When something says increase critical hit rate...
is it talking about the base crit rate or out of 100%?
When it says 50 crit rate, what =100% crit rate?
are crit rates multiplied or added for additional crit modifiers?
Mixed Example Question:
Thunder Strike Carving Glyph - "Doubles Crit Rate"
Acrimonious Crystal "BAM +0.7 times Crit Damage from Rear"
Carving Crystal "Increase Crit Chance by 1%"
Focused Crystal "+0.8 times Crit Damage to Enraged"
Say I use Thunder Strike, I Crit for 10,000, If i were to use those
crystals and that glyph and the BAM was enraged and attacked from the rear;
would it add: 10,000+7,000+8,000=25,000
OR multi: 10,000+7,000=17,000+13,600=30,600?
crit rate add: 50(base)+0.5(Crystal)+50(Glyph)=100.5
crit rate multi: 50(base)+0.5(Crystal)+50.5(Glyph)=101?
This post had too much Math.
I leave this comment in hopes that it does some good.
are you a wizard?
I'm at work atm so I can't name the actual in-game stats accurately.
To answer your frist question, it is out of a 100, but there's critical chance resistance everything has that lowers it considerably (that's why you're not critting almost every hit, although I did crit 4x in a row once, it was magical =3).
"Crit hit rates" is the chance to crit
"Crit modifiers" is the damage multiplier you get when you do crit. As far as I know, everyone starts at 2x damage upon critting (it's in one of the character window tabs).
There's quite a few typos here and there (ie: scroll of savagery increases crit rate by .5 or something like that, but it actually means the modifier) that confuses the question.
That being said, crit modifiers are additive, and glyphs like the one you mentioned are multiplied AFTER your final crit rate: 50 [base] + 0.5 [crystal] x2 [glyph] = 101 Crit rate - target's critical resist = final crit rate
As for damage, the wording is that it adds to the crit damage modifier, not multiplies it:
( 0.7 [Acrim Crystal] + 0.8 [ Focused Crystal] + 2) = 3.5x damage on crit.
5 000 x 3.5 = 17 500 should be your crit damage (since you crit for 10k, i'm guessing the base damage is 5k) If you use more crit multiplier crystals, and a savagery scroll, for an attack that deals 5k on a normal hit, it would hit for 35k (Acrim Crystal, Savagery Crystal, Focused Crystal, Savagery scroll).
This is also why berserkers other dps, to a lesser degree, deal ridiculously high damage compared to warriors on average. Warriors have numerous small number multi hit attacks whereas berserkers in particular have 1 hit, heavily multiplied damage.
For your Thunderstrike example:
Normal crit multiplier is 2x, so 10,000 crit damage would mean 5,000 base damage.
+crit damage crystals add that much to the multiplier, so 2 + 0.7 + 0.8 = 3.5
So with those crystals, your crit would do 5,000 x 3.5 = 17,500 damage
Thank you Zerodyne and Alopius, you've both clarified and answered my question.
I had completely forgotten about the crit multiplier of x2.
Thanks Zerodyne for the great detail you have put into your post, I really appreciate it.
Very interesting numbers guys. Where did you get the crit rate formulas? I play a berserker and would like to know where I could find all the damage multipliers for skills and such.
Crit rate formulas are all from in game stuff ie: under the general tab when you press "c" to bring up the character window, the crit rate is there.