Please change the ridiculously small BAM reset distance. It's annoying to fight a BAM down to the last bits of it's HP only to have it do some charging/rushing attack proceeding to cross the reset line and reset itself.
Many of the BAM's in this game need at least double, if not triple, their reset boundaries. BAM's like Kumases are fine, but for ones such as the Naga and Giants that have moves that allow them to rush forward and out of the boundary is extremely irritating.
I couldnt agree more. It's very disheartening especially if you're soloing or duoing it.
The worst are the ovoliths, since when they're low on HP they'll start retreating. And reset themselves quite frequently.
Oh gosh, this is such a pain in the backside.
Personally the aggro / reset range is so inconsistent in this game. Some mobs have followed me across huge chunks of zones, while others will hightail it backwards when I run to a separate group right beside them.
The bams are absolutely the worst. Such a pain when you're trying to pull bams away from each other so you don't accidentally aggro another one, then turn around and seeyour 5-10mins worth of work is for nothing, because they just run back to their spot. >:(
All it takes is a little intelligence and memory, keep it near the spawn point. I've only had one BAM reset on me, EVER.
Seriously guys, it's not that hard to remember where you started the fight.
My question is... WHY DO MONSTERS IN GENERAL RESET THEIR HEALTH?!
I can understand after a certain point running away, they all should.. but why does it max their health afterwards?!
Can't you tank it close to spawn point, if bam moves, reposition yourself.
Heaven forbid it's not easy to kill a big [filtered] monster.