daays
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In CBT you had this problem with the evil Tree Vekas. Too many people crowding around one spot.
Well, the problem is happening again in other areas. Having to kill a named Satyr for the level 16 campaign quest is a huge pain.The problem is the system you're using to register mobs.
Some games like to use a tap system. Hit the mob once, it's registered to your group.
Others like to use a damage system. The one who does the most damage to the mob will have it registered to their group.
Problem with TERA is that you need both to satisfy this claim.
Got the tap but didn't do 51% of the damage? Doesn't count.
Did 51% of the damage but didn't get the tap? Doesn't count.
Please, change it to one or the other. But combining both makes taking out named monsters impossible with large server populations :(
Well, the problem is happening again in other areas. Having to kill a named Satyr for the level 16 campaign quest is a huge pain.The problem is the system you're using to register mobs.
Some games like to use a tap system. Hit the mob once, it's registered to your group.
Others like to use a damage system. The one who does the most damage to the mob will have it registered to their group.
Problem with TERA is that you need both to satisfy this claim.
Got the tap but didn't do 51% of the damage? Doesn't count.
Did 51% of the damage but didn't get the tap? Doesn't count.
Please, change it to one or the other. But combining both makes taking out named monsters impossible with large server populations :(