1. I agree, there should be a way to see other guilds rosters.
2. I don't think you should get a location to where they are, if you want to find them go scout.
3. There should be a gold cost (if there's not already) and a set amount of time - the war should last 7 days and end unless the gold cost is met to keep it going.
To the OP: insulting people that was only trying to be helpful is a sure way to lose support for your ideas from the community.
In a game with 10 channels and multiple areas scouting is pure luck if you happen to find them or not.
I also apologize for insulting people I am just extremely frustrated.
10 channels? The level 32 area had two and were both labelled as low despite each channel being very very crowded. Try pvping against non noobs.
PVE server is ------------------------------------------------------------------> that way
Whambulance is on it's way.
You should jump in Pora Elinu's Lake of tears. Character suicide.
Everything I posted would make PvP more extreme and exciting. So much more extreme that it could not possibly be interpreted as me complaining about how I want to PvE and proves that you clearly did not read a single word of the thread.
Welcome to Theme-Park MMO PvP. Where PvP is added on as a after thought. Sadly, Tera is a PvE game. So if you are looking for Open world pvp, you have the wrong game.
1. I agree, there should be a way to see other guilds rosters.
2. I don't think you should get a location to where they are, if you want to find them go scout.
3. There should be a gold cost (if there's not already) and a set amount of time - the war should last 7 days and end unless the gold cost is met to keep it going.
To the OP: insulting people that was only trying to be helpful is a sure way to lose support for your ideas from the community.
In a game with 10 channels and multiple areas scouting is pure luck if you happen to find them or not.
I also apologize for insulting people I am just extremely frustrated.
10 channels? The level 32 area had two and were both labelled as low despite each channel being very very crowded. Try pvping against non noobs.
2 channels in huge maps with no way of finding them other than running around and your acting like that isn't going to be tough? And since when do level 32's only stay in the 2 server places? Do they never go to Lumber Town or Poporia to help out lower level guildies. Are they always going to be questing?
Of course not and when there not its impossible to find them. It was already hard with 2 channels its near impossible with 10
Welcome to Theme-Park MMO PvP. Where PvP is added on as a after thought. Sadly, Tera is a PvE game. So if you are looking for Open world pvp, you have the wrong game.
But with just small changes you can improve the PvP system so much and that is exactly what I am trying to do.
1. I agree, there should be a way to see other guilds rosters.
2. I don't think you should get a location to where they are, if you want to find them go scout.
3. There should be a gold cost (if there's not already) and a set amount of time - the war should last 7 days and end unless the gold cost is met to keep it going.
To the OP: insulting people that was only trying to be helpful is a sure way to lose support for your ideas from the community.
In a game with 10 channels and multiple areas scouting is pure luck if you happen to find them or not.
I also apologize for insulting people I am just extremely frustrated.
10 channels? The level 32 area had two and were both labelled as low despite each channel being very very crowded. Try pvping against non noobs.
2 channels in huge maps with no way of finding them other than running around and your acting like that isn't going to be tough? And since when do level 32's only stay in the 2 server places? Do they never go to Lumber Town or Poporia to help out lower level guildies. Are they always going to be questing?
Of course not and when there not its impossible to find them. It was already hard with 2 channels its near impossible with 10
It was easy to find people. You go to common questing areas, common hubs. Making a find person function and seeing the enemy guild roster would make it far too easy.
Welcome to Theme-Park MMO PvP. Where PvP is added on as a after thought. Sadly, Tera is a PvE game. So if you are looking for Open world pvp, you have the wrong game.
But with just small changes you can improve the PvP system so much and that is exactly what I am trying to do.
But it would not improve the system at all. You just wish to add another system that would not really do much, and be used to annoy/grief people. Though i have yet to play any MMO with a people finder spell. maybe a reason no one adds it in?
Welcome to Theme-Park MMO PvP. Where PvP is added on as a after thought. Sadly, Tera is a PvE game. So if you are looking for Open world pvp, you have the wrong game.
But with just small changes you can improve the PvP system so much and that is exactly what I am trying to do.
But it would not improve the system at all. You just wish to add another system that would not really do much, and be used to annoy/grief people. Though i have yet to play any MMO with a people finder spell. maybe a reason no one adds it in?
I have played in plenty of MMO's with people finder spells. In fact, Tibia one of the first MMO's ever have a People Finder Spell. You want to know why a game thats 8 years old and is 2d and completely awful still has 50000+ players? its because it's PVP is some of the best in the world.
You could have it be only available for GvG if you really thought people were going to be griefed by it. You should be expected to get griefed when your fighting in a guild war. Also that would prevent normal players from getting griefed by people who had grudges agains't them.