PvP gear + Nexus = dead game.

Rixxie Profile Options #11

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I sent in a ticket the other day asking about Nexus. Right now, it's pretty much a testing phase.

They're getting as much data as they can, and then are going to do some changes I take it.




As some may already know, the QoA 2 patch has planned changes for Nexus....so who knows what we will get.
Nothv13 Profile Options #12

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theLight on 06/12/2012, 12:19 PM - view
Nothv13 on 06/12/2012, 11:55 AM
EME has nothing to do with the pvp gear being given for nexus. That is all BHS and will not change until battlegrounds are re-emplemented in the summer. It was done to make it so you can still get pvp gear with BGs being in the game as there is more to pvp than instanced BGs.

I see nothing about it killing the game. If anything the poor design and performance of the nexus is killing the game more than the pvp gear for them is. Once again though a fix for that is in the works over at korea.

It actually has everything to do with EME. Stop using the excuse that poor EME is the victim of BHS's evil tyranny. They have the ability to change aspects of the game, and they have made changes to the game already. Look at the enchanting change, all the things relevant to crafting that were removed, increased XP from quests, this was all EME's doing.

The PvP rewards are no different. They have the ability to remove gear from the game if given reason to do so.

And you say that poor design and performance of Nexus is killing the game but getting the absolute best gear from it isn't a problem? Very logical argument.


Actually, absolute best gear is from crafting. Again, I'll tell you again, there is more pvp in this game than just instanced battlegrounds. If pvp exists in the game then pvp gear needs to exist. Just because you don't like how it is acquired doesn't mean it is killing the game.
Edited by: Nothv13 11 months ago
Thundercat Profile Options #13

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Nothv13 on 06/12/2012, 11:55 AM - view
EME has nothing to do with the pvp gear being given for nexus. That is all BHS and will not change until battlegrounds are re-emplemented in the summer. It was done to make it so you can still get pvp gear with BGs being in the game as there is more to pvp than instanced BGs.

I see nothing about it killing the game. If anything the poor design and performance of the nexus is killing the game more than the pvp gear for them is. Once again though a fix for that is in the works over at korea.

this, stop beating a damn dead horse.
theLight Profile Options #14

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Hissatsu on 06/12/2012, 12:43 PM - view
What people are not realizing though is that BG's will be here soon and the pvp gear you get from BG's will be a lot better than nexus gear. It sucks that everyone is getting welfare epics right now but it won't be like that much longer. BG gear is going to make nexus gear look stupid when it comes to pvp stats.

Can you provide a link supporting this? This would alleviate a lot of my concerns regarding the current system.
Nebulous Profile Options #15

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Well you are right that this will be a dead game very soon, but you are wrong about pvp rewards for nexus being the reason.

Tera is really, really aweful at endgame and I'm honestly embarrassed that I paid for a 3 month subscription.

Lets count the fatal flaws in design and execution, like the MF'ing Count from Sesame Street:

1) NO PVP WHATSOEVER

2) NO RAID MOBS WHATSOEVER

3) Enchanting system is punishing, random, and makes you DREAD getting new gear and starting the whole process over. I didn't think an MMO could possibly make you dread finding awesome loot, but Tera manages to do just that with a fun-killing enchantment system.

4) Ultra-Linear, mundane questing.

5) Oversaturation of safe-zones along with the "channel" concept KILLS world pvp before it begins.

6) ZERO incentive to pvp

7) Unimaginative glyph system (reduce mp cost by 88???) resulting in little to no build-customization

8) Extremely long Queue times for dungeon finder / extreme tank shortage


... this game is poised to go straight down the toilet. I'm calling it now, there will be 3 or less servers in one year's time.
BriggsAeon Profile Options #16

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PvP gear only helps pvp'ers... And also people who have way to much time on their hands.... I don't mind some pvp from time to time but I will not do what I did in Aion and spend countless hours pve'ing to buy pvp gear.
Goldenelite Profile Options #17

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WHY DOES THIS GAME HAVE TO BE A CLONE OF KTERA?!

Im sorry for being irritated but I see all these posts and all these responses and the common denominator is that we all have to wait for Ktera. Why can't we have a game that's westernized as advertised, they should be developing this game with the western market (that they released in) in mind. Not waiting for someone else to do it and then half [filtered] copy/paste it.
Nothv13 Profile Options #18

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Nebulous on 06/12/2012, 02:00 PM - view
Well you are right that this will be a dead game very soon, but you are wrong about pvp rewards for nexus being the reason.

Tera is really, really aweful at endgame and I'm honestly embarrassed that I paid for a 3 month subscription.

Lets count the fatal flaws in design and execution, like the MF'ing Count from Sesame Street:

1) NO PVP WHATSOEVER

2) NO RAID MOBS WHATSOEVER

3) Enchanting system is punishing, random, and makes you DREAD getting new gear and starting the whole process over. I didn't think an MMO could possibly make you dread finding awesome loot, but Tera manages to do just that with a fun-killing enchantment system.

4) Ultra-Linear, mundane questing.

5) Oversaturation of safe-zones along with the "channel" concept KILLS world pvp before it begins.

6) ZERO incentive to pvp

7) Unimaginative glyph system (reduce mp cost by 88???) resulting in little to no build-customization

8) Extremely long Queue times for dungeon finder / extreme tank shortage


... this game is poised to go straight down the toilet. I'm calling it now, there will be 3 or less servers in one year's time.


1) I could log into a pvp server and find pvp almost immediately. Don't know how you aren't finding it.

2) Coming. The 5 mans are funner than any raid I've done.

3) money sink, needed to get money out of the system. One of the few effective ones I've seen in an MMO recently.

4) Just like most MMOs. Despite it's linearity, you can still skip entire areas.

5) I agree with the safe zones, however most pvp takes place in areas with either none or very few channels. Good groups learn effective ways to search channels as well.

6) Hmm... could had fooled me with people pvping just to pvp and starting wars and deathmatches for it. PvP is a reason in and of itself to pvp.

7) So just like all MMOs. Always cookie cutter builds.

8) So just like all MMOs.
Rhinosauce Profile Options #19

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phantazum on 06/12/2012, 01:05 PM - view
TL:DR But from the first paragraph it looks like OP wants PVP to be about grinding. Go back to WOW.

Also, its completely stupid to put in PVP stats or PVP gear in to any game.


Exactly - PvP gear should never be in a game. Gear should be gear and gear should have stats; but it's the dev teams responsibility to balance the PvP damage/mitigation with that of mobs. I don't want to gear grind.

PvP should be about working together, like when you siege keeps. We need more tools for open world PvP, and if those were put into the game, then gear becomes meaningless as far as grind goes, and thus meaningless for PvP stats.

Someone needs to look at Shadowbane and draw ideas from that game and not the current WoW trends we have.
Anaxie Profile Options #20

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Goldenelite on 06/12/2012, 02:04 PM - view
WHY DOES THIS GAME HAVE TO BE A CLONE OF KTERA?!

Im sorry for being irritated but I see all these posts and all these responses and the common denominator is that we all have to wait for Ktera. Why can't we have a game that's westernized as advertised, they should be developing this game with the western market (that they released in) in mind. Not waiting for someone else to do it and then half [filtered] copy/paste it.


Now that is something I would like to see an official post answering.