Alestian
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Hopefully this new update will bring more population to the server, less QQ on the forums, and more content for level 60 people. If you think this patch is not for you, then I think it time to move on to the next game.
Please note, some of this are from Korean and may or may not reach NA.
Stamina System and Improved Warrior and Lancer tanking
As previously discussed in an interview, the Stamina Bar will be introduced to further enhance tanking abilities.
Players have a fixed ammount of Stamina to use, it regenerates slowly and enemy attacks help to regain them.

With the addition of Stamina, Warriors won't neccessarily need to actively rely on their MP consuming evading skill cooldowns as with the usage of stamina evading will be more fluid.
New Warrior Skills ( Cross Defence )
Cross your swords to defend yourself from incoming frontal attacks. The maximum damage value that can be blocked depends on your equipment. Skill is used just like the Lancer's blocking skill, as long as you keep pressing the button, you will block.


Smokre Agressor Backstab
Summon a spirit from 15 meters that takes over your aggro and you stab the target in the back stunning it briefly.

Rupture
Rotate your body and swing your blades at the enemy. Rupture uses the stacks to explode and debuff the target, debuffed enemies will take 25% more damage. The skill needs 5 stacks to be used, the more stacks you have the more damage you can make.

New Lancer Skills
Overwhelm
Jump with your shield towards the enemy and slam it to the ground knocking down the target. Overwhelm can be used faster after certain skills.

Backstep
Exactly the same skill as the current one (just for clarification, same skill as the one Sorcerers and Priests have).

New Dungeons and Instances
Argon Meldithia
According to the reports of the Federation, in the western part of Granarkus a new harvesting facility has been built by the Argon, you are to stop them at all costs.

new boss with new patterns
Shiruka Passage
After the destruction of Thulsa's laboratory Malachy continues to conduct his researches and studies about the Core in this passage that has been well separated from outsiders. The crystal lens has to stay intact, defend it!
This instance works pretty much like the Temple of Temerity, defend the lens and do additionaly tasks to get rewards.

Shandra Manaia
The Argon Queen herself can be found deep in her Argon fortress, isolated from the world she controls the ongoing war viciously. How much will she sacrifice for the sake of the 'Creator'?

Sealing, Luxing without Stress ( An improvement to the Enchantment system )
Allthough this is not new to us, it is new to korean players. No more stress with enchanting and those random bonuses, you can now lock the bonuses you truly need and enchant as intended.

Battle Grounds reintroduced and an improved Raid UI
BGs will be reintroduced and from 10vs10 the numbers have been pushed up to 15vs15 with a cross server party matching mechanic.
New BG maps will be introduced and new set of rules are on their way too.
A new and better Nexus system is coming with 2 new raid contents called 'Nexus Dimension' (tentative name). This will feature new rewards while doing the 3 stages of the invasion.
The instance will feature new boss monsters as well as new attack patterns.
Both normal and hard modes are expected.
New armor looks and Black Edition armor sets
Metal/Plate



Leather



Cloth



Black Edition sets







NEW GLYPHS
42 new masterwork glyphs and 9 normal glyphs can be obtained through the Shiruka Passage instance (ToT mechanics again).
Warrior
Glyph of Power - Scythe | Increases power by 25% | Glyph Points 5
Glyph of Laceration - Backstab | reduced glyph point cost | Glyph Points 2
Glyph of the Swift - Pounce | reduced glyph point cost | Glyph Points 2
Glyph of Grounding - Poison Blade | Poison can be be applied twice | Glyph Points 3
Glyph of Endurance - Blade Draw | skill gives stack+1 | Glyph Points 3
Glyph of Power - Rupture | Increases power by 25% | Glyph Points 5
Glyph of the Pump - Cross Defence | 30% chance to increase strength by 15% for 10 seconds | Glyph Points 4
Glyph of Threat - Shadow Agressor: Backstab | Provides 20% additional aggro | Glyph Points 6
Lancer
Glyph of Lingering - Chained Leash | Increase effect duration by 50% | Glyph Points 4
Glyph of Spirit - Combo Attack | reduced glyph point cost | Glyph Points 3
Glyph of Threat - Shield Counter | reduced glyph point cost | Glyph Points 2
Glyph of Threat - Shield Barrage | Provides 200% additional aggro | Glyph Points 4
Glyph of Slowing - Spring Attack | 30% chance to slow down the attack speed of the target by 30% for 7 seconds | Glyph Points 3
Glyph of Power - Owerwhelm | Increases power by 25% | Glyph Points 5
Glyph of Energy - Backstep | Decreases cooldown by 30% | Glyph Points 3
Glyph of Will - Challenging Shout | Increases ST by 30% | Glyph Points 3
Glyph of Will - Shield Counter | Increases ST by 50% | Glyph Points 3
Glyph of Will - Second Wind | Increases ST recovery by 20% | Glyph Points 4
Glyph of Will - Stand Fast | Increases ST by 500 | Glyph Points 4
Slayer
Glyph of Power - Measured Slice | Increases power by 25% | Glyph Points 6
Glyph of Power - Fury Strike | reduced glyph point cost | Glyph Points 5
Glyph of Energy - Backstab | Decreases cooldown by 30% | Glyph Points 5
Glyph of Numbing - Distant Blade | 30% chance to decrease opponent's attack speed by 30% for 5 seconds | Glyph Points 5
Glyph of Powerlink - Headlong Rush | Increases the power of the skill Knockdown Strike by 25% | Glyph Points 4
Berserker
Glyph of Carving - Evasive Smash | Doubles the chance of a critical hit | Glyph Points 4
Glyph of Mindspark - Axe Block | reduced glyph point cost | Glyph Points 2
Glyph of Carving - Cyclone | reduced glyph point cost | Glyph Points 5
Glyph of Haste - Thunder Strike | charge speed increased by 25% | Glyph Points 4
Glyph of Persistance - Staggering Strike | 35% chance to eliminate cooldown | Glyph Points 4
Sorcerer
Glyph of Persistance - Stone Skin | reduced glyph point cost | Glyph Points 3
Glyph of Lingering - Mana Barrier | reduced glyph point cost | Glyph Points 3
Glyph of Brillance - Fireblast | reduced glyph point cost | Glyph Points 3
Glyph of the Pump - Backstep | Increases movement speed by 20% for 2 seconds | Glyph Points 4
Glyph of Powerlink - Painblast | Increases skill power by 25% for the next skill: Flaming Barrage | Glyph Points 5
Archer
Glyph of Energy - Concussion Trap | Cooldown time decreased by 30%, reduced glyph point cost | Glyph Points 3
Glyph of Enfeeblement - Ensnaring Trap | Decreases target's defense by 3.5% for 5 seconds | Glyph Points 5
Glyph of Power - Explosion Trap | Increases power by 35% | Glyph Points 5
Glyph of Energy - Breakaway Bolt | reduced glyph point cost | Glyph Points 3
Glyph of Energy - Restraining Arrow | reduced glyph point cost | Glyph Points 2
Glyph of Power - Final Salvo | Increases damage by 50% | Glyph Points 5
Glyph of Haste - Rain of Arrows | Casting time reduced by 40% | Glyph Points 5
Mystic
Glyph of Restoration - Warding Totem | Increases HP regeneration by 20% | Glyph Points 3
Glyph of Haste - Resurrect | reduced glyph point cost | Glyph Points 4
Glyph of Energy - Vow of Rebirth | reduced glyph point cost | Glyph Points 4
Glyph of Restoration - Arun's Vitae | Regain 10% of your HP while casting | Glyph Points 2
Glyph of Lingering - Thrall of Life | Increase the lifetime of the summoned creature by 3.6 seconds | Glyph Points 2
Priest
Glyph of Restoration - Healing Immersion | Increases HP regeneration by 20% | Glyph Points 5
Glyph of Boost - Blessing of Zenobia | reduced glyph point cost | Glyph Points 2
Glyph of Haste - Mana Infusion | reduced glyph point cost | Glyph Points 2
Glyph of Spirit - Restorative Burst | All allies stepping into the burst will also regain 50MP every second | Glyph Points 5
Glyph of Soul - Resurrect | Target is resurrected with 120% Condition | Glyph Points 2
Please note, some of this are from Korean and may or may not reach NA.
Stamina System and Improved Warrior and Lancer tanking
As previously discussed in an interview, the Stamina Bar will be introduced to further enhance tanking abilities.
Players have a fixed ammount of Stamina to use, it regenerates slowly and enemy attacks help to regain them.

With the addition of Stamina, Warriors won't neccessarily need to actively rely on their MP consuming evading skill cooldowns as with the usage of stamina evading will be more fluid.
New Warrior Skills ( Cross Defence )
Cross your swords to defend yourself from incoming frontal attacks. The maximum damage value that can be blocked depends on your equipment. Skill is used just like the Lancer's blocking skill, as long as you keep pressing the button, you will block.


Smokre Agressor Backstab
Summon a spirit from 15 meters that takes over your aggro and you stab the target in the back stunning it briefly.

Rupture
Rotate your body and swing your blades at the enemy. Rupture uses the stacks to explode and debuff the target, debuffed enemies will take 25% more damage. The skill needs 5 stacks to be used, the more stacks you have the more damage you can make.

New Lancer Skills
Overwhelm
Jump with your shield towards the enemy and slam it to the ground knocking down the target. Overwhelm can be used faster after certain skills.

Backstep
Exactly the same skill as the current one (just for clarification, same skill as the one Sorcerers and Priests have).

New Dungeons and Instances
Argon Meldithia
According to the reports of the Federation, in the western part of Granarkus a new harvesting facility has been built by the Argon, you are to stop them at all costs.

new boss with new patterns
Shiruka Passage
After the destruction of Thulsa's laboratory Malachy continues to conduct his researches and studies about the Core in this passage that has been well separated from outsiders. The crystal lens has to stay intact, defend it!
This instance works pretty much like the Temple of Temerity, defend the lens and do additionaly tasks to get rewards.

Shandra Manaia
The Argon Queen herself can be found deep in her Argon fortress, isolated from the world she controls the ongoing war viciously. How much will she sacrifice for the sake of the 'Creator'?

Sealing, Luxing without Stress ( An improvement to the Enchantment system )
Allthough this is not new to us, it is new to korean players. No more stress with enchanting and those random bonuses, you can now lock the bonuses you truly need and enchant as intended.

Battle Grounds reintroduced and an improved Raid UI
BGs will be reintroduced and from 10vs10 the numbers have been pushed up to 15vs15 with a cross server party matching mechanic.
New BG maps will be introduced and new set of rules are on their way too.
A new and better Nexus system is coming with 2 new raid contents called 'Nexus Dimension' (tentative name). This will feature new rewards while doing the 3 stages of the invasion.
The instance will feature new boss monsters as well as new attack patterns.
Both normal and hard modes are expected.
New armor looks and Black Edition armor sets
Metal/Plate



Leather



Cloth



Black Edition sets







NEW GLYPHS
42 new masterwork glyphs and 9 normal glyphs can be obtained through the Shiruka Passage instance (ToT mechanics again).
Warrior
Glyph of Power - Scythe | Increases power by 25% | Glyph Points 5
Glyph of Laceration - Backstab | reduced glyph point cost | Glyph Points 2
Glyph of the Swift - Pounce | reduced glyph point cost | Glyph Points 2
Glyph of Grounding - Poison Blade | Poison can be be applied twice | Glyph Points 3
Glyph of Endurance - Blade Draw | skill gives stack+1 | Glyph Points 3
Glyph of Power - Rupture | Increases power by 25% | Glyph Points 5
Glyph of the Pump - Cross Defence | 30% chance to increase strength by 15% for 10 seconds | Glyph Points 4
Glyph of Threat - Shadow Agressor: Backstab | Provides 20% additional aggro | Glyph Points 6
Lancer
Glyph of Lingering - Chained Leash | Increase effect duration by 50% | Glyph Points 4
Glyph of Spirit - Combo Attack | reduced glyph point cost | Glyph Points 3
Glyph of Threat - Shield Counter | reduced glyph point cost | Glyph Points 2
Glyph of Threat - Shield Barrage | Provides 200% additional aggro | Glyph Points 4
Glyph of Slowing - Spring Attack | 30% chance to slow down the attack speed of the target by 30% for 7 seconds | Glyph Points 3
Glyph of Power - Owerwhelm | Increases power by 25% | Glyph Points 5
Glyph of Energy - Backstep | Decreases cooldown by 30% | Glyph Points 3
Glyph of Will - Challenging Shout | Increases ST by 30% | Glyph Points 3
Glyph of Will - Shield Counter | Increases ST by 50% | Glyph Points 3
Glyph of Will - Second Wind | Increases ST recovery by 20% | Glyph Points 4
Glyph of Will - Stand Fast | Increases ST by 500 | Glyph Points 4
Slayer
Glyph of Power - Measured Slice | Increases power by 25% | Glyph Points 6
Glyph of Power - Fury Strike | reduced glyph point cost | Glyph Points 5
Glyph of Energy - Backstab | Decreases cooldown by 30% | Glyph Points 5
Glyph of Numbing - Distant Blade | 30% chance to decrease opponent's attack speed by 30% for 5 seconds | Glyph Points 5
Glyph of Powerlink - Headlong Rush | Increases the power of the skill Knockdown Strike by 25% | Glyph Points 4
Berserker
Glyph of Carving - Evasive Smash | Doubles the chance of a critical hit | Glyph Points 4
Glyph of Mindspark - Axe Block | reduced glyph point cost | Glyph Points 2
Glyph of Carving - Cyclone | reduced glyph point cost | Glyph Points 5
Glyph of Haste - Thunder Strike | charge speed increased by 25% | Glyph Points 4
Glyph of Persistance - Staggering Strike | 35% chance to eliminate cooldown | Glyph Points 4
Sorcerer
Glyph of Persistance - Stone Skin | reduced glyph point cost | Glyph Points 3
Glyph of Lingering - Mana Barrier | reduced glyph point cost | Glyph Points 3
Glyph of Brillance - Fireblast | reduced glyph point cost | Glyph Points 3
Glyph of the Pump - Backstep | Increases movement speed by 20% for 2 seconds | Glyph Points 4
Glyph of Powerlink - Painblast | Increases skill power by 25% for the next skill: Flaming Barrage | Glyph Points 5
Archer
Glyph of Energy - Concussion Trap | Cooldown time decreased by 30%, reduced glyph point cost | Glyph Points 3
Glyph of Enfeeblement - Ensnaring Trap | Decreases target's defense by 3.5% for 5 seconds | Glyph Points 5
Glyph of Power - Explosion Trap | Increases power by 35% | Glyph Points 5
Glyph of Energy - Breakaway Bolt | reduced glyph point cost | Glyph Points 3
Glyph of Energy - Restraining Arrow | reduced glyph point cost | Glyph Points 2
Glyph of Power - Final Salvo | Increases damage by 50% | Glyph Points 5
Glyph of Haste - Rain of Arrows | Casting time reduced by 40% | Glyph Points 5
Mystic
Glyph of Restoration - Warding Totem | Increases HP regeneration by 20% | Glyph Points 3
Glyph of Haste - Resurrect | reduced glyph point cost | Glyph Points 4
Glyph of Energy - Vow of Rebirth | reduced glyph point cost | Glyph Points 4
Glyph of Restoration - Arun's Vitae | Regain 10% of your HP while casting | Glyph Points 2
Glyph of Lingering - Thrall of Life | Increase the lifetime of the summoned creature by 3.6 seconds | Glyph Points 2
Priest
Glyph of Restoration - Healing Immersion | Increases HP regeneration by 20% | Glyph Points 5
Glyph of Boost - Blessing of Zenobia | reduced glyph point cost | Glyph Points 2
Glyph of Haste - Mana Infusion | reduced glyph point cost | Glyph Points 2
Glyph of Spirit - Restorative Burst | All allies stepping into the burst will also regain 50MP every second | Glyph Points 5
Glyph of Soul - Resurrect | Target is resurrected with 120% Condition | Glyph Points 2
Edited by: Alestian
11 months ago