Nexus Schedule

Arwydd Profile Options #181

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Ariadne Lvl.60
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Catatonic on 06/09/2012, 06:56 PM - view
Limiting awards per week just adds more grind to a game and promotes casualization.

Um, it does the exact same thing that limiting the number of available nexuses (nexii?) per week does - except the latter inconveniences a great number of players.
Pepperzine Profile Options #182

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They shouldn't be schedule, is En Masse going to respond to people's complaints about this?
Batgirl Profile Options #183

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Pepperzine, we have been responding in this thread. This is still just the starting nexus schedule. We can add to this schedule as needed, and we continue to look at the best ways in which to optimize the Nexus system.
We're still tweaking.
Pepperzine Profile Options #184

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Okay, thanks batgirl =D
ErickG Profile Options #185

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Pepperzine on 06/11/2012, 01:57 PM - view
They shouldn't be schedule, is En Masse going to respond to people's complaints about this?

No they shouldnt be. But we have no global channel to communicate to begin with. Random Nexus would be the thing to do.
Edited by: ErickG 12 months ago
MisterNubs Profile Options #186

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This is an utter joke. Scheduling an event that should have been random from the start.

Limiting them to certain times because you're "afraid" of there being not enough people is completely asinine. It completely void the encounters of any fun it might have had knowing when it's going to start.

That was one thing that annoyed the hell out of me about AION and it's fort system.
Edited by: MisterNubs 12 months ago
zazabar Profile Options #187

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I'm confused. EME people have been stating over and over that this is just a starting schedule, yet it has been two week already since nexus began. Doesn't seem like just a starting schedule anymore since nexus will kind of be outdated as soon as battlegrounds comes out.
Catatonic Profile Options #188

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MisterNubs on 06/11/2012, 04:56 PM - view
This is an utter joke. Scheduling an event that should have been random from the start.

Limiting them to certain times because you're "afraid" of there being not enough people is completely asinine. It completely void the encounters of any fun it might have had knowing when it's going to start.

That was one thing that annoyed the hell out of me about AION and it's fort system.


I dont see why it matters if there is enough people or not anyways. After 1 hour they close and the game goes back to like they were never there. It isn't like RIFT where they can and will take over an entire zone until they are cleared out.
AlaralA Profile Options #189

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Batgirl on 06/11/2012, 03:24 PM
Pepperzine, we have been responding in this thread. This is still just the starting nexus schedule. We can add to this schedule as needed, and we continue to look at the best ways in which to optimize the Nexus system.
We're still tweaking.


Cheers for keeping us up to date!

Cheers to the Dev and PR team as a whole! No other MMo has your reliable, continuing feedback and game suppport!
Yes, many of us here understand and realise responding to an addressable issue, flat out refusing any explaination to some, and "batgirl! Say nothing about ....(juicy bits;)....! ...Yet!"

Love your work guys!

GG!
squeaker Profile Options #190

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Batgirl on 06/11/2012, 03:24 PM - view
Pepperzine, we have been responding in this thread. This is still just the starting nexus schedule. We can add to this schedule as needed, and we continue to look at the best ways in which to optimize the Nexus system.
We're still tweaking.


lol @ we're still tweaking. That explains the schedule!