-War tanking, it would be nice if there was a way to dodge more frequently than depending on RNG from the glyphs, other classes can hold down block and block with a 99% success rate, but Wars have this clunky dodge, it really subtracts from the class and makes it feel limited.
-Attack while moving, the archers can doit more or less, so it would be cool to see it incorporated into other classes like zerker , slayer m wars and lancers..... the game doesn't really feel hack and slash when you have to stand still and lock in a move and then watch the hack and slash play out without any live input.... its more or less a feeling of "tell your guy to do this, and then watch him doit 2 sec later.... it would make the game feel more live and action based if you had a little bit more movement speed and mobility while attacking.... might have to make the mobs a little faster to compensate... would be cool too cause it would make the mobs and pve more challenging.... half the time you get the mob to 30% before they even notice your attacking.
-Crafting, would be nice if there were some crafting quests, no one really feels like farming mats to craft items that are worthless or already outdated / out geared / out leveled before you even craft them.
-Instances, The bosses are too easy, make them harder, it really just feels like you can just skip over the first few instances........ they feel almost pointless to do.
-PvP is pretty good, it reminds me a lot of PvP from Lineage 2 which was probably one of my favorite PvP mmos, I would like to see some castle siege type stuff incorporated in a later patch.
-Mounts? you pre - order and endup with what seems like the best mount the game has to offer, anything better?
-More stuff to craft please?
-More stuff to enchant please?
-More Solo-able content please?
-More movement speed while in combat for all please?
-More range for archers a lil please ?
-Clearer Range indicator on cross hair please (maybe diff color like blue for the numbers like 20m) would be nice if they turned red when out of general range for any abilities., the current range indicator is difficult to read when aimed at a cluster of mobs.
-Soulshots like in lineage 2, DOOOOITTTTTTTTTT you know you wana ;p
I have a 36 war and a 30 archer, just so my class bias is understood, I kinda picked what I thought of as the hardest class to play (from what I read, and the easiest class to play) to get an idea of the two perceived choices, I find both to be about the same difficulty, but the War is slightly more annoying (not really more challenging) when tanking.
Make the game faster paced........ it feels like its a great game being slowed down by all these anchors, release the anchor let this [filtered] rip.
Tera for sure beats out WoW in gameplay though, ill give you that..... the graphics blow wow away, the combat blows wow away, but it just feels like the game is missing something..... it feels like your driving a million dollar sports car, but theres just something wrong.... like the engine is out of tune.
Make the mobs smarter, make the combat faster paced......... let players hop around you really feel grounded .... as soon as combat starts everything feels like "slow motion mode" like when you pop pills in that game Max Payne.
-Attack while moving, the archers can doit more or less, so it would be cool to see it incorporated into other classes like zerker , slayer m wars and lancers..... the game doesn't really feel hack and slash when you have to stand still and lock in a move and then watch the hack and slash play out without any live input.... its more or less a feeling of "tell your guy to do this, and then watch him doit 2 sec later.... it would make the game feel more live and action based if you had a little bit more movement speed and mobility while attacking.... might have to make the mobs a little faster to compensate... would be cool too cause it would make the mobs and pve more challenging.... half the time you get the mob to 30% before they even notice your attacking.
-Crafting, would be nice if there were some crafting quests, no one really feels like farming mats to craft items that are worthless or already outdated / out geared / out leveled before you even craft them.
-Instances, The bosses are too easy, make them harder, it really just feels like you can just skip over the first few instances........ they feel almost pointless to do.
-PvP is pretty good, it reminds me a lot of PvP from Lineage 2 which was probably one of my favorite PvP mmos, I would like to see some castle siege type stuff incorporated in a later patch.
-Mounts? you pre - order and endup with what seems like the best mount the game has to offer, anything better?
-More stuff to craft please?
-More stuff to enchant please?
-More Solo-able content please?
-More movement speed while in combat for all please?
-More range for archers a lil please ?
-Clearer Range indicator on cross hair please (maybe diff color like blue for the numbers like 20m) would be nice if they turned red when out of general range for any abilities., the current range indicator is difficult to read when aimed at a cluster of mobs.
-Soulshots like in lineage 2, DOOOOITTTTTTTTTT you know you wana ;p
I have a 36 war and a 30 archer, just so my class bias is understood, I kinda picked what I thought of as the hardest class to play (from what I read, and the easiest class to play) to get an idea of the two perceived choices, I find both to be about the same difficulty, but the War is slightly more annoying (not really more challenging) when tanking.
Make the game faster paced........ it feels like its a great game being slowed down by all these anchors, release the anchor let this [filtered] rip.
Tera for sure beats out WoW in gameplay though, ill give you that..... the graphics blow wow away, the combat blows wow away, but it just feels like the game is missing something..... it feels like your driving a million dollar sports car, but theres just something wrong.... like the engine is out of tune.
Make the mobs smarter, make the combat faster paced......... let players hop around you really feel grounded .... as soon as combat starts everything feels like "slow motion mode" like when you pop pills in that game Max Payne.
Edited by: Dre4dwolf2
about 1 year ago
- Reason: Added