Races, the Crit % vs.... what.. sick of castanics but no choice.

BasiliskEye Profile Options #31

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Min/Maxers are the reason nerfs happen.
They are the reason exploits are found.
They are the reason people get kicked out of parties because of their class.
They are the reason any game that has customization, everyone uses the same build.
They are the reason creative gamers get ostracized.
They are the reason developers have to homogenize everything for "balance"

There is little to nothing the community would be the poorer for if there was nobody here obsessing with numbers and minute [filtered] differences between swing lengths and 1% racials.


If everyone just played the damn game instead of mining and scrutinizing every freaking binary aspect of it, TERA; particularly its endgame would be a far less hostile place.
Korilynn Profile Options #32

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I really haven't noticed that 1% Extra Crit Rate from behind on my Castanic, versus lacking it for my Elin.
Alexisia Profile Options #33

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BasiliskEye on 06/22/2012, 09:48 AM - view
Min/Maxers are the reason nerfs happen.
They are the reason exploits are found.
They are the reason people get kicked out of parties because of their class.
They are the reason any game that has customization, everyone uses the same build.
They are the reason creative gamers get ostracized.
They are the reason developers have to homogenize everything for "balance"

There is little to nothing the community would be the poorer for if there was nobody here obsessing with numbers and minute [filtered] differences between swing lengths and 1% racials.


If everyone just played the damn game instead of mining and scrutinizing every freaking binary aspect of it, TERA; particularly its endgame would be a far less hostile place.


Hmm... well Min/Maxxer's contribute to it, it's actually the hoardes of idiots attempting to be "L33t" that copy things they hear on forums without understanding the ideas/concepts behind them. Really, if games implemented an IQ test to subscribe, we'd all be happier.
Edited by: Alexisia 11 months ago
Jhacon Profile Options #34

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Tiresias on 06/21/2012, 06:09 PM - view
Ugh... really? Min-maxers ruin games.

No, you don't need that 1% crit. It's basically ignorable once you start getting decent gear. Play whatever race you would like to.


Ugh...when groups are kicking you because there is better max DPS ......

Hello???
Ioci Profile Options #35

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Tiresias on 06/21/2012, 06:09 PM - view
Ugh... really? Min-maxers ruin games.

No, you don't need that 1% crit. It's basically ignorable once you start getting decent gear. Play whatever race you would like to.


This.

If EME and Bluehole ignore power gamers, I applaud them.
Tonbbery Profile Options #36

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BasiliskEye on 06/22/2012, 09:48 AM - view
Min/Maxers are the reason nerfs happen.
They are the reason exploits are found.
They are the reason people get kicked out of parties because of their class.
They are the reason any game that has customization, everyone uses the same build.
They are the reason creative gamers get ostracized.
They are the reason developers have to homogenize everything for "balance"


If 100 path's exist from one point to the next:
First being 20 steps up a 90° vertical rock face.
Hundredth being 110 steps at no inclination.
Min/Maxers will find the path with least amount of time and difficulty needed.
Is the the only path? No, but it's the one nearly every one try to take.
Korilynn Profile Options #37

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Jhacon on 06/22/2012, 10:18 AM - view
Tiresias on 06/21/2012, 06:09 PM
Ugh... really? Min-maxers ruin games.

No, you don't need that 1% crit. It's basically ignorable once you start getting decent gear. Play whatever race you would like to.


Ugh...when groups are kicking you because there is better max DPS ......

Hello???


I've heard that on class, I've never heard of someone kicking a elin dps for a castanic dps however.
Nueshak Profile Options #38

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Lifelike on 06/22/2012, 03:34 AM - view
Can you provide 'solid proof' my statement is false?



You just have to look at most games that have released in the past few years to realise that they simply aren't making them the way they used to. The casual gaming trend has reduced most games on the market to spoon-feeding consumer oriented slop. I need not point past recent 'hardcore' IP's degraded by this marketing scheme such as Diablo 3, a game that left many old school players with a sour taste in their mouths. Smash Bros Brawl, a watered down and competitively weak shadow of what Melee once was. Marvel vs Capcom 3 - dumbed down with comeback mechanics to appeal to non-competitive gamers. And don't even get me started on SF vs Tekken.



Games targetted towards min-maxers though, in recent years have brought us the amazing yet rare gems such as Dark Souls, a deep and rewarding singleplayer RPG lauded for it's hard-yet-fair slogan, Borderlands - a game that kept me well occupied for years simply because of it's amazing loot generation, and on the more general-rated scale of things, Pokemon B/w, which contains NO END of potential min-maxing while still managing to be consumer friendly and accessible to a broad crowd without resorting to casual gimmicks.



I do not want Tera to be come a westernised primordial sludge just because of the current awful gaming market trends. It has a lot of room to be a deep and involving MMO that could run so well with the concept of rewarding dedication with power. There is a reason Dio Brando is one of the most badass villains of all time - because time powers are overpowered because time -is- power. In MMOs, the time you spend pursuing a goal, learning, dedicating and perfecting is what should give you rewards. Not your entitlement to 'skill' because you have a job and a so-called life outside the game and therefore can't afford to put your time into it. Min-maxers are the ones who dive into a product, rip it to pieces and enjoy and learn and appreciate every little loving detail the developers put into their baby. That is truly getting everything you can out of a product and truly playing the game for everything it's worth by understanding it's mechanics and tricks in search of that elusive perfection.



For the shallow gamer, it seems like a waste of time and sapping the 'fun' out of something that's 'just a game'. Because for some reason a lot of people believe that having fun involves remaining ignorant about as much as possible, and avoiding any kind of dedication.



/minirant


You are confusing min/maxers with hardcore gamers.
Min maxers number crunch.
Hardcore gamers are actually good at what they do.
Hardcore gamers can take concepts they learned from Street Fighter 2 and apply them to any fighter and come out sucessful.
Min/maxers complain Popori have bad hitboxes.
Hardcore gamers pick Zangief even though he is the slowest and largest and still wreck face against the guy who picks Chun-Li.
Min/Maxers complain that 1% stat increase defines a fight.
Hardcore gamers change their stragety to compensate for their own weakness.
L2P better and stop being a number cruncher. Accountants make horrible field agents.


/signedbyahardcoregamer e.s.t. The Days of Bubble Bobble.
Challengers welcome.
Edited by: Nueshak 11 months ago
JamesX Profile Options #39

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In a game with buffs that adds +172 to the rate, you are worried that one race has +1?

And I disagree that Hard Core knows what they are doing. Hard Core just means someone who is totally pursuing the game. Whether they succeed or fail is on personal merit.

Someone who plays SC2 24/7 is a Hard Core player - it doesn't automatically mean he is exceptional player.

IMHO Hard Core is pretty much the english version of Otaku.
Edited by: JamesX 11 months ago
Tankadin Profile Options #40

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I love Min/Maxers, simply because that is how I get my information on how to play my toon the right way. I am not a smart person with numbers. At all. But I always want to make sure that I am doing everything right to bring the best performance I can to a group. Because of them, in any game I have played, I do well and people always want me in their groups. I know how to stay out of fire, when to move because a boss is making that certain animation, and everything else practical that a good player will know. What I don't know is how to calculate crit modifiers vs X boss in X situation with X players in my group providing X buff. Just goes over my head. But someone figures it out, posts it, I follow it and profit.

God bless min/maxers. If you chose to disregard them, that is your loss.