantage. I think that would definitely help get more players into the tank/support classes, but at the same time will they really be learning how to play them effectively. Double edged swords all over the place.
Pelerin118 Profile Options #35

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Stop hating on Lancers : (

I'm a Lancer and I'm nice! I like to be helpful and fair when in a group, we are an awesome class - quit being mean dammit! It's not the classes fault that [filtered]s exist.
Qilong Profile Options #36

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Pelerin118 on 05/15/2012, 12:40 AM - view
Stop hating on Lancers : (

I'm a Lancer and I'm nice! I like to be helpful and fair when in a group, we are an awesome class - quit being mean dammit! It's not the classes fault that [filtered]s exist.


Not everyone is hating on lancers, they are hating on some specific details that a generalized few have commited against the community in general.
Bringer Profile Options #37

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Its really simple actually.

Good players tend to start off their mmo career as some form of support (tank, healer, cc, what-have-you)*

Bad players tend to go straight to dps

Over time, the bad players get tired of nobody wanting to play with them, because they suck and there are plenty of dps out there to pick from, so they become bad support so people like them and get on a huge powertrip.

Over time, the good players realize there just aren't enough people worth actually supporting in mmos, so they just go off and become awesome dps or dedicated crafters or just quit all together.

The result is that most tanks suck, most dps suck. The good tanks are the good players who arent burned out on it yet, and the good dps are the experienced tanks and healers who gave up trying to help people.

And this game, this game is very few peoples first mmo.


*Old style rogue classes (pre wow era) tend to create good players, because the class usually ends up being one of 'how well can you poke holes straight through the game mechanics'. The people who find the exploity things in games are generally the good players.
lilune Profile Options #38

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As a Lancer, I've grown to dread seeing that (Dragonfall) tag in my groups. Seriously, wtf is going on with that server's community? if you're going to hate on people you've never even met because of their class, do us all a favor and stay out of the queue.

And Bringer totally hit the nail on the head!
Edited by: lilune about 1 year ago
Koltan Profile Options #39

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Bringer on 05/15/2012, 01:17 AM - view
Its really simple actually.

Good players tend to start off their mmo career as some form of support (tank, healer, cc, what-have-you)*

Bad players tend to go straight to dps

Over time, the bad players get tired of nobody wanting to play with them, because they suck and there are plenty of dps out there to pick from, so they become bad support so people like them and get on a huge powertrip.

Over time, the good players realize there just aren't enough people worth actually supporting in mmos, so they just go off and become awesome dps or dedicated crafters or just quit all together.

The result is that most tanks suck, most dps suck. The good tanks are the good players who arent burned out on it yet, and the good dps are the experienced tanks and healers who gave up trying to help people.

And this game, this game is very few peoples first mmo.


*Old style rogue classes (pre wow era) tend to create good players, because the class usually ends up being one of 'how well can you poke holes straight through the game mechanics'. The people who find the exploity things in games are generally the good players.


As much as I hate everything you just said, its true in generally most cases.
Xynno Profile Options #40

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I prefer having both warrior and lancer in the party with lancer as the primary tank and warrior as the subtank. 2 ranged dps + a healer of choice. Should the lancer fall the warrior can fill the lancer position till the healer can get the chance to ress the lancer so the warrior can resume the dps position.

There are also some bosses where warrior is just the better choice of tank over the lancer and vice versa.

I say just give it time, people will eventually mellow out, (well not really but one can hope >.>).