Vencenzo
Profile Options
#1
0
It's pretty clear that we have different audiences with diametrically opposed mechanics requests.
I see a bunch of polls with 50/50 or 30/30/30 type outcomes.
Maybe instead of taking the standard approach of a bunch of server with the same ruleset, eme could invest a little more manpower to have a bunch of servers with different rulesets.
Profit from from each audience, instead of choosing one.
Instead of a collective team, you could assign different devs to different servers.
1.Pvp-Economy:
100%boe gear, Lfd without port, 2Bg day limit, crafting gear is equal power, all future raiding plans stick to owbosses.
2. Pvp-Hc:
Top gear is obtained through pvp rewards or owbosses, eventually add arenas with ranking, No lfd, bgs are comeptitively ranked.
3. Pve:
Cross server Lfd with port, mostly bop gear, server announcements for boss kills, add instanced raiding eventually.
4. Rp:
Current design for rp server. Super radical suggestion : Rpers don't need customer service as much, their version could be dungeon masters. (customer service with limited mechanic changing toolsets for stories)
5. K-tera:
For those who wanted tera in it's original form.
6.Pvpve:
Current state of cbt3 after bop/no shop/lfd/no bg daily cap changes take place.
I see a bunch of polls with 50/50 or 30/30/30 type outcomes.
Maybe instead of taking the standard approach of a bunch of server with the same ruleset, eme could invest a little more manpower to have a bunch of servers with different rulesets.
Profit from from each audience, instead of choosing one.
Instead of a collective team, you could assign different devs to different servers.
1.Pvp-Economy:
100%boe gear, Lfd without port, 2Bg day limit, crafting gear is equal power, all future raiding plans stick to owbosses.
2. Pvp-Hc:
Top gear is obtained through pvp rewards or owbosses, eventually add arenas with ranking, No lfd, bgs are comeptitively ranked.
3. Pve:
Cross server Lfd with port, mostly bop gear, server announcements for boss kills, add instanced raiding eventually.
4. Rp:
Current design for rp server. Super radical suggestion : Rpers don't need customer service as much, their version could be dungeon masters. (customer service with limited mechanic changing toolsets for stories)
5. K-tera:
For those who wanted tera in it's original form.
6.Pvpve:
Current state of cbt3 after bop/no shop/lfd/no bg daily cap changes take place.
Edited by: Vencenzo
over 1 year ago