I thought the goal of the whole NA and EU adaptation of Tera was to make it less grindy?
So far, I've been spending the better part of 2 days in the level 40 bracket, and I'm just now halfway through 44. In fact, I'm about 3 hours into lv44, and my exp bar just hit half way.
Does the leveling eventually start to pick back up after a certain point? Or is Tera doomed to be another Aion with it's grindfest post mid level?
From what I've been told, it gets a lot harder to level and you have to keep grinding away more quests and mobs.
I'm at 48, and I actually just ran out of quests.
They need to balance the leveling out, not just make it go from extremely easy to extremely hard.
Considering people have gotten to 60 in a few days, no. This is not a grindy game. Go back to Aion if you like grinding.
So not only is it like Aion in it's crafting system, but it's also like Aion with it's grindyness. Joy...
How the hell do you run out of quests at 48, they are everywhere. I actually abandoned a bunch after leaving areas where i got them.
And leveling is still easy as hell compared to any other mmo.
I can't believe you guys are complaining about game being grindy.
The game released 3 days ago. 3 days ago.
Some people have hit 60.
OP has hit L44. It took him 2 days to get to 44, and He'll hit 50 in another 3 days.
I for one think the levelling should be slowed out - It is too fast now. Not only that, there isn't enough end-game content to keep people entertained.
I honestly am enjoying the levelling experience, enjoying the concept and art of the world and ganking.
At the rate people are complaining about grind in MMO, developers might as well take out the whole levelling and just have everyone start out at endgame and churning out content.