Nothing @ 60 is Actually FUN. Why?

AngellScream Profile Options #81

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Daruna on 06/16/2012, 08:19 AM - view
No game started off with a ton of endgame stuff. It all appeared gradually. That being said, this game probably has more potential than any mmo I've played to have a heaping crapload of Endgame content.

Patience is a virtue. I'm sure that things are coming so I will keep the faith.


that`s all that need to be said.

patience ur faking pussies
Ditto666 Profile Options #82

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every MMO for the past 5+ years has had "great potential". Look at where they all are now...
HowitzerX Profile Options #83

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Ditto666 on 06/17/2012, 08:54 AM - view
every MMO for the past 5+ years has had "great potential". Look at where they all are now...


Or look at what it's turned some into? :D

Leiloni Profile Options #84

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Leiloni Lvl.60
Lake of Tears (PVP)
Castanic Priest
CottenCandy on 06/16/2012, 07:53 AM - view
Here is life at max level in this game:

1) Run the same dungeons a billion times
2) Enchant the gear you got to +9 or +12
3) Farm thousands upon thousands of gold for step 2
4) Grind rep from dailies to get better jewelry and zyrks
5) Do ToT a million times for glyphs
6) Run for Vanarch which is a thankless, worthless, and unrewarding job
7) Do Nexus for rep which is a horrid lagfest and grind
8) Random world pvp or GVG with no purpose or reward

This game at 60 just plain sucks. It really does.


QFT. It's not that there's a lack of things to do in this game - there is actually a lot to do. It's just that most of it is not any fun.
Zzulu Profile Options #85

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TERA has been out for over a year already in Korea. When it launched there it had even less content for people to engage in. So you guys actually had extra content for launch in the western version, developed during that one year span.

Unfortunately it still sucks. Unfortunately I think this will drive a lot of players away. A majority of players, even.
Synjinn Profile Options #86

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kukuru on 06/17/2012, 01:44 AM - view

Now that that's done, make sure to quit, because really, you're better GW2 which makes you pay for content, and is basically SP game with online pvp. They would love you guys, DLCing your way pass everything.


I'm trying to wrap my mind around this paragraph and utterly failing. Would you (or someone else) be willing to explain what you're trying to say about GW2?
Edited by: Synjinn 11 months ago - Reason: Slightly modified wording.
Wonchostor Profile Options #87

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I've kept my mouth shut over this and I don't mean any offense to anybody, but saying, "go roll an alt" if you are bored isn't really a response. In no way did I rush through the game, in fact it took me nearly a month and a half (if you include the time in open beta) to reach level 60, all of that while juggling a full time job and a fiancee. If the end game content was appropriate, you shouldn't need to roll an alt (especially when this game has only been out officially less than 2 months).

Currently, there are very few incentives for GvG gameplay (the guild quest rewards are a joke), there are no rewards or punishments for pvp gameplay (why not make outlaws or non-outlaws unable to use certain vendors in certain cities? or offer monetary rewards to killing outlaws? why not offer similar rewards for outlaws, like maybe a hit list that players can anonymously offer money to have somebody killed in game?) and the only way to earn any usable amounts of gold (you get very little gold from daily/rep quests) are to grind away for hours on mobs (some of us have to work a full time job, so that isn't really an option) or repeating dungeons ad nauseam with the slight chance you might get a lvl 12 item that you can use to upgrade your current outfit/weapon or sell so that you can buy the overpriced materials that you need to try to upgrade said item, which more times than not, fails. Then you add in the Nexus (or should I say Lagxus) events that literally turn into a powerpoint slide show even on the best of computers (which isn't a surprise considering most are populated by 300+ people riding in a horde from one nexus portal to another with them all tossing their AoE attacks at the same time).

At this point, I mainly play because my friends are playing but even then, I've been playing more and more of other games and I really am debating whether or not it is worth it to resubscribe.
Tealla Profile Options #88

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spezz on 06/17/2012, 03:50 AM - view
Voqar on 06/17/2012, 01:47 AM
Daruna on 06/16/2012, 08:19 AM
No game started off with a ton of endgame stuff. It all appeared gradually.


A ton, maybe not, but an adequate start is to be expected, especially these days.

From what I understand for Tera you get TWO hardmodes to grind or something like that? That's pretty weak.

Make all the excuses you want.

Other recent games had more.

SWTOR had a handful of hardmodes and 1.5 raids patched up to 2 almost immediately with hardmodes of the raids available (granted, the normal modes of the raids were stupid easy).

Rift had 10 (I think, memory is foggy) hardmodes split between 2 tiers and 1 big raid. Plus Trion patched at an inhuman rate and added 3 more raids and one more ultra hard more variant of a 5-man all within a few months of release.

All of these had/have daily type crap and/or rep crap and Rift has the "rift" content on top of everything else for another thing to do.

For a grindy game (and yes, they're all grindy in some way with the difference being how well disguised and fun it is) having so little to actually grind is just horrid.

Some might say, blah blah, BioWare, blah blah lots of resources, can pump out lots of stuff. Whatever. Trion is tiny and Rift was low budget and they delivered a lot at release and added more content in 6 months than most companies deliver via multiple for money xpacs.


Tera has 5 hardmode dungeons. Elitists only grind 2 of them because the others "have bad drops".

I played Rift from beta. It was the same crap as here. The game launched in Feb. 2011. The elitists rushed to 50, skipping entire zones frequently, in a matter of weeks. They then proceeded to complain feverishly about lack of content for 4 MONTHS until the first big content patch hit in May (Ironically called 'Spoils of War'). Every few days there was a hotfix that brought the servers down for 10-15 hours at a time, and frequently caused instability. Oh and the entire time everyone had to put up with the horrible RMT spammers on every channel.


I didnt like Rift, still dont like Rift, probably will never like Rift. I realized I didnt enjoy the game, and ended up going to a different MMO. Point is, when you dont think a game is for you or you just dont enjoy playing, the obvious answer would be to just unsubscribe, and try out a different game. Why waste more of your time doing something you dont like or you think sucks? Doesnt make sense.

spezz Profile Options #89

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See forum rule 2A

http://tera-forums.enmasse.com/forums/rules-guidelines/topics/Official-TERA-Forums-Rules
Edited by: Yurian 11 months ago - Reason: Disruptive
thelordymir Profile Options #90

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CottenCandy on 06/16/2012, 07:53 AM - view
Here is life at max level in this game:

1) Run the same dungeons a billion times
2) Enchant the gear you got to +9 or +12
3) Farm thousands upon thousands of gold for step 2
4) Grind rep from dailies to get better jewelry and zyrks
5) Do ToT a million times for glyphs
6) Run for Vanarch which is a thankless, worthless, and unrewarding job
7) Do Nexus for rep which is a horrid lagfest and grind
8) Random world pvp or GVG with no purpose or reward

This game at 60 just plain sucks. It really does.



You summed up every MMO ever made or on the market right now, or being made.