Prologue feedback: Bad, VERY bad

Yargnit Profile Options #1

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As someone who loved the closed beta, the new prologue made me want to cancel my pre-order almost immediately. I didn't obviously because I knew eventually I'd get done with it and back to the real game, but for a first impression to new players it is game-killingly bad and confusing.

There's a reason games start the player with a couple skills at most and then quickly introduce the rest of them in the early levels. It gives the player a chance to see what each skill does, and to arrange their hotbars as they'd like as they get them. Even having played the class I picked in beta, poping into the prologue with all my hotbar buttons filled made me go WTF is with all these buttons, wheres my main attack, where's my heal?

It's just too far too many abilities to just throw a new player at once. People new to MMO's will get overwhelmed by the large number of skills, and veteran MMO players will be frustrated having all their hotbars already full so they can't re-arrange them. The only people who will be able to understand at all are the people who have already played the class in beta passed level 20, and those people are obviously not the target audience for the prologue anyways.

I was told by someone one i reached the island I could have skipped the prologue, why at the very least was this not a gigantic button during the entire time that flased saying "SKIP ME!"?

Please look at fixing this before launch (preferably before OB opens to everyone who didn't preorder tomorrow) or I fear you'll lose a lot of people before they even hit the starter island.
Utildai Profile Options #2

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Neutral
Maldraxus Lvl.47
Tempest Reach (PVE)
Castanic Priest
I disagree. Just sayin'. I like it. However, I am sure there is/will be a skip-it once you get past it initially.
Tulan Profile Options #3

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and the OP is why games are being dumb downed lol.
Etna Profile Options #4

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Let me guess, the wow dailies with vehicles confused you.
Kari Profile Options #5

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I believe it's only forced on your first character, and it may be skippable by remaking your character.

If starting with multiple skills in a prologue is too much for someone...TERA is a bad game for them.
Ultimately, this gives new players a BAM experience. This way I don't have to tell them "well you need to play until level 20 to really get into the game", I can just ask them if they enjoyed the prologue fight.
Banono Profile Options #6

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and veteran MMO players will be frustrated having all their hotbars already full so they can't re-arrange them.


This part the OP says can't be true what on earth would make them not let you arrange your hot bars?
Celadon Profile Options #7

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The only prologue I can complain about right now is the one that happens before the game starts properly.

I call it the Fatal Error Arc.

:(
GreenEyedMonster Profile Options #8

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First World Already Logged in problems.
That1Noob Profile Options #9

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After finishing the prologue the first time through, future characters can skip it. This option is available right after you click play for future characters, which gives you an option to enter the prologue or enter the island of dawn.
EvilPig Profile Options #10

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[filtered] idea from an even [filtered]tier company