Introduction
First off I would like to say that I absolutely love TERA. It is by far the best MMO I have ever played, and I will continue to play it for a long time. That being said, there are several things that I see that could use some improvements. Some are easy fixes, some would require a good bit of work, but I firmly believe that most if not all of these suggestions would add depth and build upon the game that I love so much.
Some people may respond that some of these things are just "stolen" from other games. But really, it just doesnt matter. Adding better functionality to a game doesnt take anything away from it, it just improves it.
Notice to Trolls
I created this thread as suggestions on how to improve TERA, all suggestions are based on my personal experience and not indicitive of everyone elses. That being said my opinions are my own, and should not be the source of discourse in this thread.
Please keep on topic: Keep replies as constructive as possible.
PVE
* New Dungeons every 3 months with unlockable Normal-Hard-Hell modes.
* Grant "Fastest Time" Rewards~Will add a niche to dungeon running for better rewards, prestige.
* Add-Performance Meter~DPS Meter/Damage Taken Indicator. Will allow high-end groups to see who is underperforming as opposed to the guess who [filtered] up this time current standard.
* For dungeon finder, remove ability for the party leader to change loot distribution options.
* Add the vote kick feature for everyone in a group in LFD. Enabling them to kick a bad tank etc. Must receive 3/5 votes.
* Enable a more intelligent loot system. Reward time spent for playing, didnt get a piece of loot? Here's some extra rep/gold etc. Increases replayability.
PVP
* Remove reflect damage
* Add Battlegrounds, Rated 5v5-10v10 Guild/Group Battles with ladders.
* Add PVP Armor Shops
* Give PVP "currency" for killing opponents in the following format: Battlegroun Kills .5(Per Kill) / WPVP 1(Per Kill) / GVG 1.25(Per Kill) / Rated 5v5 &10v10 .5(Per Kill)
* Promote WPVP by granting Titles, Achievements and better "currency" toward earning PVP armor by killing in open world.
Social
* Add time limit on Trade chat-similar to LFG
* Add a Global channel for people who enjoy talking. Disabled by default
* Fix the ability to remove Vanarch Messages, doesnt work under the current system
* Fix issues when being invited to a party/guild fails for unknown reasons
Political System
* Allow re-election for Vanarch if the current Vanarch leaves the server/is inactive for 2 weeks.
* Improve the voting window as it is currently very uniformative and leads to many players simply voting for the guild with the most praise.
Mounts & Minipets
* Add new unlockable obtainable by doing the following: PVE Dungeons, World Bosses, PVP, GVG, Reputation, and Achievements.
* Add new minipets following the same guidelines.
Guilds
* Add Guild Achievements for Rating in PVE, PVP
* Add Outposts for Vanarch guilds where they can "Guild Teleport" to meet up
* Allow Vanarchs a 6hr CD ~Summon Guild~
* Add ability to upgrade maximum guild members for a price
* Add posts in all towns/outposts displaying the Current Vanarch Guilds Crest
* Add unlockable features for larger guilds.
* Enable ability for players to send the guild a portion of the gold they pick up(not obtain from Broker/Bank/Trade) ---Money is sent to the guild bank, to support Vanarch funding etc
* Add Guild Calendar for Events
* Add "Guild Cloaks" To display your guilds emblem
Introduction Tutorial
* Mandatory for new players & Trial accounts
* Add "Training" for aiming of skills, dodging attacks. Explain dodge & aiming mechanics. Explain Glyphs, Crystals, Enchanting, Consumables, Stamina, Player Stats, Crafting & Gathering.
Races
* Equilize all swing distances
* Buff Racial skills for races with lackluster racial abilities.
* Added Customization for Horn/Tail etc combinations.
Class Balance
Archer
* Grant Escape Mechanic invulerability
* Adjust issues with Final Salvo cancelling Rad/Pen arrow if cast too quickly.
Berserker
* New Movement ability on long cooldown~allows you to retain current charge level while you run to your target
Slayer
* Fix heart thrust proximity~Will miss if your too close.
Mystic
* Buff Summons to give more versatility to the class, they are afterall a support healer.
Lancer
* Fix issues with Block not beginning when it should.
Armor Design
* Add Permanent Dye
* More Costumes for Rep Rewards/Achievements
UI Layout
* Add new default layouts:
* Add ability to change color for HP/Mana
* Redesign scaling: Enable Seperate Scaling for X & Y
* Add ability to Hide certain UI elements
* Add ability to scale down Quest Tracker
* Add option to display current FPS/Latency
Login
* Authenticator
* Ability to Save Login Name/Password
* Ability to Disable Login Scenematics
Crystals & Glyphs
* Configurable settings for multiple glyph/crystal combinations. Players should not be punished for doing more than one thing.
* Add reduced resist chance crystals/glyphs.
Game Settings
* Add an advanced settings feature
First off I would like to say that I absolutely love TERA. It is by far the best MMO I have ever played, and I will continue to play it for a long time. That being said, there are several things that I see that could use some improvements. Some are easy fixes, some would require a good bit of work, but I firmly believe that most if not all of these suggestions would add depth and build upon the game that I love so much.
Some people may respond that some of these things are just "stolen" from other games. But really, it just doesnt matter. Adding better functionality to a game doesnt take anything away from it, it just improves it.
Notice to Trolls
I created this thread as suggestions on how to improve TERA, all suggestions are based on my personal experience and not indicitive of everyone elses. That being said my opinions are my own, and should not be the source of discourse in this thread.
Please keep on topic: Keep replies as constructive as possible.
PVE
* New Dungeons every 3 months with unlockable Normal-Hard-Hell modes.
* Grant "Fastest Time" Rewards~Will add a niche to dungeon running for better rewards, prestige.
* Add-Performance Meter~DPS Meter/Damage Taken Indicator. Will allow high-end groups to see who is underperforming as opposed to the guess who [filtered] up this time current standard.
* For dungeon finder, remove ability for the party leader to change loot distribution options.
* Add the vote kick feature for everyone in a group in LFD. Enabling them to kick a bad tank etc. Must receive 3/5 votes.
* Enable a more intelligent loot system. Reward time spent for playing, didnt get a piece of loot? Here's some extra rep/gold etc. Increases replayability.
PVP
* Remove reflect damage
* Add Battlegrounds, Rated 5v5-10v10 Guild/Group Battles with ladders.
* Add PVP Armor Shops
* Give PVP "currency" for killing opponents in the following format: Battlegroun Kills .5(Per Kill) / WPVP 1(Per Kill) / GVG 1.25(Per Kill) / Rated 5v5 &10v10 .5(Per Kill)
* Promote WPVP by granting Titles, Achievements and better "currency" toward earning PVP armor by killing in open world.
Social
* Add time limit on Trade chat-similar to LFG
* Add a Global channel for people who enjoy talking. Disabled by default
* Fix the ability to remove Vanarch Messages, doesnt work under the current system
* Fix issues when being invited to a party/guild fails for unknown reasons
Political System
* Allow re-election for Vanarch if the current Vanarch leaves the server/is inactive for 2 weeks.
* Improve the voting window as it is currently very uniformative and leads to many players simply voting for the guild with the most praise.
Mounts & Minipets
* Add new unlockable obtainable by doing the following: PVE Dungeons, World Bosses, PVP, GVG, Reputation, and Achievements.
* Add new minipets following the same guidelines.
Guilds
* Add Guild Achievements for Rating in PVE, PVP
* Add Outposts for Vanarch guilds where they can "Guild Teleport" to meet up
* Allow Vanarchs a 6hr CD ~Summon Guild~
* Add ability to upgrade maximum guild members for a price
* Add posts in all towns/outposts displaying the Current Vanarch Guilds Crest
* Add unlockable features for larger guilds.
* Enable ability for players to send the guild a portion of the gold they pick up(not obtain from Broker/Bank/Trade) ---Money is sent to the guild bank, to support Vanarch funding etc
* Add Guild Calendar for Events
* Add "Guild Cloaks" To display your guilds emblem
Introduction Tutorial
* Mandatory for new players & Trial accounts
* Add "Training" for aiming of skills, dodging attacks. Explain dodge & aiming mechanics. Explain Glyphs, Crystals, Enchanting, Consumables, Stamina, Player Stats, Crafting & Gathering.
Races
* Equilize all swing distances
* Buff Racial skills for races with lackluster racial abilities.
* Added Customization for Horn/Tail etc combinations.
Class Balance
Archer
* Grant Escape Mechanic invulerability
* Adjust issues with Final Salvo cancelling Rad/Pen arrow if cast too quickly.
Berserker
* New Movement ability on long cooldown~allows you to retain current charge level while you run to your target
Slayer
* Fix heart thrust proximity~Will miss if your too close.
Mystic
* Buff Summons to give more versatility to the class, they are afterall a support healer.
Lancer
* Fix issues with Block not beginning when it should.
Armor Design
* Add Permanent Dye
* More Costumes for Rep Rewards/Achievements
UI Layout
* Add new default layouts:
* Add ability to change color for HP/Mana
* Redesign scaling: Enable Seperate Scaling for X & Y
* Add ability to Hide certain UI elements
* Add ability to scale down Quest Tracker
* Add option to display current FPS/Latency
Login
* Authenticator
* Ability to Save Login Name/Password
* Ability to Disable Login Scenematics
Crystals & Glyphs
* Configurable settings for multiple glyph/crystal combinations. Players should not be punished for doing more than one thing.
* Add reduced resist chance crystals/glyphs.
Game Settings
* Add an advanced settings feature
Edited by: Jabberwocke
12 months ago