AtreusX
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#121
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Koelof on 06/02/2012, 05:20 AM - view
Because putting content on a restrictive schedule is never, ever a good idea. It just doesn't work. Other games have done it and have failed.
You have to carter to the ppl that pay for your product and keep them happy and being able to enjoy the game and participate in it. Not restrict it with arbitrary time schedule. If ppl are unhappy they will leave and the game will die, very simple. This will make ppl unhappy simply because many will not be able to participate in one of the few interesting endgame events.
Keeping people happy keeps them subed. More ppl in a game is better for everyone.
Yes, they could scale it down--But, why? Why put any resources into that idea?
Because putting content on a restrictive schedule is never, ever a good idea. It just doesn't work. Other games have done it and have failed.
You have to carter to the ppl that pay for your product and keep them happy and being able to enjoy the game and participate in it. Not restrict it with arbitrary time schedule. If ppl are unhappy they will leave and the game will die, very simple. This will make ppl unhappy simply because many will not be able to participate in one of the few interesting endgame events.
Keeping people happy keeps them subed. More ppl in a game is better for everyone.