[POLL] LFD, how will it affect you?

LadyGwenhwyfar Profile Options #611

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wolftherian on 03/13/2012, 07:59 PM - view


I could agree with you if WoW had LFD from day 1. But it didn't. Infact, it didn't have it for 5 of those years. In fact, it didn't even start losing subs until LFD was in the game. This could be attributed to other games and such, but why would many players hold disdain for the tool if it was so good?

LFD does take away from the longevity of the game, that's one of your own major arguing points. You want to run dungeons quickly, because you don't have time. This will kill longevity of the game, because you will be able to run the same content quicker.

To reiterate my other point, because it was skipped over: Isn't Pugging and random instance runs (non-LFD) one of the best ways to obtain friends and get to know people on the server? Why get rid of it if it's one of the easiest ways to meet people/guilds?


WoW isn't dying because of LFD, it's losing subs for a variety of other reasons, including way too easy gear grinds that reward casuals. You say that "many players hold disdain for the tool," however, if you look at the poll, the majority of people are for LFD in some form or another. The people against it are the vocal minority.
Gangaloo Profile Options #612

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noobiesnackz on 03/13/2012, 08:29 PM - view
Gangaloo on 03/13/2012, 08:25 PM


AT least Tera is offering a few cool things, like Political system... I really hope that it won't be under any harm by LFD. LFD has the potential to make large guilds supreme commanders rather than simply what would have been the most popular.



Confused. How does LFD make large guilds supreme commanders? If anything, LFD is meant for people not in large guilds.

Regular people won't meet as many people with an LFD. Large guilds will become supreme commander because they have no competition from people who are actually popular... because no one is really popular anymore since you don't attempt to socialize in your game. If people aren't going to put in the effort to find their own groups, why put in the effort to socialize when it gets you the same place the easy button does?


also, Authentication Token Errors... what?


But... LFD makes it so that you don't need a guild. You just hit a button and get in a queue. Without LFD you need to find a guild or regular people to run with. Your logic doesn't make very much sense. Many big WoW guilds dissolved after the LFD tool was introduced.

Why does competition amongst the popular matter anyways? Oh look I'm popular. Go me!

As long as you can queue up, get the gear you need it's all good. Why do we need a popularity contest?

It's really a rhetorical question. Answer to everything is popularity doesn't matter. LFD will dissolve guilds, not make large ones "supreme commanders". Guilds will have a harder time recruiting because no one really needs them as much.
noobiesnackz Profile Options #613

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daays on 03/13/2012, 08:30 PM - view


Why?

People have been saying "WoW is dying" since Vanilla.

Why would they say that when the game wasn't

I don't know.


Quality wise, that statement is true. The Quality of WoW has been dying since Vanilla.
noobiesnackz Profile Options #614

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LadyGwenhwyfar on 03/13/2012, 08:32 PM - view


WoW isn't dying because of LFD, it's losing subs for a variety of other reasons, including way too easy gear grinds that reward casuals. You say that "many players hold disdain for the tool," however, if you look at the poll, the majority of people are for LFD in some form or another. The people against it are the vocal minority.


wait what? Easy gear grinds that reward casuals? that sounds like LFD to me. Also, never said that LFD was the sole contributor to a dying WoW. Just a huge attribute that has caused it and many of the problems that are now in WoW that could have easily been avoided with just an expansion on the old tool, instead of completely remaking it.
Gangaloo Profile Options #615

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noobiesnackz on 03/13/2012, 08:37 PM - view
LadyGwenhwyfar on 03/13/2012, 08:32 PM


WoW isn't dying because of LFD, it's losing subs for a variety of other reasons, including way too easy gear grinds that reward casuals. You say that "many players hold disdain for the tool," however, if you look at the poll, the majority of people are for LFD in some form or another. The people against it are the vocal minority.


wait what? Easy gear grinds that reward casuals? that sounds like LFD to me. Also, never said that LFD was the sole contributor to a dying WoW. Just a huge attribute that has caused it and many of the problems that are now in WoW that could have easily been avoided with just an expansion on the old tool, instead of completely remaking it.


LFD doesn't make dungeons any easier. Sure it gets you to them faster but it by no means makes them easy.

Also, I don't think the easy gear grinds causing people to leave WoW is completely accurate. It bothers a vocal minority. Correct me if I'm wrong but I believe WoW lost the largest portion of its subscribers when Cataclysm came out and dungeons were too hard... and they publicly stated that wasn't going to change. They promptly made the dungeons easier when they lost subs.
Geignin Profile Options #616

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It's understandable why this is such a hot topic. Both arguments are strong and valid.

I do understand the point that cross server LFD will help support lower level instances after the bulk of the community moves on to later content. Also, the elimination of significant downtime (especially for DPSers) is greatly appealing.

I don't entirely understand the argument that it is a community killer. Social people will be social, anti-social people will be anti-social. I will admit that finding pugs the "old fashioned" way does generate a little more interaction, and I personally like the flavor it adds gameplay. I don't, however, think it will make or break the community, especially with faction-less PvP and the political system (which I'm still hoping is stellar in the long run.)

Also (I'm not certain of their frequency) but I would hope the OW group content (dungeons, BAMs) would help preserve the OWPvP, in addition to the (again) faction-less PvP, and GvG. I will admit, though, the epic battles that can break out in front of a low level instance, leading to GvG war (I would imagine) is great for meaningful gameplay and lasting impressions on the community. Hopefully, though, the other systems in place would allow for fun OWPvP and a cross server LFD system.

My opinion on the matter, though, is this: I truly believe that it undermines, or outright eliminates, the necessity for the "in between" content known as zones. It (in my opinion) takes away from immersion, as well as the genre as a whole. I truly don't understand what is NOT fun about running across zones in your party, taking down some trash on the way in and maybe grabbing a few PKs. Yes, there are classes that can summon the party, but that's one of the major reasons why those classes have those abilities. It adds a draw to picking up a Mystic so you can get to business quickly.

I also understand that people want to get in and get out quickly because they don't want to spend a whole lot of time to access certain content. I always thought, though, that this was part of the MMO experience. If you want to sit in a queue that frequently drops you into group-based fantasy content, maybe something like LoL, HoN or Diablo is more up your alley. If you're not running around experiencing the beautiful game BHS and crew has put together, then why did they go to all that effort?

TL;DR -> I understand the purpose of a cross server LFD system, and it has its merits. I just don't prefer it.
Gangaloo Profile Options #617

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- view


My opinion on the matter, though, is this: I truly believe that it undermines, or outright eliminates, the necessity for the "in between" content known as zones. It (in my opinion) takes away from immersion, as well as the genre as a whole. I truly don't understand what is NOT fun about running across zones in your party, taking down some trash on the way in and maybe grabbing a few PKs. Yes, there are classes that can summon the party, but that's one of the major reasons why those classes have those abilities. It adds a draw to picking up a Mystic so you can get to business quickly.

I also understand that people want to get in and get out quickly because they don't want to spend a whole lot of time to access certain content. I always thought, though, that this was part of the MMO experience. If you want to sit in a queue that frequently drops you into group-based fantasy content, maybe something like LoL, HoN or Diablo is more up your alley. If you're not running around experiencing the beautiful game BHS and crew has put together, then why did they go to all that effort?


I just wanted to address these points in your post.

It really depends on how open world content is handled. As you stated in your paragraph before these, if they have OW content it will preserve OWPVP. Just as having OW content will preserve running through Tera's beautiful zones.

In all honesty, when you're going from dungeon to dungeon it gets quite tiresome running through the same zones over and over again, no matter how beautiful the scenery is. Especially when some of the dungeons are far away from town. Most people will just use a teleport master anyways and be super close to the instance entrance. You're not going to see much of the zone when you get ported so close to the dungeon.

Look at SB and SM. You can get ported REALLY close to the dungeon entrance anyways. In all honesty... I'd rather save my gold and time taking flight points then using a teleport master.
Edited by: Gangaloo about 1 year ago
wolftherian Profile Options #618

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LadyGwenhwyfar on 03/13/2012, 08:32 PM
vocal minority.


Didn't you hear, LFD is officially in (cross server or not). If were we to allocate the "do not want" from the second pole into the lesser of the two evils we would get:

Yes: 41%
No: 56%

Unless you just want to throw them out, but I'm sure 71 people wanted their voice heard enough on the matter to vote.

Then lets take a look at the first pole and break it down: No, Yes, No, No, Yes, Don't give a snot.

Taking out the last one for obvious reasons, we're left with:

Yes: 207 (36%)
No: 368 (64%)

Hunh... funny thing about that minority.
Edited by: wolftherian about 1 year ago - Reason: Structure
Skyy Profile Options #619

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noobiesnackz on 03/13/2012, 08:37 PM - view
LadyGwenhwyfar on 03/13/2012, 08:32 PM


WoW isn't dying because of LFD, it's losing subs for a variety of other reasons, including way too easy gear grinds that reward casuals. You say that "many players hold disdain for the tool," however, if you look at the poll, the majority of people are for LFD in some form or another. The people against it are the vocal minority.


wait what? Easy gear grinds that reward casuals? that sounds like LFD to me. Also, never said that LFD was the sole contributor to a dying WoW. Just a huge attribute that has caused it and many of the problems that are now in WoW that could have easily been avoided with just an expansion on the old tool, instead of completely remaking it.


You're an idiot. The LFG tool doesn't make content any harder or easier, it just makes finding groups for them that much easier, and allows you do make more effective use of you time. I can go quest with a proper LFG tool and not have to worry about how far away I am from a dungeon or how long it would take me to get back to it, or if my party didn't want to wait, ect. Right now if I want to do a specific dungeon, I'm practically forced to stand right outside of it so we can start right away and start doing what everyone wants: enjoying the game.

Herp, meet derp.
Gangaloo Profile Options #620

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wolftherian on 03/13/2012, 08:52 PM - view
LadyGwenhwyfar on 03/13/2012, 08:32 PM
vocal minority.


Didn't you hear, LFD is officially in (cross server or not). If were we to allocate the "do not want" from the second pole into the lesser of the two evils we would get:

Yes: 41%
No: 56%

Unless you just want to throw them out, but I'm sure 71 people wanted their voice heard enough on the matter to vote.

Then lets take a look at the first pole and break it down: No, Yes, No, No, Yes, Don't give a snot.

Taking out the last one for obvious reasons, we're left with:

Yes: 207 (36%)
No: 368 (64%)

Hunh... funny thing about that minority.


Are you talking about the polls in this thread?

This is what I'm seeing...

POLL 1:

Against:

Will break the game if implemented - 6%

For:

Will break the game if not implemented - 8%
Will be okay as long as it is restricted to server - 11%
Will be okay as long as it is restricted to server and... - 35%
Will play, but LFD would be nice - 21%


POLL 2:

Against:

Not be implemented - 19%

For:

Be cross-server - 41%
Be restricted to server only - 36%


Don't know where you're getting your numbers from. LFD being restricted to server only is still supporting LFD. The specification "server only" is just a matter of implementation.