Tenkuro
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I was one of the players who defended the enchanting system, but no longer. After 46 tries with only gold weapon as fodder and another 10 tries with blue weapon as fodder to get my T12 Enigmatic Bow from +8 to +9 and failing, I am no longer defending this enchanting system. Especially after 3 different people tells me they got to +9 only using blues and got it on first try.
Other money sinking RNG that is making this game harder to play everyday:
1. Charms (almost needed to succeed) are random. You literally have to use it over and over again until you can get "Greater" effect in order to succeed on some fights.
2. Crystals breaking randomly. I don't mind that you break a crystal on a death, but why make it a random crystal? You can't at least let us control which crystal breaks when we die? Somehow, the crystal that I don't have a spare of is always the one that breaks even though it's not the crystal I equipped last or even first. Don't even get me started on the Zyrk crystals being breakable. What in the hell were you thinking? Zyrk crystals takes a lot of time to get, but it's breakable.
Other money sinking RNG that is making this game harder to play everyday:
1. Charms (almost needed to succeed) are random. You literally have to use it over and over again until you can get "Greater" effect in order to succeed on some fights.
2. Crystals breaking randomly. I don't mind that you break a crystal on a death, but why make it a random crystal? You can't at least let us control which crystal breaks when we die? Somehow, the crystal that I don't have a spare of is always the one that breaks even though it's not the crystal I equipped last or even first. Don't even get me started on the Zyrk crystals being breakable. What in the hell were you thinking? Zyrk crystals takes a lot of time to get, but it's breakable.
Edited by: Tenkuro
12 months ago