I know it's not as big of a deal for a lot of players but I'm on a pvp server. Having all players forced into a single zone is more than annoying. Pvp is the point of it all, but I should also have the option to quest in relative peace if I want it. If EME wants to continue to force all these kinds of changes on players without getting around to actually putting in battlegrounds, I can't see myself playing this game after my trial runs out as much as I may want to. It's bad management no matter how you look at it. Sure it does promote more pvp by forcing it, but they shouldn't have to do it this way.
Just more BS from EnMasse
remember when everyone was saying there were too many channels?
where were you to disagree?
This is one of the most poorly managed MMOs at launch i've ever seen. Theres little to no feedback to players and EmE doesn't seem to give a crap what we think or not. I was going to play both Tera and gw2, but if enmasse doesn't convince me soon that they're not incompetent I'l only be playing one of the 2. And they might be able to guess which one
the # of zones depends on how many players are in that zone. It's there to prevent people from waiting around to kill mob's, not really for you to avoid other players (although we all use it that way). If you only want to pvp in battlegrounds, that's what PVE servers are for... I really don't know what else to say...Everyone want's to roll on pvp server, but no one wants to pvp if they are questing...... (yes i believe ganking is pvp, the lower player is just at a big disadvantage, same with difference in gear and/or skill)
I'm on a pve server that isn't too populated, so I don't care. God forbid people were being pushed into grouping up to accomplish quests/grinding.