Colix
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#1
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1. Each character needs to have a bank tab for that character only. Items with the "Cannot be stored in bank" effect are extremely annoying to carry around. We need somewhere to store quest rewards etc.
2. Crystals need to either stop breaking, or there needs to be a merchant option for every type. Carving, mutinous, hunter's, focused, anarchic, etc. cannot be found on the vendor and as such are often unobtainable or at the least, expensive.
3. Flight paths need to take a more direct route. The scenic route is cool, once... then it's just annoying.
4. Enchanting sucks balls. There needs to be a way (perhaps a time or money sink, even) to guarantee a success. This RNG [filtered] belongs back in Korea.
5. There should be a teleport hub in each city with all of the options that the scrolls have - so instead of carrying around 10 stacks of teleport scrolls, we can use the teleportal in the city - still bypassing the 2 hour air tour that is a flight path, but not having to carry around a ton of scrolls.
6. There should be a small separate inventory tab for crystals. Can't speak for everyone, but I carry around multiple rows of them, for various situations. Between potions, scrolls, crystals, campfires, bandages, etc, my inventory is typically 1/3 - 1/2 full before I even start playing.
7. Items need to either be bound, or BOE, but apparently there's a third option which is the most annoying of all: "Bind on Equip, cannot trade, cannot be stored in the bank" These are literally vendor fodder.. even though they're BOE. Makes no sense to me.
8. Gonna reiterate on crystals... seriously, they suck, see bullet point number 2.
9. GLHFKA
2. Crystals need to either stop breaking, or there needs to be a merchant option for every type. Carving, mutinous, hunter's, focused, anarchic, etc. cannot be found on the vendor and as such are often unobtainable or at the least, expensive.
3. Flight paths need to take a more direct route. The scenic route is cool, once... then it's just annoying.
4. Enchanting sucks balls. There needs to be a way (perhaps a time or money sink, even) to guarantee a success. This RNG [filtered] belongs back in Korea.
5. There should be a teleport hub in each city with all of the options that the scrolls have - so instead of carrying around 10 stacks of teleport scrolls, we can use the teleportal in the city - still bypassing the 2 hour air tour that is a flight path, but not having to carry around a ton of scrolls.
6. There should be a small separate inventory tab for crystals. Can't speak for everyone, but I carry around multiple rows of them, for various situations. Between potions, scrolls, crystals, campfires, bandages, etc, my inventory is typically 1/3 - 1/2 full before I even start playing.
7. Items need to either be bound, or BOE, but apparently there's a third option which is the most annoying of all: "Bind on Equip, cannot trade, cannot be stored in the bank" These are literally vendor fodder.. even though they're BOE. Makes no sense to me.
8. Gonna reiterate on crystals... seriously, they suck, see bullet point number 2.
9. GLHFKA