New Infamy System and Rewards

Susua Profile Options #1

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Excuse the wall of text first off, but you should enjoy the idea ahead.

Seems there are a lot of disgruntled people out there about our current Infamy ordeal. I love to gank… so as stated in a previous thread, as I type this, I’m eating my own words.

These are two systems which can reward for PvP and control gankers and griefers such as myself, at the same time giving a fun challenge.

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First the Outlaw Infamy points:

Tier 1 0-500: Can be attacked in safe zones.
- Now you can’t run.. you must be a constant target everywhere.
- With not being able to see peoples levels, some lowbie ganks might/can happen so this shouldnt be to tough on someone.

Tier 2 501-1000: Hostile NPC's IE Camps and Towns (Cities not included)
- At this point your obviously looking for trouble, grats you got it.

Tier 3 1001-2000: NPC merchants will not deal with you. (Major Cities Included)
- Now you get to suck it up as an Outlaw from all parties.

Tier 4 2000+: No more anywhere for joo! (Cant not enter Cities, Towns, or Camps and NPC remain hostile, no Merchant love)
- You are truly and outlaw and outcasted from any civilized place. Your super cool!

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Second the PvP Reward points:

How about the good ole ranks? Just as titles and nothing more for bragging rights.

Good PvP Kills-
Kill a player equal level or +1 = 10 PvP points
Kill a player 2 levels higher = 20 PvP points
Kill a player 3 levels higher = 30 PvP points
Kill a player 4+ levels higher = 40 PvP points

Ranks- (whatever names you want)
0-100 Private
101-200 Private First Class
201-400 Lance Corporal
Etc etc…

PvP Punishment points:
Same as awarding, just the points would be negative. Also, you would be awarded your Infamy points. You can and will lose rank in the process or be "demoted" in title if you will.

The catch to keep people from abusing the system; Well would be hard but here’s some ideas.
- Must be an Outlaw
- Can not be a guildy
- Can not be on friends list
- Can not be in group
- Player can not have died in the past 5 minutes.
- Diminishing returns on people attacked 1+ times every 5 minutes to equal 0 on 3rd attempt (player worth nothing for 24hrs)

This is just a idea thrown together for the community to ponder on. I know there’s been a billion of these threads, but I have yet to see one address and issue that’s fair across the board for the gankers and the innocent.

I think this brings new levels of challenges and rewards to a system that could be put in place.
Regardless, I love the game and will play anyway.


My .02, ideas?
Edited by: Susua about 1 year ago - Reason: Need to add more information.
Najaboomslang Profile Options #2

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I agree! However I want titles with my infamy, just as good PKs get your PvP points.

500+ Infamy = Commited Murder
1000+ Infamy = Assassin
2000+ Infamy = True Outlaw

ETC...
EaterOfWorlds Profile Options #3

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Neutral
Sue.From.Accounting Lvl.15
Tempest Reach (PVE)
Aman Warrior
Well the 2k+ infamy one feels like it would require a separate outlaw zone for players to respawn in, complete with smuggler NPCs and Vigilante guards. That's really the only way I can see that working. Besides that, everything else looks good.
Susua Profile Options #4

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Eaterof Worlds,

Thanks.. I appreciate the comments. Yea.. its a bit harsh.. but then again.. Im just tossing ideas out to be considered by the awesome sauce makers. Thanks again though.


Naja,

Yea.. very good point! Outlaws should have their titles for the tiers too. Then you know when you truly got a badass coming at ya!
BlackReaper Profile Options #5

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Best suggestions I've read so far for the Infamy system!
Susua Profile Options #6

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Thank you BlackReaper.

Community, please. If you like the suggestions brought forth, help keep this thread bumped. Maybe someone will see that matters and this can become a reality.

After all, they are making the game for us the consumer, and so far.. they seem to be listening!
slander36 Profile Options #7

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Bump. Any changes to make PvP and Infamy actually effect gameplay would be a move in the right direction, and this idea is well thought out.
Ukaei Profile Options #8

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Neutral
Erasnor Lvl.29
Mount Tyrannas (PVP)
Human Warrior
This is the worst idea ever. (First I've read)

Your proposal essentially kills World PVP.

Imagine killing one lowbie by mistake. Game over until you lose all your Infamy.

I've never encountered as much masochism as I've have encountered in the Enmasse forums.

Your punishment for gaining infamy are too harsh, OP. The amount of people doing good PVP would out number the people doing bad PVP because of your punishment system. Basically, I see two very imbalanced factions.

I know I would go GOOD PVP for sure.
Delsaber Profile Options #9

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your = possessive
you're = you are
fix that in the future

Also, this idea doesn't help world pvp at all.