SouleD
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#1
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I want this system Removed or retuned, Basically what the political system is right now;
-Give Full power Over the Game Experience Over the whole Game World to Zerg Guild, Aka Unorganized non experienced noobs who recruited openly with no standards.
-They Can Charge Taxes, god knows how much, and all the money just goes to the guild leader and then he can do w/e he wants to with it. What Did he do to earn the money? What did a zerg guild do to earn so much money over other peoples backs? Feature is fail complete fail. The PvP tournaments on the other hand are interesting and add a big + to the game but simply voting for your own guild is completely meaning less..
Noobs who get so much power and for what? What does that even bring to the community? Absolutely Nothing. Why do we want people to choose if they wanna open shops or not? Before the Political system got implement we were doing just fine.
What happen is that guilds will vote for themselves. And that's it. This kind of political system works for the Korean version of the game where you can PvP and where there's penalities, where you can choose to open or close PvP Zones.
Remember when most tradebrokers, merchants, skill vendors, specialty merchants were all closed? Well that's because they were preparing the game for the political system giving you a pre taste of what it could be like. Now, once the elections are finished you might see SOME and that's if we're lucky, some shops open but believe me that little "privilege" will come with huge tax increase 30%+ going directly into a noob zerg guild Leader.
They will get your money for which you actually worked for, invested a big part of your time in, for free. And that's what upsets me the most, it's like if we pay him to keep the shops open, like if it was a favor when we've been doing prefectly fine until now...
Anyhow I think this is just a feature as it is now, that if being removed would only make the game better.
-Give Full power Over the Game Experience Over the whole Game World to Zerg Guild, Aka Unorganized non experienced noobs who recruited openly with no standards.
-They Can Charge Taxes, god knows how much, and all the money just goes to the guild leader and then he can do w/e he wants to with it. What Did he do to earn the money? What did a zerg guild do to earn so much money over other peoples backs? Feature is fail complete fail. The PvP tournaments on the other hand are interesting and add a big + to the game but simply voting for your own guild is completely meaning less..
Noobs who get so much power and for what? What does that even bring to the community? Absolutely Nothing. Why do we want people to choose if they wanna open shops or not? Before the Political system got implement we were doing just fine.
What happen is that guilds will vote for themselves. And that's it. This kind of political system works for the Korean version of the game where you can PvP and where there's penalities, where you can choose to open or close PvP Zones.
Remember when most tradebrokers, merchants, skill vendors, specialty merchants were all closed? Well that's because they were preparing the game for the political system giving you a pre taste of what it could be like. Now, once the elections are finished you might see SOME and that's if we're lucky, some shops open but believe me that little "privilege" will come with huge tax increase 30%+ going directly into a noob zerg guild Leader.
They will get your money for which you actually worked for, invested a big part of your time in, for free. And that's what upsets me the most, it's like if we pay him to keep the shops open, like if it was a favor when we've been doing prefectly fine until now...
Anyhow I think this is just a feature as it is now, that if being removed would only make the game better.
Edited by: SouleD
12 months ago