Karnifexx
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#201
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As a lancer I will share my experience. I enter a dungeon through LFD and this is what I see. DPS taking forever to get in the dungeon, and sometimes afk for a good 5 min before responding. That is, if the group hasn't already kicked them. I've even been in this position when the person afk was the leader.
Then I've been in groups where the dmg dealers have clearly the wrong crystals. MP generating crystals which is clearly not the way you should be playing at endgame content. If you are a dps you should be slotting CRIT crystals as well as Health Pool Crystals. I have even seen DMG dealers WITHOUT a single crystal. There excuse??? I didn't have time to get them. Because 40 min queue time isn't enough time??? Then you have those dmg dealers that dps the boss or monsters before I even aggro them. Then they have the nerve to complain about the aggro or their death? Really?
Then when it comes to dungeons like Balder's Temple. You get fresh 60s that are in quest gear that have never ran that dungeon before. They wonder why a tank would leave or kick them? Well it's simple really. No one wants to break crystals that cost 300-2500g because others didn't come prepared. If a group of new people that fresh go into a dungeon like that without crit charms, it will mean multiple wipes without ever downing the last boss. 3-4 hours of wasted time, a loss of gold, and a loss of a lot of crystals. I don't want to waste your time nor my time. After 3 pug runs I no longer run that dungeon from LFD. As a tank queueing solo, I will get solo pugs who have never done the dungeon. If you are a dps queueing you have a good shot at getting a guild that has their tank and healer with 2 dps. You'd be the filler. Which makes that dungeon possible in a pug. As a tank, you will not get this. It's the chance of probability.
Now you want to give us a BAN because we kick people who we know won't cut it for the last boss? If you come in with MP crystals, no consumables, with quest gear, please don't expect to be wanted. You need to put in effort, just like everyone else.
A dps can die, even a healer can die, but if the tank dies on a boss fight it's a wipe pretty much. I don't demand respect for how much more awareness I have to give. What I do require is people to have the appropriate crystals/knowledge before they go into dungeons like BT.
Then there's FoK. DPS need to watch videos on guides for these bosses. I was in a pug group yesterday the DPS were complaining about aggro, when they were dying to the last boss's spin attack. Which is clearly one of the boss's mechanics that needs to be dodged/blocked. Or his 180 degree attack. They continually died to this over and over and over again. The healer and I were clearly carrying this group. The healer literally rezzed for that boss fight about 25 times. This is just ridiculous. People shouldn't be accusing others if they are ignorant of how bad they are.
Here's the kicker, they all said they've done that dungeon multiple times. Which just made my jaw drop to the floor.
Because of experiences like this, lancers will choose their guild groups first. If they keep recieving these type of threads they will soon begin to just make a static group for dungeons. Then your queue of 2 hours will be 5 hours.
My suggestion for all you QQers is to find a lancer and be their friend. If you can't do that, then you got bigger problems.
Then I've been in groups where the dmg dealers have clearly the wrong crystals. MP generating crystals which is clearly not the way you should be playing at endgame content. If you are a dps you should be slotting CRIT crystals as well as Health Pool Crystals. I have even seen DMG dealers WITHOUT a single crystal. There excuse??? I didn't have time to get them. Because 40 min queue time isn't enough time??? Then you have those dmg dealers that dps the boss or monsters before I even aggro them. Then they have the nerve to complain about the aggro or their death? Really?
Then when it comes to dungeons like Balder's Temple. You get fresh 60s that are in quest gear that have never ran that dungeon before. They wonder why a tank would leave or kick them? Well it's simple really. No one wants to break crystals that cost 300-2500g because others didn't come prepared. If a group of new people that fresh go into a dungeon like that without crit charms, it will mean multiple wipes without ever downing the last boss. 3-4 hours of wasted time, a loss of gold, and a loss of a lot of crystals. I don't want to waste your time nor my time. After 3 pug runs I no longer run that dungeon from LFD. As a tank queueing solo, I will get solo pugs who have never done the dungeon. If you are a dps queueing you have a good shot at getting a guild that has their tank and healer with 2 dps. You'd be the filler. Which makes that dungeon possible in a pug. As a tank, you will not get this. It's the chance of probability.
Now you want to give us a BAN because we kick people who we know won't cut it for the last boss? If you come in with MP crystals, no consumables, with quest gear, please don't expect to be wanted. You need to put in effort, just like everyone else.
A dps can die, even a healer can die, but if the tank dies on a boss fight it's a wipe pretty much. I don't demand respect for how much more awareness I have to give. What I do require is people to have the appropriate crystals/knowledge before they go into dungeons like BT.
Then there's FoK. DPS need to watch videos on guides for these bosses. I was in a pug group yesterday the DPS were complaining about aggro, when they were dying to the last boss's spin attack. Which is clearly one of the boss's mechanics that needs to be dodged/blocked. Or his 180 degree attack. They continually died to this over and over and over again. The healer and I were clearly carrying this group. The healer literally rezzed for that boss fight about 25 times. This is just ridiculous. People shouldn't be accusing others if they are ignorant of how bad they are.
Here's the kicker, they all said they've done that dungeon multiple times. Which just made my jaw drop to the floor.
Because of experiences like this, lancers will choose their guild groups first. If they keep recieving these type of threads they will soon begin to just make a static group for dungeons. Then your queue of 2 hours will be 5 hours.
My suggestion for all you QQers is to find a lancer and be their friend. If you can't do that, then you got bigger problems.