Is there something I'm missing when it comes to reputation?

Zeohi Profile Options #1

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The only reputation that can be "grinded" by killing monsters for 25 rep per is the Valsekyr hunt. Am I incorrect in assuming the only way to get rep for every other faction is to do their two dailies per day for 1600 rep a day? You need a grand total of 90k from suspicious and 72k from neutral. At 1600 a day that's a LOT of dailies.

Are there any alternatives? It would be nice if I could have some repeatables, or some "kill this boss in some dungeon" or something..
Zeohi Profile Options #2

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bump for perhaps somebody has an idea
Qilong Profile Options #3

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Reputation is a grind. I suggest getting started.

This may seem discouraging, but I do not think players are meant to cap their reputations easily, and while some are possible to cap easily, I think and am quite correct that others are meant to be much, much harder. (As a corollary, consider reputation in WoW, wearing a tabard for faction A and running dungeons, versus Sporeggar and grinding repeatables, versus Shifting Sands reputation and ... wow, THAT's what you had to do?)

Be thankful that there are dailies, and that reputation isn't going to be like in WoW where you have cut off points where a thing can give you rep, and you have to shift your activities, or force other players to participate, just to continue to the next step.
Zeohi Profile Options #4

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Qilong on 05/18/2012, 08:40 PM - view
Reputation is a grind. I suggest getting started.

This may seem discouraging, but I do not think players are meant to cap their reputations easily, and while some are possible to cap easily, I think and am quite correct that others are meant to be much, much harder. (As a corollary, consider reputation in WoW, wearing a tabard for faction A and running dungeons, versus Sporeggar and grinding repeatables, versus Shifting Sands reputation and ... wow, THAT's what you had to do?)

Be thankful that there are dailies, and that reputation isn't going to be like in WoW where you have cut off points where a thing can give you rep, and you have to shift your activities, or force other players to participate, just to continue to the next step.


So basically I should accept a bad system because it's less bad than the bad system another game used nearly a decade ago? You would think we learned since then.

Either way, it appears Reputation is something else to tack on the list of "Not working properly" just beside crafting as well. Apparently every reputation except hands of velika is supposed to have grindeable enemies. The rep grind from killing monster isn't too bad -- at least, relative to having to spend two months for some pretty bad rings.
Emirie Profile Options #5

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It isn't a bad system. You just haven't gotten very far with it. From what I've seen, reputation levels can go from 3000 > 6000 > 9000 > 12000 > 15000 > 18000 > 21000 (highest I've gotten) and then most likely higher, but there is one thing you didn't take into account. The higher up your reputation is with a faction, the more dailies you unlock. Right now I believe I am at 4 or 5 dailies with Invalesco a day and am currently Friendly (21000 reputation to next level). So the number of dailies you get increases as your reputation level with that faction increases. All it means is that as you get all your reputations higher, you have to become more selective as to which factions you want to raise because you won't be able to raise them all at the same time with the 10 daily quest limit.
Zeohi Profile Options #6

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Emirie on 05/19/2012, 12:15 PM - view
It isn't a bad system. You just haven't gotten very far with it. From what I've seen, reputation levels can go from 3000 > 6000 > 9000 > 12000 > 15000 > 18000 > 21000 (highest I've gotten) and then most likely higher, but there is one thing you didn't take into account. The higher up your reputation is with a faction, the more dailies you unlock. Right now I believe I am at 4 or 5 dailies with Invalesco a day and am currently Friendly (21000 reputation to next level). So the number of dailies you get increases as your reputation level with that faction increases. All it means is that as you get all your reputations higher, you have to become more selective as to which factions you want to raise because you won't be able to raise them all at the same time with the 10 daily quest limit.


That seems a slight bit better-- though your numbers are off. It's 18 > 20 > 25 > MAX. I suppose five quests * 800 rep is 4k a day, which is three weeks for a faction. It's not as terrible as I first thought, it's still pretty bad considering max reps will still take about the same time that I planned (57 days)