marmoset
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One thing I truly enjoy about Tera is the diversity of their class system. Anything that allows players to customize and personalize their gaming experience, to differentiate their character from others, is always welcomed.
Having said that, given the wide range of melee classes, I was a bit surprised there was only one sorcerer class where other MMOs offer a much richer, deeper variety of options.
While the sorcerer has the highest DPs in the game, one suggestion I would like to suggest is a Necromancer class. Opposed to dealing damage, a necromancer would be a welcomed party member that could place spells on targets to weaken and drain them. For example, they could slow the target for a period, cause 'panic' where they flee for a couple seconds, or add various poisons that weaken the targets defenses. Such options would enrich PvP as well in my opinion.
Again, for there to be so many DP options in the game and only one sorcerer class seems an imbalance.
Having said that, given the wide range of melee classes, I was a bit surprised there was only one sorcerer class where other MMOs offer a much richer, deeper variety of options.
While the sorcerer has the highest DPs in the game, one suggestion I would like to suggest is a Necromancer class. Opposed to dealing damage, a necromancer would be a welcomed party member that could place spells on targets to weaken and drain them. For example, they could slow the target for a period, cause 'panic' where they flee for a couple seconds, or add various poisons that weaken the targets defenses. Such options would enrich PvP as well in my opinion.
Again, for there to be so many DP options in the game and only one sorcerer class seems an imbalance.