This is a bad idea, I really dont want the already lengthy waits for the instance matcher to increase.
I play on CH but when I use the instance matcher I realize its cross server and dont go in planning to rp. Also, the majority of the server isnt in rp mode all of the time and when we use the instance matcher its generally because we just want to run a dungeon. Rp is in no way forced on you when you run a dungeon with someone from CH so B really does not contradict itself. I so, however, agree that a vote to kick function should be added for non party leaders.
I would never sit out of a boss fight to have a converstation unless it was extremely urgent but that could happen to anyone and is unrelated to rp. Nor would I enforce a rule the party didnt agree on. Im sorry youve had these experiences but I dont think its even an issue with CH specifically. Its hard to say if the person in your second example was even "rping". He could just be an [filtered] of a player who was taking advantage of his position as party lead. As for the issue with the rule setting. I dont find picking stuff up during combat distracting and sometimes it nessasary if there is more than one boss because the drops might dissapear o.o. His reason for the rule does sound very rpish but I dont know. Regardless, limiting our instancing matching like this would be unfair and detrimental to us. You say 91% of the games population suffers because of us as if the entire server is to blame for the 2 examples you gave. Every server has their bad apples and neither of these cases are directly caused by our server catering to rp.
I'll just say I have never run into those crazy scenarios given in the first thread, and I've made a point of playing on both official and unoffical role-play servers in every MMO I've played for the past.. I'm not even going to give the number of years as it's so huge it's embarrassing.
Like Littleman, I too played on Celestial Hills. I have since changed gears and have gone to a different server, but at the time I played and enjoyed the light atmosphere and more comfortable environment that CH brought.
When running dungeons through the LFD tool, players from CH typically stop RP-ing, or asked whether RP was okay. There was no balking at being suggested or told neither. If someone left, you replaced them.
Moreover, RP is generally absent. Like Littleman said, most CH players leave RP at the door. There are few RP-focused guilds on CH, and most of them are RP-lite, meaning there is a narrow range of mandatory RP, and LFD was never on the list.
It thus becomes contingent on the whole group to converse about expectations and content, in a manner that befits the group. If this means you could wait ONE minute some of them to act out in Kaidun's room in NT, or Terkasia's room in CR, then you can spare the minute of your life. They are already sparing you the elitism of suggesting that their server be sundered from the network, and your general distaste pointed in their direction.
I've been on Celestial Hills since I first started playing. More often than not, I find runs within the server community and only use the LFD tool when none of my friends are on.
Out of maybe 50 dungeon runs from level 20 onward on three different characters (probably more), I haven't been in a single group where they have done anything remotely like this, let alone RPed in the dungeon. A very small portion of the population is always in-character. Most people just play the game like everyone else and once in a blue moon stop to chit chat in /s in-character.
Oh but these ARE specific to the RP server. I have recorded my runs with people from Celestial Hills versus people not from there, and all but 2 runs have been ruined because of 1 server. I am using statistics at this point, which are the straight facts, to my entire post. This is why I posted at all in the first place. Sorry Hifi, I have not seen any of this behavior from non-RP players.
Arwydd, I am generalizing because again, it has been a "general" issue specific to your server.
Uh-oh - careful guys, this one's using STATISTICS!!1! Better be careful or he might bust out a graph, pie chart, or linear regression model or something!
Let's boil this all down to a more basic level. What the OP is really complaining about is people behaving poorly in a situation that negatively impacts others around them. Rather than singling out just people from the RP server, he really should have leveled his complaints against [filtered]s in general.
For the rest of this thread, all posts must be about requesting, nay, DEMANDING that EmE adds an option to flag players as being [filtered]s if they behave like [filtered]s. This will effectively be a debuff of sorts, and when people enter the LFG queue, they can select an option that no [filtered]s be allowed in their group.
Viola! Problem solved without banning an entire server from the matchmaker.
Hmmmm, but then again, given the number of thread complaining about the large population of [filtered] lancers running around, I suspect that the availability of tanks with the no-[filtered]s-allowed option toggled will be even worse.
le sigh - back to the drawing board!
On a related note, I play on CH, and have never seen any of the problems the OP complains of.
Edited by: Salendrak
12 months ago
- Reason: No edit, just filter lol - that wasn't even a particularly offensive term! Fill in the blank people with derogatory term of choice :P
I want to preface this post by saying it only addresses problematic RP players, and not the rest. I am going to reference the researched information below throughout my post by their respective lettering (A, B):
A. http://tera.enmasse.com/news/posts/give-a-greet-to-our-rp-server
“We know that roleplayers have strong feelings about roleplay rules, and that those rules are complicated to administer fairly and uniformly, so we welcome your constructive feedback on our draft proposal.â€
As claimed in B, if RP is not someone’s style, then they should not play on an RP server. I agree with and adhere to this statement as I am on a non-RP server. Using thread A’s information, I understand RPers have strong feelings (in general) about their rules, which is why RP servers are separate from other servers. I too have strong feelings about RP rules: that they belong on RP servers only. We are tearing down this rule with the cross-server dungeon finder tool.
I am making this complaint due to particularly negative experiences with players from Celestial Hills using the dungeon finder tool. The problems I have struggled with stem from these players enforcing their RP customs inside a dungeon, effectively hurting the entire instance run. For the sake of keeping this already long post short, here is a list of just two issues my friends and I have dealt with (repeatedly), both separately and together:
---Issue - Demanding/requiring/enforcing (if party leader) no looting during combat
---Their reasoning – “I do not want to see item rolls during my fighting experience. It looks out of place/it is distracting.â€
---Why this is an issue – When the majority of the group does not want this option turned on. During an instance, it is common to continue pulling, instead of waiting to drop from combat. If a group continues to pull, they never leave combat and loot remains untouched. Also, it is common for groups to use CC methods and by-pass certain mobs (such as the stationary golems that debuff with every hit in CR). When groups do this, it also keeps people in combat, even if they are not fighting anything, since the mob is triggered in a combat state.
---Repercussions:
People either complain, leading to sunken party morale, or people flat out leave group.
---Addressing this:
When party morale sinks, I have noticed the run becomes clumsy. One person should not inconvenience the majority. Unfortunately, with this issue in particular, blocking the offender does not fix the problem, since it is not a text-harassment issue. In fact, there does not seem to be any current way to fix this other than leaving the party, which places a 15 minute debuff on you. Lastly, checking that you are willing to lead a party does not guarantee you will be the party leader. What are we supposed to do, clog the report feature with petty problems?
*****************************************************************************************************************
---Issue – RP players…well, RP inside the dungeon
---ONE Example – I had an RP player sit out on a boss fight (without telling anyone) and our group 4-manned it with the RP player sitting in a corner. When questioned why they did not even have the courtesy to tell us they would not participate, the response given was literally, “Because I am having a *good conversation* I’m sure we’re in no danger here.â€
This is unacceptable. Unfortunately, they were the party leader, and there is no option to kick (or even vote-kick) unless you are party leader, so I left the group and took my 15-minute debuff. Unfortunately again, blocking the offender does not fix the problem. Lastly again, I ask: what are we supposed to do, clog the report feature with petty problems? While they might exist, I have yet to see this behavior from non-RP players.
---Repercussions:
People either complain, leading to sunken party morale, or people flat out leave group.
---Addressing this:
DPS and even healers are aware of their particularly long queuing times. I play a lancer. Because I preemptively left group, the remaining 4 players probably had to wait some time for another tank to come along. This leaves me feeling bad for leaving, but my only options were to continue dealing with unacceptable behavior, or leave. I also have a DPS and when our tank disconnected, we had to wait over 10 minutes for another tank to come and join. I have no idea if other groups experience longer or shorter tank wait times. Once again, one person is inconveniencing the majority in this case.
*****Why allowing RP to join cross-server doesn’t work for Tera:*****
Unlike WoW, which has had many years to develop a massive player base, Tera is new in NA. WoW also had cross-server LFG. But unlike Tera, WoW had battlegroups: a chunk of servers that could only cross-realm interact with each other, and not other battlegroups. This worked to your favor if you wanted absolutely no chance of interacting with an RP player(s) while in cross-server LFG, since you could just find a battlegroup that did not contain an RP server. Unfortunately, Tera does not offer this same solution, so you will always have a chance of dealing with an RP player that does not contain their rules to just their server.
B contradicts itself since players that do not wish to RP are forced to deal with probable RP customs/mannerisms. So how can we fix this? I understand and agree with the need to do cross-server dungeon finding with a somewhat low overall server population count (half of the servers have a “recommended†population, if you exclude Celestial Hills [RP inclusive = 55%]). What I don’t understand, is why there are not better group tools, such as a vote-kick/reason system as found in WoW, or rules enforced on RP players to keep their culture to themselves. While there are many reasons to play Tera, my biggest reason is from the unique combat system. Dungeon fights are always different since bosses are so dynamic. We should not be forced to stop using the dungeon find tool. Again, this would mean less than 9% of the total player base inconveniences the remaining 91%.
To the OP: You are a lying piece of crap. No one on CH forced any RP on your stupid [filtered]. We don't even force that onto each other on our RP server. Stop making up stupid crap to make yourself seem important.
You are not important. You are but a schmuck pretending to be. Stfu.