I have read some posts about TERA having sharding in it's zones and im am kind of turned off by this to say the least. So im asking the Community for some validation on how much sharding there is to be in the western version of tera because to me it is a big deal breaker and really kills the MMO factor and yes i know that sharding makes it easy for ppl to not have to compeat for mobs or quest objectives but imo i think having that compotition is a MUST and a defining factor in what should be a truly OPEN world to imers yourself in. SO any infromation would be AWSOME!
"...Sometimes a game features a universe which is copied onto different servers, separating players, and this is called a "sharded" universe. Other games will feature a single universe which is divided among servers, and requires players to switch. Still others will only use one part of the universe at any time. For example, Tribes (which is not an MMOG) comes with a number of large maps, which are played in rotation (one at a time). In contrast, the similar title PlanetSide uses the second model, and allows all map-like areas of the game to be reached via flying, driving, or teleporting."
O you mean like channels? As far as i know that only occur in lower lvl area because they don't want lower lvl to be too over crowed and fight for stuff. And higher lvl maps it disappear to 1 single map. If thats what your wondering. And same game do require it do to amount of player and lack of spots lol.
I'd be pro sharding, who wants peeps switching on you in the midst of pvp, or surfing through the "shards" and killing every world boss spawn etc etc etc
IIRC there is like...only one WB in the area despite channels..Could be wrong. But once you get to higher levels channels vanish.
I would be ok with "sharding/channels" if it only applys to lower lvls but in higher lvls i think it breaks game immersion.. I like having to compeat with ppl for mobs or having to group with ppl rather then just switching to a diffrent shard and avoiding interaction with other players .