[POLL] LFD, how will it affect you?

DrakeFS Profile Options #591

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Altearia on 03/13/2012, 02:09 PM
Gangaloo on 03/13/2012, 01:56 PM
DrakeFS on 03/13/2012, 01:53 PM
I enjoy cross-server LFD for the simple reason, it makes it easy to find low level groups. Sure it is easy when you are leveling at the launch of a game to find these groups but after a few months it becomes a waiting game of hours.

No matter what your stance is on cross-server LFD, you can not tell me that waiting 3 and half hours for a group to do a low level dungeon is smart from a developer standpoint.

I am not a pugger on my Main characters normally, I run with a set group of people from game to game. On my alts however I use LFG and LFD as much as possible.


You're worried about low level dungeon finding. How about being a Slayer at max level and spamming the LFG channel for 2 hours because:

1. You're DPS.
2. The content you need to do might be a tier behind and not as many people want to do it anymore.
3. You're not currently playing at prime time.

Sounds like fun right?



1) Then roll a Healer or find friends; even with LFD you will still be the least desired class and role in the game.
2) There will always be people doing level cap dungeons, people still did Strath even after Naxx came out in Vanilla.
3) Then you are on the wrong server, pick one that has a matching prime-time with your peak play time.

Sounds like maybe you didn't think through character creation.


Yes, because you should play the game you want to play the way you don't want to play it. Seriously I have to think you are just trolling at this point.

Also WoW doesn't lose subs for any specific major reason anymore (if it ever did). The game is basically "over the hill" in its life in NA and that's just how it is.
noobiesnackz Profile Options #592

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Gangaloo on 03/13/2012, 02:19 PM - view


Yeah, cause other games coming out had nothing to do with it. Get real.



Haha yeah. These guys arguing against LFD are like zealots. They'll blame EVERYTHING that goes badly in a game on LFD.

Do they even bother to mention things like market competition? Poor game play mechanics? Using an out dated system (Rift is pretty much a WoW clone)?

Nope... it's all the LFD bro!


Same goes to you guys. These guys arguing for LFD are just the same. We don't need another WoW clone like you want. If we wanted that, we would play WoW or Rift. Same goes for you, you'll blame it on everything else and claim that LFD has nothing to do with it. You won't even accept the fact that just maybe LFD is having some sort of effect but don't care simply because the LFD makes things easier. Easier things makes the masses move, right? Oh wait... they do move... 5-6 months later to a new game because they have all the gear they could ever want on 8 characters. Yep, sounds like a good game to me.

with an LFD tool, it just speeds up the rate at which you need to release content to keep people playing... WoW has become boring. Why? you can be geared, into current content, and then complete all the content in less than a month... and there is still 4 months to the next patch. Why waste your money on a game that you can complete in such a short time? LFD is a killer on devs. Without an LFD, at least people will take longer to gear and have to take more time to see content. Oh wait, thats right... Devs don't want to waste their time so only 10% can see end game... while then making 90% be able to now see it and thus scare off that 10% + extra since they have nothing rewarding to do. Lets be honest, Heroic 10/25 man gear is not worth the time it takes to get in WoW when most people play just to see cool stuff. Sounds like a good business model there, losing 10+% of your customers because you want to cater to the 90% that would play regardless.

might as well go play skyrim and use .kill on everything hard... why? because its easier. See how much fun that is for you and see how long it takes for you to stop playing.
tormeanted Profile Options #593

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Reporting for SPAM.

OP shamelessly bumps this thread every time it starts to fall so far back that it's going to die...
wolftherian Profile Options #594

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noobiesnackz on 03/13/2012, 07:16 PM - view

Same goes to you guys. These guys arguing for LFD are just the same. We don't need another WoW clone like you want. If we wanted that, we would play WoW or Rift. Same goes for you, you'll blame it on everything else and claim that LFD has nothing to do with it. You won't even accept the fact that just maybe LFD is having some sort of effect but don't care simply because the LFD makes things easier. Easier things makes the masses move, right? Oh wait... they do move... 5-6 months later to a new game because they have all the gear they could ever want on 8 characters. Yep, sounds like a good game to me.

with an LFD tool, it just speeds up the rate at which you need to release content to keep people playing... WoW has become boring. Why? you can be geared, into current content, and then complete all the content in less than a month... and there is still 4 months to the next patch. Why waste your money on a game that you can complete in such a short time? LFD is a killer on devs. Without an LFD, at least people will take longer to gear and have to take more time to see content. Oh wait, thats right... Devs don't want to waste their time so only 10% can see end game... while then making 90% be able to now see it and thus scare off that 10% + extra since they have nothing rewarding to do. Lets be honest, Heroic 10/25 man gear is not worth the time it takes to get in WoW when most people play just to see cool stuff. Sounds like a good business model there, losing 10+% of your customers because you want to cater to the 90% that would play regardless.

might as well go play skyrim and use .kill on everything hard... why? because its easier. See how much fun that is for you and see how long it takes for you to stop playing.


Inside all that is the point that longevity of a game is a good thing. Especially for an MMO where the company literally lives off of people playing the game for long periods of time. Faster and more accessible is bad for the company and some players just strait up don't like it. It happens that quite a few of those people that don't like it are also ones that will sink hundreds of hours into a single game.

Also food for discussion. Isn't Pugging and random instance runs (non-LFD) one of the best ways to obtain friends and get to know people on the server? Why get rid of it if it's one of the easiest ways to meet people/guilds.

*wanders off*
Edited by: wolftherian over 1 year ago
noobiesnackz Profile Options #595

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tormeanted on 03/13/2012, 07:24 PM - view
Reporting for SPAM.

OP shamelessly bumps this thread every time it starts to fall so far back that it's going to die...

Oh look, the troll is here. Where is my report troll button?

Clearly someone doesnt even care to take the time out of their every so busy life (lol your on a forum) to check who made the post to revive the thread.
daays Profile Options #596

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wolftherian on 03/13/2012, 07:27 PM - view


Inside all that is the point that longevity of a game is a good thing. Especially for an MMO where the company literally lives off of people playing the game for long periods of time. Faster and more accessible is bad for the company and some players just strait up don't like it. It happens that quite a few of those people that don't like it are also ones that will sink hundreds of hours into a single game.

Also food for discussion. Isn't Pugging and random instance runs (non-LFD) one of the best ways to obtain friends and get to know people on the server? Why get rid of it if it's one of the easiest ways to meet people/guilds.

*wanders off*


Yea man.

WoW such a bad game yo.

Been alive and has a stranglehold on the MMORPG market, taking 50% of the market share.

What a terrible game. 7+ years and still the #1 game.

Terrible, terrible game. No one plays it anymore.
noobiesnackz Profile Options #597

0

wolftherian on 03/13/2012, 07:27 PM - view
noobiesnackz on 03/13/2012, 07:16 PM

Same goes to you guys. These guys arguing for LFD are just the same. We don't need another WoW clone like you want. If we wanted that, we would play WoW or Rift. Same goes for you, you'll blame it on everything else and claim that LFD has nothing to do with it. You won't even accept the fact that just maybe LFD is having some sort of effect but don't care simply because the LFD makes things easier. Easier things makes the masses move, right? Oh wait... they do move... 5-6 months later to a new game because they have all the gear they could ever want on 8 characters. Yep, sounds like a good game to me.

with an LFD tool, it just speeds up the rate at which you need to release content to keep people playing... WoW has become boring. Why? you can be geared, into current content, and then complete all the content in less than a month... and there is still 4 months to the next patch. Why waste your money on a game that you can complete in such a short time? LFD is a killer on devs. Without an LFD, at least people will take longer to gear and have to take more time to see content. Oh wait, thats right... Devs don't want to waste their time so only 10% can see end game... while then making 90% be able to now see it and thus scare off that 10% + extra since they have nothing rewarding to do. Lets be honest, Heroic 10/25 man gear is not worth the time it takes to get in WoW when most people play just to see cool stuff. Sounds like a good business model there, losing 10+% of your customers because you want to cater to the 90% that would play regardless.

might as well go play skyrim and use .kill on everything hard... why? because its easier. See how much fun that is for you and see how long it takes for you to stop playing.


Inside all that is the point that longevity of a game is a good thing. Especially for an MMO where the company literally lives off of people playing the game for long periods of time. Faster and more accessible is bad for the company and some players just strait up don't like it. It happens that quite a few of those people that don't like it are also ones that will sink hundreds of hours into a single game.

Also food for discussion. Isn't Pugging and random instance runs (non-LFD) one of the best ways to obtain friends and get to know people on the server? Why get rid of it if it's one of the easiest ways to meet people/guilds.

*wanders off*


You must be crazy, people don't interact with eachother when there is no LFD or with an LFD! I totally did not put 30 people on my FL through this past weekend's CBT... Nope. Definitely not. I did not put any effort what-so-ever into the game because that would have been a sin to do in a game.
wolftherian Profile Options #598

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daays on 03/13/2012, 07:31 PM - view


Yea man.

WoW such a bad game yo.

Been alive and has a stranglehold on the MMORPG market, taking 50% of the market share.

What a terrible game. 7+ years and still the #1 game.

Terrible, terrible game. No one plays it anymore.


Oh you. When did I ever say anything about WoW in that post?
noobiesnackz Profile Options #599

0

daays on 03/13/2012, 07:31 PM - view


Yea man.

WoW such a bad game yo.

Been alive and has a stranglehold on the MMORPG market, taking 50% of the market share.

What a terrible game. 7+ years and still the #1 game.

Terrible, terrible game. No one plays it anymore.


The only thing that keeps WoW alive is the patches. If they didnt patch every 2-3 months it would die fast. Compare that to Pre-WOTLK? A patch every 5-6 months was more than enough to keep people coming and playing. Do you know how much money it must cost them to jam patches out every 2-3 months in order to keep their player base going?

Your comparing Battlefield 3 to Call of Duty Modern Warfare 3 at this point... Which is the better game honestly? then compare that with who sold more.
Edited by: noobiesnackz over 1 year ago
daays Profile Options #600

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wolftherian on 03/13/2012, 07:34 PM - view


Oh you. When did I ever say anything about WoW in that post?


Your entire point is longevity is good.

The person you quoted is saying that the WoW Xserver LFD/LFR system kills games because it takes away the longevity of the game.

This entire thread is about Xserver LFD

WoW has been going strong for 7+ years now. Still the #1 MMORPG on the market with 50% of the market share.

And you want to say that making things more accessible (like WoW has done) is bad? That it hurts the longevity of the game.

How you can even come to that solution is beyond me. Actually, after reading all your posts, it's not that surprising.

Edited by: daays over 1 year ago