Make Crystals Undestructable

Sygris Profile Options #1

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making crystals undestructable will make them more important, and not just a stack of items to have in case of death. i mean seriously, what does exactly speak against it? do you people like to run an instances just to retrieve a rare crystal every time you die? IMO, it's annoying and unnecessary. an item that allows you to customize your character should be more important and not get destroyed after death.
this is why i really hope that EME will do this!

Keyral Profile Options #2

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Neutral
Kiros Lvl.60
Mount Tyrannas (PVP)
Popori Sorcerer
No

Crystals promote world PVP

Crystals promote Gold Sink and is currently one of the only gold syncs besides enchanting

Crystals promote World farming

Crystals will eventually get buffs that protect your crystal from breaking one time. This is all you need.
InsertNameHere Profile Options #3

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Or not! Im sorry you dont want to have to work for your good stuff. QQ more
Sanizy Profile Options #4

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They should keep crystals breakable.

It makes them more important because people will try harder not to die if there is a consequence.

IMO it is necessary and vital to the games survival.

That is why I hope EME keeps it the same.
Sygris Profile Options #5

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keeping them breakable just for the sake of having a money sink? yeah, right.
i do see how people will try harder to stay alive, but at the end you will die, if you like it or not.
Edited by: Sygris about 1 year ago
Seyon Profile Options #6

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Neutral
Xyaie Lvl.60
Tempest Reach (PVE)
Castanic Sorcerer
i like the risk thing, but when you die because of someone else's fault and lose your best crystal it sucks :(.

i'd rather see some item that makes the crystals -tougher-. still a gold sink, but giving the player the ability to shift the cost if they get a crystal they really enjoy. as is though im fine with the current system
Mash Profile Options #7

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If crystals were unbreakable...

I would put a few on my character, and never, ever worry about them again.

That doesn't give off the 'importance' vibe, to me.
Seyon Profile Options #8

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0
Neutral
Xyaie Lvl.60
Tempest Reach (PVE)
Castanic Sorcerer
Mash on 05/07/2012, 07:32 AM - view
If crystals were unbreakable...

I would put a few on my character, and never, ever worry about them again.

That doesn't give off the 'importance' vibe, to me.


you wouldnt upgrade them as you could get higher levels?

wouldnt shift them at all based on what your fighting? (can i be behind? do i have a healer? is it a boss/normal?)

but ultimately they would be just like any other piece of equipment if they didnt break, but i would actually say switched -more- than normal equipment
Angrynixon Profile Options #9

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Death penalties are important. They must take some form. In TerA, this is the shape that penalty takes. Deal or move on.
Skillmare Profile Options #10

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If it's a gold sink and that's all, why not just give you the ability to buy an item that lasts an hour or two and makes it so you lose no crystals on death? Make it expensive, too, and then you can pick and match. And it doesn't change the game drastically or anything, and still has the effect of losing crystals on death without spending the gold.